Player Matchup

Rama
Rama
Falky_12
Rama
Level 63
God Stats
13W - 5L
1,773 SR
Queue Stats
90W - 78L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
Gianfranco_C3
Ao Kuang
Level 9
God Stats
9W - 6L
1,488 SR
Queue Stats
14W - 10L
1,422 Elo+
Party 1
Ymir
Ymir
gam1ngcube00
Ymir
Level 13
God Stats
15W - 18L
1,661 SR
Queue Stats
19W - 31L
1,626 Elo+
Party 1
Team Averages
Level 28
1,641 SR
1,499 Elo+

VS

Team Averages
Level 35
1,689 SR
1,607 Elo+
Cthulhu
Cthulhu
Krime Dog
Cthulhu
Level 21
God Stats
3W - 8L
1,933 SR
Queue Stats
10W - 15L
1,852 Elo+
Solo
Medusa
Medusa
Logic Chronic
Medusa
Level 65
God Stats
32W - 21L
1,566 SR
Queue Stats
107W - 109L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
bb333
Aphrodite
Level 20
God Stats
62W - 47L
1,568 SR
Queue Stats
96W - 92L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 1 / 8
11,366
669
16,940
11,766
6,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Gianfranco_C3
Ao Kuang
16
8 / 3 / 6
11,888
699
14,633
17,211
7,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 8
10,828
637
3,649
14,657
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krime Dog
Cthulhu
13
2 / 6 / 3
10,490
617
10,709
18,720
17,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 3
10,747
632
13,654
13,398
5,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
bb333
Aphrodite
14
1 / 4 / 5
10,157
597
7,239
13,108
9,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
8
9
W
Ao Kuang
Gianfranco_C3
Ao Kuang
8
3
6
3.67
L
Cthulhu
Krime Dog
Cthulhu
2
6
3
0.58
L
3
4
3
1.13
L
Aphrodite
bb333
Aphrodite
1
4
5
0.88
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
31,602
43,634
Taken
45,226
27,419
Mitigated
32,142
15,102
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,940
12,285
0
3,083
11,766
6,205
2,598
5,169
6,597
0
66,850
W
Ao Kuang
Gianfranco_C3
Ao Kuang
14,633
3,071
674
8,446
17,211
7,000
660
8,152
9,059
50,109
0
L
Cthulhu
Krime Dog
Cthulhu
10,709
553
830
3,916
18,720
17,295
437
7,247
11,473
28,702
0
L
13,654
6,179
0
230
13,398
5,758
589
4,289
9,109
0
75,315
L
Aphrodite
bb333
Aphrodite
7,239
716
4,279
5,665
13,108
9,089
1,352
6,864
6,244
34,230
0
W
3,649
176
0
2,899
14,657
14,214
360
4,727
9,930
22,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
31,394
170
Minions Killed
204
0
Camps Cleared
0
805,940
Distance Traveled
855,301
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,366
669
87
5
0
268,074
2
W
Ao Kuang
11,888
699
60
4
0
298,106
1
L
Cthulhu
10,490
617
38
2
0
288,700
0
L
Medusa
10,747
632
108
6
0
283,108
0
L
Aphrodite
10,157
597
58
3
0
283,493
0
W
Ymir
10,828
637
23
1
0
239,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role