Player Matchup

Apollo
Apollo
GoldenAceF9
Apollo
Level 29
God Stats
20W - 24L
1,702 SR
Queue Stats
447W - 423L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Jdosocho_
Sun Wukong
Level 24
God Stats
11W - 22L
1,442 SR
Queue Stats
81W - 108L
1,472 Elo+
Party 1
Mercury
Mercury
Josefomon
Mercury
Level 13
God Stats
10W - 14L
1,537 SR
Queue Stats
17W - 24L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
Prevsmaers
Jormungandr
Level 13
God Stats
1W - 1L
1,422 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Kukulkan
Kukulkan
Riskinthehouse
Kukulkan
Level 15
God Stats
18W - 14L
1,550 SR
Queue Stats
57W - 69L
1,468 Elo+
Party 2
Team Averages
Level 19
1,531 SR
1,515 Elo+

VS

Team Averages
Level 27
1,456 SR
1,447 Elo+
Merlin
Merlin
Alphomega81
Merlin
Level 27
God Stats
11W - 10L
1,192 SR
Queue Stats
108W - 132L
1,462 Elo+
Solo
Danzaburou
Danzaburou
EagleGamerYT
Danzaburou
Level 26
God Stats
17W - 17L
1,544 SR
Queue Stats
124W - 145L
1,432 Elo+
Solo
Vamana
Vamana
Elmeilleur
Vamana
Level 27
God Stats
5W - 4L
1,348 SR
Queue Stats
93W - 119L
1,398 Elo+
Party 3
Pele
Pele
Joface
Pele
Level 29
God Stats
14W - 6L
1,734 SR
Queue Stats
68W - 50L
1,551 Elo+
Solo
Ymir
Ymir
undoublefan
Ymir
Level 28
God Stats
24W - 16L
1,461 SR
Queue Stats
176W - 198L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 2 / 2
6,681
445
6,802
8,786
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Jdosocho_
Sun Wukong
9
0 / 6 / 0
5,745
383
3,936
10,930
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Josefomon
Mercury
12
0 / 5 / 0
7,096
473
3,631
9,457
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Prevsmaers
Jormungandr
11
2 / 1 / 2
7,393
493
6,177
9,915
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
11
1 / 3 / 0
6,876
458
1,629
6,483
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 2
7,803
520
5,307
5,097
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EagleGamerYT
Danzaburou
14
3 / 2 / 2
7,863
524
6,010
7,228
2,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Elmeilleur
Vamana
13
7 / 0 / 4
8,590
573
6,819
8,852
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Joface
Pele
13
6 / 0 / 5
8,340
556
7,589
9,520
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 5
6,772
451
3,292
8,400
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
2
2
W
Danzaburou
EagleGamerYT
Danzaburou
3
2
2
2
W
Vamana
Elmeilleur
Vamana
7
0
4
9
L
Apollo
2
2
2
1.5
L
Sun Wukong
Jdosocho_
Sun Wukong
0
6
0
0
W
Pele
Joface
Pele
6
0
5
8.5
L
Mercury
Josefomon
Mercury
0
5
0
0
L
Jormungandr
Prevsmaers
Jormungandr
2
1
2
3
L
Kukulkan
1
3
0
0.33
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
29,017
45,571
Taken
39,097
18,506
Mitigated
21,443
6,050
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,307
488
0
250
5,097
1,575
679
1,638
3,264
42,314
0
W
Danzaburou
EagleGamerYT
Danzaburou
6,010
3,058
0
2,730
7,228
2,368
512
1,570
5,658
0
54,856
W
Vamana
Elmeilleur
Vamana
6,819
3,749
0
4,088
8,852
9,538
599
918
7,934
705
40,994
L
Apollo
6,802
4,463
0
1,078
8,786
2,731
414
2,066
6,587
0
35,783
L
Sun Wukong
Jdosocho_
Sun Wukong
3,936
401
0
1,925
10,930
3,810
92
1,758
8,787
0
21,224
W
Pele
Joface
Pele
7,589
2,509
0
4,358
9,520
3,110
376
1,207
8,269
0
38,321
L
Mercury
Josefomon
Mercury
3,631
1,036
0
0
9,457
2,996
621
65
9,217
0
52,677
L
Jormungandr
Prevsmaers
Jormungandr
6,177
1,705
710
2,127
9,915
7,160
72
2,626
7,188
32,827
0
L
Kukulkan
1,629
88
0
210
6,483
1,809
253
1,820
4,423
28,263
0
W
3,292
332
0
930
8,400
4,852
57
2,234
6,166
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
39,368
309
Minions Killed
361
0
Camps Cleared
0
1,418,427
Distance Traveled
1,490,234
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,803
520
95
6
0
294,712
0
W
Danzaburou
7,863
524
92
6
0
278,732
1
W
Vamana
8,590
573
84
6
0
317,509
0
L
Apollo
6,681
445
72
5
0
278,044
0
L
Sun Wukong
5,745
383
40
3
0
306,707
3
W
Pele
8,340
556
73
5
0
311,905
0
L
Mercury
7,096
473
92
6
0
312,023
1
L
Jormungandr
7,393
493
45
3
0
279,978
0
L
Kukulkan
6,876
458
60
4
0
241,675
10
W
Ymir
6,772
451
17
1
0
287,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role