Player Matchup

Athena
Athena
GrCombatir
Athena
Level 29
God Stats
24W - 18L
1,594 SR
Queue Stats
41W - 44L
1,441 Elo+
Solo
Thor
Thor
HoldMyBowl
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KayteeKayXII
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 158L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Yermaster
Hou Yi
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 22L
1,406 Elo+
Solo
King Arthur
King Arthur
非洲咸鱼
King Arthur
Level 14
God Stats
2W - 3L
1,747 SR
Queue Stats
66W - 60L
1,466 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,460 Elo+

VS

Team Averages
Level 5
1,538 SR
1,588 Elo+
Xbalanque
Xbalanque
BurningGL
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
JediJawa
Khepri
Level 15
God Stats
2W - 2L
1,692 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo
Janus
Janus
LWCProvemewrong
Janus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,703 Elo+
Party 2
Loki
Loki
Loceet
Loki
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,703 Elo+
Party 2
Bellona
Bellona
wishful_lea51
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GrCombatir
Athena
13
3 / 0 / 9
9,064
504
9,173
12,299
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
2 / 10 / 2
8,105
450
3,208
12,835
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 8 / 5
7,803
434
5,713
10,056
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Yermaster
Hou Yi
15
6 / 2 / 3
9,400
522
8,970
9,845
3,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
非洲咸鱼
King Arthur
16
6 / 1 / 8
10,988
610
9,065
15,248
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BurningGL
Xbalanque
11
1 / 6 / 5
7,055
392
5,073
10,810
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JediJawa
Khepri
11
0 / 6 / 2
7,235
402
3,100
14,417
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
11 / 1 / 1
10,106
561
12,575
6,982
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Loceet
Loki
11
4 / 2 / 0
7,662
426
5,923
7,999
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
11
0 / 6 / 2
6,576
365
3,404
11,644
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
16
21
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BurningGL
Xbalanque
1
6
5
0.58
W
Athena
GrCombatir
Athena
3
0
9
7.5
W
2
10
2
0.3
L
Khepri
JediJawa
Khepri
0
6
2
0.17
W
4
8
5
0.81
L
11
1
1
11.5
L
Loki
Loceet
Loki
4
2
0
2
W
Hou Yi
Yermaster
Hou Yi
6
2
3
3.75
L
Bellona
0
6
2
0.17
W
King Arthur
非洲咸鱼
King Arthur
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
30,075
60,283
Taken
51,852
28,804
Mitigated
26,747
14,735
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BurningGL
Xbalanque
5,073
2,977
0
1,554
10,810
3,658
264
4,301
6,509
0
26,115
W
Athena
GrCombatir
Athena
9,173
2,966
0
3,281
12,299
9,044
451
2,911
9,241
31,220
0
W
3,208
1,414
0
347
12,835
4,811
1,262
3,361
9,185
0
32,234
L
Khepri
JediJawa
Khepri
3,100
696
0
525
14,417
9,497
0
4,805
9,609
22,781
0
W
5,713
1,171
0
1,183
10,056
2,903
416
3,738
6,068
32,487
0
L
12,575
796
0
1,352
6,982
2,570
919
2,283
4,699
59,375
0
L
Loki
Loceet
Loki
5,923
1,532
0
2,641
7,999
2,909
0
1,130
6,869
0
38,824
W
Hou Yi
Yermaster
Hou Yi
8,970
5,315
0
4,340
9,845
3,386
3,724
2,449
7,287
0
41,048
L
Bellona
3,404
1,140
0
472
11,644
8,113
200
2,367
9,277
0
25,439
W
King Arthur
非洲咸鱼
King Arthur
9,065
954
0
5,584
15,248
8,660
534
2,482
12,406
0
52,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
38,634
329
Minions Killed
319
0
Camps Cleared
0
1,584,380
Distance Traveled
1,460,969
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,055
392
49
3
0
276,406
1
W
Athena
9,064
504
45
3
0
374,944
8
W
Thor
8,105
450
58
3
0
279,940
3
L
Khepri
7,235
402
28
2
0
325,201
0
W
Nu Wa
7,803
434
42
2
0
285,406
0
L
Janus
10,106
561
120
7
0
314,257
3
L
Loki
7,662
426
78
4
0
234,484
1
W
Hou Yi
9,400
522
81
5
0
304,531
1
L
Bellona
6,576
365
44
2
0
310,621
1
W
King Arthur
10,988
610
103
6
0
339,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role