Player Matchup

Neith
Neith
CDthecoolguy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
DavosSirOnion
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Imperion12
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Shinnkei
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SmiteyF
Cupid
Level 27
God Stats
0W - 6L
975 SR
Queue Stats
6W - 15L
1,266 Elo+
Solo
Team Averages
Level 10
1,395 SR
1,453 Elo+

VS

Team Averages
Level 15
1,343 SR
1,391 Elo+
Izanami
Izanami
Corpius
Izanami
Level 19
God Stats
24W - 37L
1,339 SR
Queue Stats
32W - 54L
1,268 Elo+
Solo
Chang'e
Chang'e
Nanashibara
Chang'e
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deadlyduckies
Cu Chulainn
Level 29
God Stats
2W - 2L
1,186 SR
Queue Stats
22W - 33L
1,318 Elo+
Solo
Loki
Loki
エノシマン
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 1
Khepri
Khepri
ペップショット
Khepri
Level 15
God Stats
7W - 12L
1,192 SR
Queue Stats
18W - 27L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 5
8,515
448
10,278
11,979
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 6 / 3
11,252
592
11,203
14,759
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Imperion12
Olorun
11
0 / 9 / 6
7,022
370
3,152
11,813
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Shinnkei
Yemoja
11
0 / 6 / 3
7,568
398
6,494
15,671
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
SmiteyF
Cupid
13
3 / 0 / 0
7,816
411
12,759
11,803
4,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corpius
Izanami
15
6 / 2 / 2
9,744
513
13,841
11,507
4,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nanashibara
Chang'e
16
9 / 6 / 9
10,422
549
10,421
15,930
10,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
deadlyduckies
Cu Chulainn
17
14 / 4 / 3
11,992
631
15,344
15,161
9,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 2
6,738
355
354
9,080
3,908
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 4
8,919
469
4,666
17,413
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
17
Kills
30
31
Deaths
17
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
Izanami
Corpius
Izanami
6
2
2
3.5
L
12
6
3
2.25
L
Olorun
Imperion12
Olorun
0
9
6
0.33
W
Chang'e
Nanashibara
Chang'e
9
6
9
2.25
L
Yemoja
Shinnkei
Yemoja
0
6
3
0.25
L
Cupid
SmiteyF
Cupid
3
0
0
3
W
Cu Chulainn
deadlyduckies
Cu Chulainn
14
4
3
3.88
W
0
4
2
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
44,626
66,025
Taken
69,091
32,528
Mitigated
40,428
17,385
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,278
6,072
0
1,506
11,979
4,441
1,560
4,097
7,882
0
39,819
W
Izanami
Corpius
Izanami
13,841
10,197
894
6,498
11,507
4,732
4,251
2,601
8,906
0
69,162
L
11,203
3,911
0
2,574
14,759
8,338
612
2,950
11,809
0
56,606
L
Olorun
Imperion12
Olorun
3,152
2,523
122
2,601
11,813
3,900
928
2,475
9,338
17,514
0
W
Chang'e
Nanashibara
Chang'e
10,421
2,148
1,480
5,395
15,930
10,406
1,926
1,063
14,867
36,197
0
L
Yemoja
Shinnkei
Yemoja
6,494
2,331
1,109
1,152
15,671
11,784
98
2,662
13,009
21,649
0
L
Cupid
SmiteyF
Cupid
12,759
7,039
409
7,912
11,803
4,065
384
2,903
8,900
0
42,935
W
Cu Chulainn
deadlyduckies
Cu Chulainn
15,344
5,932
0
4,640
15,161
9,412
3,050
1,873
13,288
0
65,875
W
354
147
0
0
9,080
3,908
0
362
8,718
0
11,482
W
4,666
373
0
5,289
17,413
11,970
272
3,747
13,666
18,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
47,815
286
Minions Killed
317
0
Camps Cleared
0
1,473,799
Distance Traveled
1,518,420
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,515
448
62
3
0
270,904
1
W
Izanami
9,744
513
115
6
0
270,801
2
L
Loki
11,252
592
109
6
0
299,265
2
L
Olorun
7,022
370
22
1
0
228,691
1
W
Chang'e
10,422
549
52
3
0
288,438
4
L
Yemoja
7,568
398
26
1
0
326,730
0
L
Cupid
7,816
411
67
4
0
348,209
3
W
Cu Chulainn
11,992
631
109
6
0
314,961
0
W
Loki
6,738
355
17
1
0
293,674
3
W
Khepri
8,919
469
24
1
0
350,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role