Player Matchup

Horus
Horus
GUNSLIINGER11
Horus
Level 89
God Stats
6W - 5L
1,275 SR
Queue Stats
344W - 273L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
bigyoc18
Kukulkan
Level 54
God Stats
1W - 2L
1,634 SR
Queue Stats
116W - 104L
1,316 Elo+
Party 2
Medusa
Medusa
weh94
Medusa
Level 21
God Stats
0W - 2L
1,651 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 55
1,520 SR
1,436 Elo+

VS

Team Averages
Level 47
1,640 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
BeauLugah
Tsukuyomi
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
100W - 74L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Nocobro
Cthulhu
Level 88
God Stats
1W - 2L
1,198 SR
Queue Stats
9W - 13L
1,187 Elo+
Solo
Neith
Neith
hulkahmed
Neith
Level 29
God Stats
7W - 5L
2,001 SR
Queue Stats
143W - 108L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
7,846
604
2,307
10,400
8,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
bigyoc18
Kukulkan
11
1 / 6 / 5
8,040
618
6,569
8,709
2,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
weh94
Medusa
11
4 / 5 / 3
8,716
670
9,075
10,156
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeauLugah
Tsukuyomi
11
2 / 2 / 11
8,808
678
4,132
7,063
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Nocobro
Cthulhu
12
3 / 4 / 10
9,034
695
7,382
9,986
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
hulkahmed
Neith
15
10 / 1 / 3
10,719
825
14,060
8,050
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
15
15
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeauLugah
Tsukuyomi
2
2
11
3.75
L
1
4
5
0.88
W
Cthulhu
Nocobro
Cthulhu
3
4
10
2
L
Kukulkan
bigyoc18
Kukulkan
1
6
5
0.58
W
Neith
hulkahmed
Neith
10
1
3
11.5
L
Medusa
weh94
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
25,574
29,265
Taken
25,099
15,048
Mitigated
15,379
5,415
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeauLugah
Tsukuyomi
4,132
446
0
461
7,063
3,442
0
1,530
5,533
0
12,179
L
2,307
1,373
1,301
2,795
10,400
8,623
0
1,790
8,526
0
19,377
W
Cthulhu
Nocobro
Cthulhu
7,382
160
0
1,481
9,986
9,045
203
1,988
7,998
27,632
0
L
Kukulkan
bigyoc18
Kukulkan
6,569
730
0
500
8,709
2,971
0
1,650
6,959
40,360
0
W
Neith
hulkahmed
Neith
14,060
5,152
0
3,656
8,050
2,892
2,439
3,100
4,950
0
68,044
L
Medusa
weh94
Medusa
9,075
3,919
0
819
10,156
3,454
0
3,512
6,394
0
23,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
28,561
121
Minions Killed
146
0
Camps Cleared
0
626,368
Distance Traveled
719,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,808
678
14
1
0
274,251
2
L
Horus
7,846
604
21
2
0
226,547
3
W
Cthulhu
9,034
695
31
2
0
224,693
3
L
Kukulkan
8,040
618
69
5
0
188,875
2
W
Neith
10,719
825
101
8
0
220,221
3
L
Medusa
8,716
670
31
2
0
210,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role