Player Matchup

Sobek
Sobek
Arsqueezy
Sobek
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,732 Elo+
Party 1
Sun Wukong
Sun Wukong
CipherBombs
Sun Wukong
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 38L
1,435 Elo+
Solo
Medusa
Medusa
FeFalchion
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JustThePhip
Janus
Level 121
God Stats
5W - 4L
1,771 SR
Queue Stats
12W - 12L
1,738 Elo+
Party 1
Da Ji
Da Ji
trudelle
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,645 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,610 Elo+

VS

Team Averages
Level 97
1,601 SR
1,651 Elo+
Janus
Janus
BîggieSmalls
Janus
Level 135
God Stats
2W - 0L
1,749 SR
Queue Stats
49W - 36L
1,675 Elo+
Party 2
Pele
Pele
Just4TehLulz
Pele
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 12L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PeonSlayer
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 36L
1,662 Elo+
Solo
Bellona
Bellona
Tuezdayz
Bellona
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
39W - 34L
1,657 Elo+
Party 2
Neith
Neith
pipiloco
Neith
Level 102
God Stats
5W - 2L
1,756 SR
Queue Stats
36W - 19L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arsqueezy
Sobek
14
5 / 1 / 7
9,484
499
7,545
13,753
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
CipherBombs
Sun Wukong
12
1 / 8 / 2
8,170
430
6,561
14,321
10,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
FeFalchion
Medusa
17
1 / 3 / 2
10,445
550
9,384
14,903
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 4
9,027
475
7,158
8,034
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
trudelle
Da Ji
15
4 / 6 / 6
9,327
491
10,397
17,629
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
11,225
591
9,309
8,151
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 8
10,051
529
6,842
14,316
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
PeonSlayer
Kumbhakarna
14
5 / 2 / 3
9,869
519
6,469
15,971
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Tuezdayz
Bellona
19
9 / 3 / 2
12,706
669
16,108
19,794
16,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
pipiloco
Neith
19
2 / 2 / 4
11,628
612
8,591
10,025
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
12
Kills
20
20
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arsqueezy
Sobek
5
1
7
8.5
W
2
1
6
5
L
Sun Wukong
CipherBombs
Sun Wukong
1
8
2
0.25
L
Medusa
FeFalchion
Medusa
1
3
2
0.67
W
2
4
8
1.5
L
1
2
4
1.5
W
Kumbhakarna
PeonSlayer
Kumbhakarna
5
2
3
3.25
W
Bellona
Tuezdayz
Bellona
9
3
2
3.33
W
Neith
pipiloco
Neith
2
2
4
2
L
Da Ji
trudelle
Da Ji
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,045
Damage
47,319
68,640
Taken
68,257
37,315
Mitigated
41,126
18,793
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arsqueezy
Sobek
7,545
938
0
5,281
13,753
10,882
33
3,826
9,841
22,291
0
W
9,309
322
0
1,505
8,151
3,053
0
3,156
4,817
84,358
0
L
Sun Wukong
CipherBombs
Sun Wukong
6,561
1,531
36
1,736
14,321
10,971
480
1,977
12,292
0
39,495
L
Medusa
FeFalchion
Medusa
9,384
5,932
0
6,269
14,903
5,624
0
2,176
12,643
0
79,458
W
6,842
1,869
0
6,014
14,316
5,072
0
2,673
11,553
0
58,748
L
7,158
50
0
824
8,034
2,595
0
2,690
5,262
65,285
0
W
Kumbhakarna
PeonSlayer
Kumbhakarna
6,469
815
0
1,787
15,971
12,325
64
4,082
11,807
21,149
0
W
Bellona
Tuezdayz
Bellona
16,108
6,841
0
9,346
19,794
16,896
1,363
3,124
16,572
0
88,341
W
Neith
pipiloco
Neith
8,591
2,531
0
5,199
10,025
3,780
3,175
1,168
8,805
0
95,121
L
Da Ji
trudelle
Da Ji
10,397
3,589
0
4,647
17,629
7,243
0
4,681
12,824
0
60,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
55,479
458
Minions Killed
648
0
Camps Cleared
0
1,831,181
Distance Traveled
1,913,126
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,484
499
39
2
0
393,437
3
W
Janus
11,225
591
170
9
0
434,081
3
L
Sun Wukong
8,170
430
64
3
0
329,476
2
L
Medusa
10,445
550
138
7
0
312,630
4
W
Pele
10,051
529
101
5
0
382,664
1
L
Janus
9,027
475
134
7
0
426,568
4
W
Kumbhakarna
9,869
519
25
1
0
379,365
10
W
Bellona
12,706
669
176
9
0
382,652
3
W
Neith
11,628
612
176
9
0
334,364
4
L
Da Ji
9,327
491
83
4
0
369,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role