Player Matchup

Yemoja
Yemoja
Gwenithlyn
Yemoja
Level 8
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Josefomon
Mercury
Level 13
God Stats
10W - 14L
1,491 SR
Queue Stats
17W - 24L
1,364 Elo+
Solo
Scylla
Scylla
Laindessiel
Scylla
Level 40
God Stats
1W - 2L
1,369 SR
Queue Stats
21W - 62L
1,243 Elo+
Party 1
Skadi
Skadi
Matthias810
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Mekhi22194
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,421 Elo+

VS

Team Averages
Level 18
1,465 SR
1,400 Elo+
Jormungandr
Jormungandr
Prevsmaers
Jormungandr
Level 13
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
UwuChild
Ao Kuang
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
24W - 19L
1,450 Elo+
Solo
Loki
Loki
maxlum123
Loki
Level 26
God Stats
2W - 3L
1,520 SR
Queue Stats
128W - 209L
1,283 Elo+
Party 2
Neith
Neith
smaugy1231112
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Awilix
Awilix
xldavid98
Awilix
Level 27
God Stats
2W - 5L
1,210 SR
Queue Stats
112W - 169L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gwenithlyn
Yemoja
11
0 / 11 / 3
7,767
370
1,648
18,583
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Josefomon
Mercury
17
7 / 7 / 0
11,152
531
9,240
15,166
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
1 / 4 / 3
8,608
410
8,480
9,804
4,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 13 / 1
7,199
343
7,005
16,073
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mekhi22194
Bellona
12
1 / 17 / 1
8,179
389
5,258
22,972
17,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Prevsmaers
Jormungandr
17
11 / 1 / 22
12,847
612
17,237
11,775
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
UwuChild
Ao Kuang
19
13 / 0 / 3
12,120
577
11,641
10,849
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
3 / 3 / 11
10,189
485
8,824
15,982
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
15 / 3 / 12
11,261
536
15,263
12,108
4,902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
xldavid98
Awilix
18
10 / 2 / 3
11,461
546
8,510
8,602
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
9
Kills
52
52
Deaths
9
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gwenithlyn
Yemoja
0
11
3
0.14
L
Mercury
Josefomon
Mercury
7
7
0
1
L
Scylla
1
4
3
0.63
L
0
13
1
0.04
L
Bellona
Mekhi22194
Bellona
1
17
1
0.09
W
Jormungandr
Prevsmaers
Jormungandr
11
1
22
22
W
Ao Kuang
UwuChild
Ao Kuang
13
0
3
14.5
W
Loki
3
3
11
2.83
W
15
3
12
7
W
Awilix
xldavid98
Awilix
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
61,475
82,598
Taken
59,316
41,116
Mitigated
35,292
5,972
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gwenithlyn
Yemoja
1,648
1,159
372
745
18,583
8,561
678
8,353
10,230
18,572
0
L
Mercury
Josefomon
Mercury
9,240
4,283
0
0
15,166
6,340
1,215
5,026
10,140
0
66,087
L
Scylla
8,480
752
0
2,113
9,804
4,106
457
3,543
6,261
43,842
0
L
7,005
3,092
0
1,619
16,073
4,659
296
5,119
10,954
0
32,670
L
Bellona
Mekhi22194
Bellona
5,258
3,178
0
1,123
22,972
17,450
0
6,837
16,135
0
22,864
W
Jormungandr
Prevsmaers
Jormungandr
17,237
4,617
704
2,770
11,775
14,107
471
3,378
8,147
63,027
0
W
Ao Kuang
UwuChild
Ao Kuang
11,641
3,607
0
3,417
10,849
4,433
630
1,251
9,598
72,462
0
W
Loki
8,824
1,831
636
7,466
15,982
6,304
2,829
1,565
14,344
0
46,601
W
15,263
7,248
474
4,782
12,108
4,902
843
3,065
9,043
0
50,133
W
Awilix
xldavid98
Awilix
8,510
5,754
831
903
8,602
5,546
883
869
7,535
0
59,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,905
Gold Earned
57,878
289
Minions Killed
473
0
Camps Cleared
0
1,681,161
Distance Traveled
1,893,207
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,767
370
28
1
0
254,704
0
L
Mercury
11,152
531
108
5
0
384,508
2
L
Scylla
8,608
410
70
3
0
375,071
0
L
Skadi
7,199
343
48
2
0
337,477
0
L
Bellona
8,179
389
35
2
0
329,401
0
W
Jormungandr
12,847
612
93
4
0
385,430
0
W
Ao Kuang
12,120
577
124
6
0
378,391
0
W
Loki
10,189
485
68
3
0
397,249
2
W
Neith
11,261
536
84
4
0
326,869
0
W
Awilix
11,461
546
104
5
0
405,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role