Player Matchup

Bellona
Bellona
Exselsin
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 53L
1,684 Elo+
Party 3
Khepri
Khepri
MTGTheDon
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 126L
1,360 Elo+
Party 1
He Bo
He Bo
MTGpapabear
He Bo
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 187L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
SaintDivinity
Jing Wei
Level 25
God Stats
3W - 2L
1,711 SR
Queue Stats
15W - 11L
1,684 Elo+
Party 3
Ne Zha
Ne Zha
salom
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,714 Elo+
Party 3
Team Averages
Level 84
1,542 SR
1,562 Elo+

VS

Team Averages
Level 45
1,432 SR
1,362 Elo+
King Arthur
King Arthur
Bottomles
King Arthur
Level 67
God Stats
10W - 18L
1,379 SR
Queue Stats
12W - 26L
1,270 Elo+
Party 2
Heimdallr
Heimdallr
MagicBluePanda
Heimdallr
Level 26
God Stats
3W - 6L
1,281 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 2
Aphrodite
Aphrodite
MizKozilek
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,288 Elo+
Party 2
Bakasura
Bakasura
SavoryKarma8211
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,403 Elo+
Party 2
Ra
Ra
xXMIREFOXXx
Ra
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 271L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exselsin
Bellona
13
8 / 3 / 2
8,361
597
13,870
13,172
13,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
MTGTheDon
Khepri
11
1 / 0 / 2
6,962
497
3,642
5,358
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 0
7,827
559
3,546
6,036
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
SaintDivinity
Jing Wei
12
6 / 1 / 3
7,592
542
9,612
7,813
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
salom
Ne Zha
14
4 / 3 / 5
7,842
560
6,413
9,815
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bottomles
King Arthur
11
2 / 7 / 1
6,993
500
6,313
15,311
6,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
MagicBluePanda
Heimdallr
10
1 / 4 / 1
5,781
413
3,452
10,308
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
MizKozilek
Aphrodite
10
0 / 2 / 1
6,127
438
1,244
5,657
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
11
1 / 5 / 3
7,006
500
5,437
12,189
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
8,124
580
4,264
8,659
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
6
8
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bottomles
King Arthur
2
7
1
0.36
W
Bellona
Exselsin
Bellona
8
3
2
3
W
Khepri
MTGTheDon
Khepri
1
0
2
2
W
2
1
0
2
L
Heimdallr
MagicBluePanda
Heimdallr
1
4
1
0.38
L
Aphrodite
MizKozilek
Aphrodite
0
2
1
0.25
W
Jing Wei
SaintDivinity
Jing Wei
6
1
3
7.5
L
Bakasura
1
5
3
0.5
W
Ne Zha
salom
Ne Zha
4
3
5
2.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
20,710
42,194
Taken
52,124
23,895
Mitigated
20,792
17,993
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bottomles
King Arthur
6,313
347
0
3,318
15,311
6,879
156
0
15,311
0
33,631
W
Bellona
Exselsin
Bellona
13,870
6,654
0
5,192
13,172
13,532
264
1,095
11,977
0
48,393
W
Khepri
MTGTheDon
Khepri
3,642
72
0
2,209
5,358
2,709
442
558
4,654
18,578
0
W
3,546
58
0
2,048
6,036
1,861
1,235
1,774
4,126
52,022
0
L
Heimdallr
MagicBluePanda
Heimdallr
3,452
1,346
0
2,632
10,308
3,386
0
2,004
8,304
0
21,452
L
Aphrodite
MizKozilek
Aphrodite
1,244
113
2,139
2,685
5,657
2,667
35
1,343
4,314
15,040
0
W
Jing Wei
SaintDivinity
Jing Wei
9,612
6,871
0
3,396
7,813
2,487
901
945
6,503
0
36,165
L
Bakasura
5,437
4,040
0
4,664
12,189
4,235
0
215
11,974
0
20,741
W
Ne Zha
salom
Ne Zha
6,413
1,838
477
4,671
9,815
3,306
158
803
8,330
0
41,490
L
4,264
584
118
2,700
8,659
3,625
0
3,342
5,033
53,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
34,031
361
Minions Killed
315
0
Camps Cleared
0
1,437,761
Distance Traveled
1,201,353
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,993
500
49
4
0
234,738
1
W
Bellona
8,361
597
93
7
0
264,968
0
W
Khepri
6,962
497
20
1
0
337,570
2
W
He Bo
7,827
559
105
8
0
263,980
5
L
Heimdallr
5,781
413
43
3
0
201,485
0
L
Aphrodite
6,127
438
30
2
0
222,404
3
W
Jing Wei
7,592
542
77
6
0
276,906
3
L
Bakasura
7,006
500
62
4
0
268,556
3
W
Ne Zha
7,842
560
66
5
0
294,337
2
L
Ra
8,124
580
131
9
0
274,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role