Player Matchup

King Arthur
King Arthur
Jinzone7400
King Arthur
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 42L
1,098 Elo+
Solo
Heimdallr
Heimdallr
dukes56
Heimdallr
Level 18
God Stats
87W - 68L
1,396 SR
Queue Stats
750W - 800L
1,298 Elo+
Solo
Ares
Ares
ligma5
Ares
Level 21
God Stats
17W - 7L
1,670 SR
Queue Stats
97W - 108L
1,431 Elo+
Party 2
Artemis
Artemis
lordhades084
Artemis
Level 29
God Stats
12W - 5L
1,804 SR
Queue Stats
89W - 100L
1,443 Elo+
Party 2
Neith
Neith
moe123661
Neith
Level 29
God Stats
4W - 5L
1,242 SR
Queue Stats
6W - 13L
1,221 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,298 Elo+

VS

Team Averages
Level 19
1,459 SR
1,240 Elo+
Ra
Ra
BryceMan4532
Ra
Level 7
God Stats
19W - 19L
1,422 SR
Queue Stats
27W - 33L
1,292 Elo+
Party 1
Loki
Loki
IkioiTakaii
Loki
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Tacky7474747
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
985 Elo+
Solo
Hou Yi
Hou Yi
blackjack0606
Hou Yi
Level 25
God Stats
161W - 193L
1,375 SR
Queue Stats
169W - 209L
1,248 Elo+
Solo
Hel
Hel
cBolt32
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jinzone7400
King Arthur
18
0 / 4 / 14
11,454
881
5,558
12,461
12,662
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
dukes56
Heimdallr
20
15 / 9 / 12
14,718
1,132
33,146
23,809
10,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
ligma5
Ares
20
2 / 1 / 20
13,915
1,070
9,651
10,736
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
lordhades084
Artemis
20
19 / 5 / 12
16,461
1,266
32,033
15,100
7,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
moe123661
Neith
19
2 / 6 / 18
12,244
942
13,233
18,593
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 10
11,647
896
3,626
12,379
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
16 / 7 / 8
16,319
1,255
33,811
25,650
12,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tacky7474747
Sun Wukong
17
0 / 11 / 8
10,613
816
3,545
22,496
14,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
2 / 8 / 12
12,865
990
11,339
20,672
30,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hel
20
6 / 6 / 13
13,700
1,054
20,724
21,855
11,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
38
Kills
25
25
Deaths
38
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
16
7
8
2.86
W
King Arthur
Jinzone7400
King Arthur
0
4
14
1.75
L
Sun Wukong
Tacky7474747
Sun Wukong
0
11
8
0.36
L
2
8
12
1
L
Hel
6
6
13
2.08
W
Heimdallr
dukes56
Heimdallr
15
9
12
2.33
W
Ares
ligma5
Ares
2
1
20
12
W
Artemis
lordhades084
Artemis
19
5
12
5
W
Neith
moe123661
Neith
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,621
Damage
73,045
80,699
Taken
103,052
50,963
Mitigated
77,132
12,062
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,626
1,060
429
1,075
12,379
8,309
0
653
11,726
21,961
0
L
33,811
14,090
0
2,088
25,650
12,739
0
2,265
23,385
0
64,235
W
King Arthur
Jinzone7400
King Arthur
5,558
717
0
0
12,461
12,662
0
3,443
9,018
212
25,787
L
Sun Wukong
Tacky7474747
Sun Wukong
3,545
1,026
0
91
22,496
14,303
0
1,204
21,292
0
9,144
L
11,339
6,841
0
550
20,672
30,721
0
3,120
17,552
0
35,265
L
Hel
20,724
1,630
5,582
5,839
21,855
11,060
0
2,425
19,430
37,192
0
W
Heimdallr
dukes56
Heimdallr
33,146
25,674
0
7,575
23,809
10,658
0
7,856
15,953
0
74,921
W
Ares
ligma5
Ares
9,651
415
0
1,274
10,736
12,678
0
4,489
6,247
13,165
0
W
Artemis
lordhades084
Artemis
32,033
17,508
0
1,264
15,100
7,398
0
3,934
11,166
78
58,671
W
Neith
moe123661
Neith
13,233
10,136
0
1,949
18,593
7,567
0
4,628
13,965
0
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,792
Gold Earned
65,144
220
Minions Killed
200
5
Camps Cleared
4
988,526
Distance Traveled
1,090,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,647
896
44
3
0
187,710
0
L
Loki
16,319
1,255
60
5
3
250,336
0
W
King Arthur
11,454
881
40
3
0
231,358
0
L
Sun Wukong
10,613
816
3
0
1
215,108
2
L
Hou Yi
12,865
990
46
4
0
170,331
1
L
Hel
13,700
1,054
47
4
0
267,238
0
W
Heimdallr
14,718
1,132
83
6
0
167,335
0
W
Ares
13,915
1,070
9
1
0
226,786
0
W
Artemis
16,461
1,266
63
5
5
187,746
0
W
Neith
12,244
942
25
2
0
175,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role