Player Matchup

Neith
Neith
BKBlackHammer_XD
Neith
Level 48
God Stats
1W - 1L
1,516 SR
Queue Stats
57W - 60L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DivineSenju
Tsukuyomi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,674 Elo+
Party 2
Artemis
Artemis
FINALWEEB
Artemis
Level 12
God Stats
3W - 2L
1,586 SR
Queue Stats
6W - 12L
1,465 Elo+
Party 1
Medusa
Medusa
NolimitJoel_
Medusa
Level 8
God Stats
16W - 7L
1,839 SR
Queue Stats
22W - 15L
1,510 Elo+
Party 2
Thanatos
Thanatos
RicardoYehe
Thanatos
Level 28
God Stats
14W - 13L
1,573 SR
Queue Stats
183W - 202L
1,599 Elo+
Solo
Team Averages
Level 51
1,603 SR
1,558 Elo+

VS

Team Averages
Level 11
1,479 SR
1,551 Elo+
Kukulkan
Kukulkan
Boosshayy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,638 Elo+
Solo
Athena
Athena
Isa27
Athena
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 66L
1,470 Elo+
Solo
Scylla
Scylla
JTmoneyMonster
Scylla
Level 16
God Stats
27W - 26L
1,340 SR
Queue Stats
254W - 208L
1,542 Elo+
Solo
Loki
Loki
KushWZRD15
Loki
Level 6
God Stats
1W - 2L
1,396 SR
Queue Stats
19W - 24L
1,538 Elo+
Solo
Pele
Pele
iClapxAlpha
Pele
Level 18
God Stats
18W - 12L
1,661 SR
Queue Stats
65W - 56L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
13,194
1,100
20,437
8,379
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DivineSenju
Tsukuyomi
20
20 / 2 / 8
15,251
1,271
31,131
11,087
5,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
FINALWEEB
Artemis
20
7 / 3 / 23
12,899
1,075
16,956
8,689
6,436
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
18
0 / 4 / 17
11,352
946
9,197
11,439
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
RicardoYehe
Thanatos
20
10 / 3 / 17
13,376
1,115
13,540
11,965
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boosshayy
Kukulkan
18
3 / 7 / 5
12,539
1,045
11,309
13,625
5,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Isa27
Athena
17
0 / 12 / 4
10,748
896
2,887
36,108
22,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 6 / 6
11,651
971
7,479
12,977
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 10 / 5
10,445
870
3,900
14,444
4,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 8 / 2
13,344
1,112
18,323
20,389
7,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
43
Kills
12
12
Deaths
43
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
L
Kukulkan
Boosshayy
Kukulkan
3
7
5
0.79
W
Tsukuyomi
DivineSenju
Tsukuyomi
20
2
8
12
W
Artemis
FINALWEEB
Artemis
7
3
23
6.17
L
Athena
Isa27
Athena
0
12
4
0.17
L
1
6
6
0.67
L
0
10
5
0.25
W
Medusa
0
4
17
2.13
W
Thanatos
RicardoYehe
Thanatos
10
3
17
6.17
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,261
Damage
43,898
51,559
Taken
97,543
24,502
Mitigated
42,802
11,274
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,437
9,969
0
3,204
8,379
3,187
0
4,032
4,347
0
41,853
L
Kukulkan
Boosshayy
Kukulkan
11,309
825
0
0
13,625
5,046
0
0
13,625
45,500
0
W
Tsukuyomi
DivineSenju
Tsukuyomi
31,131
11,401
0
946
11,087
5,187
0
3,942
7,145
0
47,752
W
Artemis
FINALWEEB
Artemis
16,956
7,477
0
180
8,689
6,436
0
2,778
5,911
0
33,729
L
Athena
Isa27
Athena
2,887
965
0
0
36,108
22,097
0
0
36,108
24,610
0
L
7,479
1,450
0
0
12,977
3,772
0
0
12,977
39,307
0
L
3,900
440
0
74
14,444
4,811
0
0
14,444
0
11,676
W
Medusa
9,197
5,760
0
188
11,439
4,557
0
6,312
5,127
0
26,422
W
Thanatos
RicardoYehe
Thanatos
13,540
5,339
0
6,756
11,965
5,135
0
4,611
7,354
0
44,972
L
18,323
4,069
0
1,350
20,389
7,076
0
0
20,389
0
43,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,072
Gold Earned
58,727
244
Minions Killed
259
7
Camps Cleared
7
1,110,553
Distance Traveled
1,057,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,194
1,100
56
5
0
207,993
0
L
Kukulkan
12,539
1,045
82
7
0
213,972
0
W
Tsukuyomi
15,251
1,271
34
3
4
256,529
0
W
Artemis
12,899
1,075
26
2
0
176,679
1
L
Athena
10,748
896
46
4
0
186,997
0
L
Scylla
11,651
971
67
6
0
206,995
0
L
Loki
10,445
870
16
1
0
210,877
0
W
Medusa
11,352
946
43
4
3
237,871
0
W
Thanatos
13,376
1,115
85
7
0
231,481
0
L
Pele
13,344
1,112
48
4
7
238,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role