Player Matchup

Agni
Agni
Petsasxaras
Agni
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,339 Elo+
Solo
Persephone
Persephone
Ruby-_-29
Persephone
Level 29
God Stats
49W - 50L
1,550 SR
Queue Stats
120W - 135L
1,443 Elo+
Party 2
Apollo
Apollo
TonBerryGuy
Apollo
Level 11
God Stats
9W - 6L
1,593 SR
Queue Stats
26W - 17L
1,471 Elo+
Solo
Yemoja
Yemoja
djtravisjack465
Yemoja
Level 3
God Stats
2W - 2L
1,611 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 2
Thor
Thor
farkaspeeter
Thor
Level 11
God Stats
1W - 4L
1,300 SR
Queue Stats
127W - 142L
1,333 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,414 Elo+

VS

Team Averages
Level 47
1,571 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
Akurum
Tsukuyomi
Level 13
God Stats
3W - 3L
1,520 SR
Queue Stats
46W - 35L
1,497 Elo+
Party 1
Cerberus
Cerberus
Kayanee
Cerberus
Level 19
God Stats
13W - 6L
1,547 SR
Queue Stats
15W - 6L
1,532 Elo+
Party 1
Izanami
Izanami
Rhadekaa
Izanami
Level 155
God Stats
17W - 6L
1,720 SR
Queue Stats
125W - 103L
1,571 Elo+
Party 1
Neith
Neith
Sun0815
Neith
Level 21
God Stats
1W - 2L
1,304 SR
Queue Stats
18W - 11L
1,585 Elo+
Party 1
Fafnir
Fafnir
TrashWatermalone
Fafnir
Level 25
God Stats
17W - 11L
1,762 SR
Queue Stats
76W - 52L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
7,790
410
2,580
12,649
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Ruby-_-29
Persephone
13
1 / 6 / 2
7,863
414
7,246
10,038
2,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
18
6 / 5 / 0
10,990
578
12,589
13,628
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 8 / 2
6,831
360
6,076
11,752
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 11 / 1
7,348
387
3,566
16,240
7,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akurum
Tsukuyomi
17
11 / 2 / 9
11,587
610
10,578
12,628
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Kayanee
Cerberus
15
0 / 3 / 4
9,701
511
1,421
12,846
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rhadekaa
Izanami
19
23 / 0 / 9
13,776
725
26,099
16,780
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Sun0815
Neith
18
4 / 2 / 4
11,694
615
7,211
11,559
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 16
11,118
585
4,725
11,421
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
8
Kills
43
43
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akurum
Tsukuyomi
11
2
9
7.75
W
Cerberus
Kayanee
Cerberus
0
3
4
0.67
L
1
13
2
0.15
W
Izanami
Rhadekaa
Izanami
23
0
9
27.5
L
Persephone
Ruby-_-29
Persephone
1
6
2
0.33
W
Neith
Sun0815
Neith
4
2
4
3
L
Apollo
6
5
0
1.2
W
5
1
16
13
L
0
8
2
0.13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
50,034
64,307
Taken
65,234
23,565
Mitigated
43,186
9,378
Healing
28,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akurum
Tsukuyomi
10,578
2,677
0
5,509
12,628
5,369
20
3,989
8,639
0
69,270
W
Cerberus
Kayanee
Cerberus
1,421
301
0
1,490
12,846
11,535
354
4,449
8,397
35,203
0
L
2,580
217
0
518
12,649
3,853
0
1,153
11,496
29,590
0
W
Izanami
Rhadekaa
Izanami
26,099
16,432
0
11,925
16,780
7,725
4,887
2,703
14,077
0
123,955
L
Persephone
Ruby-_-29
Persephone
7,246
373
0
406
10,038
2,586
354
769
9,265
41,396
0
W
Neith
Sun0815
Neith
7,211
3,684
0
5,452
11,559
4,827
4,130
2,011
9,548
0
86,331
L
Apollo
12,589
7,092
0
4,974
13,628
5,303
1,274
1,196
12,332
0
75,646
W
4,725
993
0
4,543
11,421
13,730
577
2,750
8,671
21,456
0
L
6,076
904
117
0
11,752
4,356
268
529
11,173
23,178
0
L
3,566
787
0
3,363
16,240
7,467
0
2,323
13,892
0
32,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
57,876
365
Minions Killed
554
0
Camps Cleared
0
1,651,330
Distance Traveled
1,756,242
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,587
610
109
6
0
402,148
0
W
Cerberus
9,701
511
97
5
0
324,212
0
L
Agni
7,790
410
48
3
0
291,614
1
W
Izanami
13,776
725
168
9
0
368,041
1
L
Persephone
7,863
414
59
3
0
354,841
0
W
Neith
11,694
615
152
8
0
332,692
5
L
Apollo
10,990
578
161
8
0
388,412
3
W
Fafnir
11,118
585
28
1
0
329,149
5
L
Yemoja
6,831
360
31
2
0
266,759
0
L
Thor
7,348
387
66
3
0
349,704
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role