Player Matchup

Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Grumple_FourSkin
Erlang Shen
Level 48
God Stats
6W - 7L
1,727 SR
Queue Stats
112W - 123L
1,353 Elo+
Solo
Ymir
Ymir
NoLxveRon-
Ymir
Level 25
God Stats
1W - 3L
1,268 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 1
Zeus
Zeus
RSN_A_R_T-_-
Zeus
Level 57
God Stats
1W - 0L
1,320 SR
Queue Stats
13W - 10L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mala_chi
Cu Chulainn
Level 66
God Stats
1W - 2L
1,217 SR
Queue Stats
13W - 7L
1,708 Elo+
Party 1
Team Averages
Level 51
1,406 SR
1,473 Elo+

VS

Team Averages
Level 45
1,398 SR
1,173 Elo+
Pele
Pele
COCEUM111
Pele
Level 83
God Stats
19W - 27L
1,352 SR
Queue Stats
125W - 174L
1,397 Elo+
Party 2
Neith
Neith
King_Curibol
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Party 2
Olorun
Olorun
MATU-LuKYy-_-
Olorun
Level 28
God Stats
0W - 3L
1,137 SR
Queue Stats
2W - 12L
1,027 Elo+
Party 3
Hades
Hades
Mellis_INS
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,158 Elo+
Party 3
Loki
Loki
unnombreyo
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,008 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
4 / 0 / 0
5,338
534
3,865
3,857
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Grumple_FourSkin
Erlang Shen
9
1 / 1 / 1
5,235
524
2,464
5,491
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 3
5,013
501
1,667
5,573
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 2
5,708
571
5,056
3,097
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
mala_chi
Cu Chulainn
12
7 / 0 / 0
7,081
708
4,104
3,533
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 0
5,851
585
1,735
6,125
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,603
460
766
3,962
1,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,233
423
1,999
3,297
792
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
7
1 / 1 / 0
4,405
441
3,507
5,847
1,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 7 / 0
3,975
398
445
5,657
1,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
14
Kills
3
3
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
L
Pele
2
1
0
2
W
Erlang Shen
Grumple_FourSkin
Erlang Shen
1
1
1
1.5
L
0
2
0
0
L
0
3
1
0.17
L
Hades
1
1
0
1
W
0
1
3
1.5
W
2
1
2
3
W
Cu Chulainn
mala_chi
Cu Chulainn
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
8,452
21,551
Taken
24,888
8,935
Mitigated
6,899
8,881
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,865
1,610
0
1,895
3,857
1,101
368
1,776
2,081
0
21,475
L
Pele
1,735
349
0
2,505
6,125
1,881
0
1,234
4,855
0
34,762
W
Erlang Shen
Grumple_FourSkin
Erlang Shen
2,464
1,062
0
2,013
5,491
2,295
0
465
5,026
0
24,292
L
766
193
0
707
3,962
1,266
816
1,955
1,821
0
14,485
L
1,999
588
202
376
3,297
792
0
1,020
2,235
13,212
0
L
Hades
3,507
810
128
2,557
5,847
1,698
218
1,845
3,984
14,634
0
W
1,667
659
0
2,507
5,573
2,228
288
3,042
2,531
9,419
0
W
5,056
511
183
641
3,097
689
588
223
2,874
26,141
0
W
Cu Chulainn
mala_chi
Cu Chulainn
4,104
1,020
0
1,642
3,533
2,622
1,537
0
3,533
1,178
31,901
L
445
115
0
632
5,657
1,262
219
470
5,155
0
9,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
23,067
235
Minions Killed
175
0
Camps Cleared
0
827,102
Distance Traveled
836,449
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,338
534
48
5
0
139,421
0
L
Pele
5,851
585
82
8
0
176,877
2
W
Erlang Shen
5,235
524
46
5
0
188,621
2
L
Neith
4,603
460
32
3
0
175,692
0
L
Olorun
4,233
423
18
2
0
161,479
0
L
Hades
4,405
441
30
3
0
159,609
1
W
Ymir
5,013
501
13
1
0
162,181
2
W
Zeus
5,708
571
54
5
0
164,617
0
W
Cu Chulainn
7,081
708
74
7
0
172,262
0
L
Loki
3,975
398
13
1
0
162,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role