Player Matchup

Artemis
Artemis
Hyuxnie
Artemis
Level 83
God Stats
19W - 21L
1,515 SR
Queue Stats
550W - 515L
1,461 Elo+
Party 1
Scylla
Scylla
KidRick20
Scylla
Level 78
God Stats
16W - 17L
1,760 SR
Queue Stats
403W - 456L
1,377 Elo+
Party 1
Yemoja
Yemoja
Poizon_Saki
Yemoja
Level 116
God Stats
8W - 14L
1,474 SR
Queue Stats
15W - 27L
1,343 Elo+
Party 1
Athena
Athena
Syoma360
Athena
Level 83
God Stats
13W - 9L
1,561 SR
Queue Stats
126W - 152L
1,402 Elo+
Party 1
Chaac
Chaac
xX_Th3b3ast_Xx12
Chaac
Level 68
God Stats
50W - 44L
1,077 SR
Queue Stats
252W - 292L
1,413 Elo+
Party 1
Team Averages
Level 86
1,477 SR
1,399 Elo+

VS

Team Averages
Level 105
1,635 SR
1,479 Elo+
Fenrir
Fenrir
Bantrop
Fenrir
Level 89
God Stats
11W - 14L
1,617 SR
Queue Stats
136W - 129L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dimas705
Cu Chulainn
Level 116
God Stats
101W - 88L
1,597 SR
Queue Stats
480W - 443L
1,499 Elo+
Party 3
Yemoja
Yemoja
DocSpinY0blocK
Yemoja
Level 105
God Stats
13W - 8L
1,893 SR
Queue Stats
393W - 431L
1,467 Elo+
Solo
Anhur
Anhur
Hoshke
Anhur
Level 86
God Stats
4W - 5L
1,568 SR
Queue Stats
227W - 232L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
chipper94
Ao Kuang
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
441W - 425L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hyuxnie
Artemis
9
1 / 5 / 1
5,985
399
6,823
9,854
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KidRick20
Scylla
12
3 / 3 / 0
7,469
498
8,396
7,158
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
9
0 / 3 / 2
5,484
366
2,942
8,973
5,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Syoma360
Athena
10
0 / 2 / 2
6,357
424
2,685
11,098
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 2 / 0
6,995
466
3,913
10,251
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bantrop
Fenrir
14
5 / 1 / 4
8,507
567
4,992
11,112
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Dimas705
Cu Chulainn
16
2 / 0 / 3
9,245
616
8,807
8,407
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 6
7,812
521
8,476
11,729
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Hoshke
Anhur
12
4 / 1 / 2
7,396
493
6,980
6,677
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
chipper94
Ao Kuang
14
2 / 1 / 3
7,987
532
4,812
14,927
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bantrop
Fenrir
5
1
4
7
W
Cu Chulainn
Dimas705
Cu Chulainn
2
0
3
3.5
W
2
1
6
5
W
Anhur
Hoshke
Anhur
4
1
2
5
L
Artemis
Hyuxnie
Artemis
1
5
1
0.3
L
Scylla
KidRick20
Scylla
3
3
0
1
L
Yemoja
0
3
2
0.33
L
Athena
Syoma360
Athena
0
2
2
0.5
W
Ao Kuang
chipper94
Ao Kuang
2
1
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
34,067
47,334
Taken
52,852
21,833
Mitigated
23,890
13,291
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bantrop
Fenrir
4,992
783
0
4,019
11,112
4,032
0
1,757
9,275
0
55,756
W
Cu Chulainn
Dimas705
Cu Chulainn
8,807
1,362
0
3,638
8,407
6,342
329
259
7,723
0
66,244
W
8,476
1,166
380
2,986
11,729
6,734
354
3,751
7,912
31,910
0
W
Anhur
Hoshke
Anhur
6,980
2,874
0
2,806
6,677
1,904
487
1,045
5,632
0
38,249
L
Artemis
Hyuxnie
Artemis
6,823
3,344
0
1,854
9,854
2,302
0
2,590
7,264
0
30,822
L
Scylla
KidRick20
Scylla
8,396
731
366
1,791
7,158
2,273
117
3,661
3,497
40,147
0
L
Yemoja
2,942
278
2,949
1,292
8,973
5,385
0
4,099
4,849
11,069
0
L
Athena
Syoma360
Athena
2,685
1,251
0
250
11,098
5,402
0
2,212
8,836
28,265
0
W
Ao Kuang
chipper94
Ao Kuang
4,812
2,018
97
9,222
14,927
4,878
1,756
6,641
7,862
39,795
0
L
3,913
641
0
4,789
10,251
6,471
29
726
9,050
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
40,947
266
Minions Killed
424
0
Camps Cleared
0
1,289,641
Distance Traveled
1,418,949
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,507
567
101
7
0
327,216
2
W
Cu Chulainn
9,245
616
142
9
0
290,264
1
W
Yemoja
7,812
521
52
3
0
262,918
1
W
Anhur
7,396
493
59
4
0
259,222
6
L
Artemis
5,985
399
47
3
0
218,644
2
L
Scylla
7,469
498
67
4
0
257,105
3
L
Yemoja
5,484
366
11
1
0
270,091
4
L
Athena
6,357
424
58
4
0
294,860
9
W
Ao Kuang
7,987
532
70
5
0
279,329
3
L
Chaac
6,995
466
83
6
0
248,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role