Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Evil Doer9209
Sol
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 6L
1,778 Elo+
Party 1
Bellona
Bellona
Fallen King4547
Bellona
Level 85
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 1L
1,778 Elo+
Party 1
Ganesha
Ganesha
Master SeaFox
Ganesha
Level 120
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 10L
1,778 Elo+
Party 1
Heimdallr
Heimdallr
Ziring Death
Heimdallr
Level 83
God Stats
0W - 1L
1,549 SR
Queue Stats
11W - 12L
1,778 Elo+
Party 1
Team Averages
Level 83
1,488 SR
1,722 Elo+

VS

Team Averages
Level 96
1,464 SR
1,648 Elo+
Susano
Susano
LtPudding20240
Susano
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 50L
1,721 Elo+
Party 2
Chaac
Chaac
WildfireP01
Chaac
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 40L
1,949 Elo+
Party 2
Neith
Neith
kaapppy
Neith
Level 25
God Stats
8W - 4L
1,600 SR
Queue Stats
73W - 46L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
tihoMQWERTY
The Morrigan
Level 124
God Stats
1W - 1L
1,504 SR
Queue Stats
26W - 27L
1,567 Elo+
Party 2
Chang'e
Chang'e
uraveragedave
Chang'e
Level 86
God Stats
1W - 4L
1,218 SR
Queue Stats
15W - 21L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 4 / 1
8,130
813
9,819
12,672
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 2
5,999
600
2,912
4,803
1,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 0
7,080
708
2,978
12,729
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
13
0 / 1 / 5
6,764
676
5,280
8,147
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ziring Death
Heimdallr
13
1 / 6 / 4
7,081
708
8,790
10,067
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
7,856
786
6,702
8,901
3,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 7
8,871
887
12,274
10,937
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
kaapppy
Neith
15
3 / 1 / 9
8,506
851
10,043
7,632
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
tihoMQWERTY
The Morrigan
15
6 / 3 / 6
9,268
927
8,275
7,638
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
13
2 / 1 / 4
7,572
757
3,365
2,618
928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
19
19
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
1
1.13
L
0
2
2
0.5
L
2
6
0
0.33
W
2
2
8
3
L
Ganesha
0
1
5
2.5
W
6
0
7
9.5
L
Heimdallr
Ziring Death
Heimdallr
1
6
4
0.5
W
Neith
kaapppy
Neith
3
1
9
7.5
W
The Morrigan
tihoMQWERTY
The Morrigan
6
3
6
3
W
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
40,659
48,418
Taken
37,726
28,695
Mitigated
19,265
3,918
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,819
443
120
174
12,672
8,592
1
3,821
8,706
25,630
0
L
2,912
283
652
569
4,803
1,306
0
352
4,351
13,011
0
L
2,978
490
306
1,018
12,729
9,059
0
1,857
10,797
0
13,214
W
6,702
984
0
250
8,901
3,288
302
5,207
3,669
0
20,750
L
Ganesha
5,280
97
0
1,079
8,147
5,719
0
1,846
6,221
18,871
0
W
12,274
2,366
0
4,328
10,937
8,526
188
5,255
5,657
0
34,649
L
Heimdallr
Ziring Death
Heimdallr
8,790
4,029
0
0
10,067
4,019
0
2,684
7,258
0
27,199
W
Neith
kaapppy
Neith
10,043
3,529
0
2,037
7,632
2,657
867
3,785
3,722
0
26,108
W
The Morrigan
tihoMQWERTY
The Morrigan
8,275
1,845
0
1,090
7,638
3,866
0
2,730
4,815
27,952
1,980
W
Chang'e
3,365
374
2,350
1,218
2,618
928
0
1,552
1,066
17,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
42,073
187
Minions Killed
242
3
Camps Cleared
10
889,396
Distance Traveled
978,386
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,130
813
53
5
1
201,870
0
L
Sol
5,999
600
29
3
0
180,715
0
L
Bellona
7,080
708
35
4
0
163,240
0
W
Susano
7,856
786
35
4
4
199,077
1
L
Ganesha
6,764
676
19
2
0
190,555
0
W
Chaac
8,871
887
50
5
2
221,339
0
L
Heimdallr
7,081
708
51
5
2
153,016
0
W
Neith
8,506
851
51
5
0
172,441
0
W
The Morrigan
9,268
927
69
7
1
223,058
1
W
Chang'e
7,572
757
37
4
3
162,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role