Player Matchup

Mulan
Mulan
Andore_Tobi
Mulan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
CarolineC04
Jormungandr
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,192 Elo+
Party 1
Anhur
Anhur
DeathHimself00
Anhur
Level 88
God Stats
8W - 6L
1,285 SR
Queue Stats
143W - 160L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Eriol24
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 174L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
aherdofturtle
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 76L
1,467 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,365 Elo+

VS

Team Averages
Level 55
1,556 SR
1,532 Elo+
Kuzenbo
Kuzenbo
Dimrain47
Kuzenbo
Level 59
God Stats
1W - 4L
1,505 SR
Queue Stats
101W - 70L
1,539 Elo+
Party 2
Mulan
Mulan
DommaDetryx
Mulan
Level 41
God Stats
4W - 3L
1,832 SR
Queue Stats
117W - 102L
1,503 Elo+
Party 2
Olorun
Olorun
SplitSplataDoo
Olorun
Level 26
God Stats
3W - 2L
1,910 SR
Queue Stats
37W - 21L
1,555 Elo+
Party 2
Izanami
Izanami
TimidVerminlee
Izanami
Level 58
God Stats
2W - 5L
1,248 SR
Queue Stats
78W - 61L
1,529 Elo+
Party 2
Apollo
Apollo
bwoodle
Apollo
Level 89
God Stats
2W - 2L
1,285 SR
Queue Stats
190W - 149L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
11,082
739
14,420
28,159
25,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
CarolineC04
Jormungandr
16
2 / 8 / 5
10,086
672
7,718
16,090
18,752
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 6 / 12
10,988
733
13,005
16,226
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Eriol24
Danzaburou
20
4 / 3 / 16
12,272
818
25,263
14,856
7,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
aherdofturtle
Baron Samedi
20
10 / 5 / 9
13,415
894
29,727
21,363
11,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dimrain47
Kuzenbo
15
0 / 4 / 12
9,629
642
9,811
27,852
37,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 14
9,904
660
15,327
17,427
17,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 14
9,853
657
10,143
18,472
9,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 14
11,940
796
21,877
16,386
8,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
bwoodle
Apollo
19
12 / 5 / 10
11,470
765
20,331
20,201
10,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
24
Kills
27
28
Deaths
24
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
6
14
1.83
W
Jormungandr
CarolineC04
Jormungandr
2
8
5
0.56
W
4
6
12
1.67
L
Kuzenbo
Dimrain47
Kuzenbo
0
4
12
1.5
L
4
4
14
2.75
W
Danzaburou
Eriol24
Danzaburou
4
3
16
4
L
2
6
14
1.5
L
9
5
14
3.2
W
Baron Samedi
aherdofturtle
Baron Samedi
10
5
9
2.9
L
Apollo
bwoodle
Apollo
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,133
Damage
77,489
96,694
Taken
100,338
69,288
Mitigated
83,291
45,306
Healing
34,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,420
1,703
2,954
7,274
28,159
25,397
306
6,121
22,038
0
28,680
W
Jormungandr
CarolineC04
Jormungandr
7,718
496
1,848
710
16,090
18,752
474
2,691
13,399
16,678
0
W
13,005
5,870
1,303
2,721
16,226
6,382
918
4,181
12,045
0
20,296
L
Kuzenbo
Dimrain47
Kuzenbo
9,811
2,923
4,342
5,645
27,852
37,227
53
8,374
19,478
18,402
0
L
15,327
752
2,504
1,854
17,427
17,426
0
6,489
10,938
0
22,458
W
Danzaburou
Eriol24
Danzaburou
25,263
8,379
2,387
5,244
14,856
7,011
3,536
2,852
12,004
0
58,347
L
10,143
5,300
5,406
3,442
18,472
9,794
248
6,181
12,291
19,880
0
L
21,877
15,983
1,797
2,243
16,386
8,374
877
7,288
9,098
0
43,114
W
Baron Samedi
aherdofturtle
Baron Samedi
29,727
2,498
10,501
10,364
21,363
11,746
180
4,109
17,254
48,409
0
L
Apollo
bwoodle
Apollo
20,331
15,338
1,761
5,741
20,201
10,470
482
9,113
11,088
0
32,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,843
Gold Earned
52,796
161
Minions Killed
142
0
Camps Cleared
0
1,249,299
Distance Traveled
1,173,031
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,082
739
23
2
0
264,830
1
W
Jormungandr
10,086
672
14
1
0
217,858
0
W
Anhur
10,988
733
20
1
0
258,461
0
L
Kuzenbo
9,629
642
24
2
0
230,046
0
L
Mulan
9,904
660
18
1
0
263,362
0
W
Danzaburou
12,272
818
67
4
0
258,189
1
L
Olorun
9,853
657
25
2
0
221,165
0
L
Izanami
11,940
796
45
3
0
227,521
0
W
Baron Samedi
13,415
894
37
2
0
249,961
0
L
Apollo
11,470
765
30
2
0
230,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role