Player Matchup

Fenrir
Fenrir
AbunaiAssassin
Fenrir
Level 113
God Stats
2W - 3L
1,777 SR
Queue Stats
37W - 40L
1,578 Elo+
Party 3
Tyr
Tyr
BrayZex
Tyr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 73L
1,516 Elo+
Solo
Nike
Nike
OG_Bobby_Daniels
Nike
Level 85
God Stats
4W - 7L
1,224 SR
Queue Stats
17W - 23L
1,301 Elo+
Party 3
Ra
Ra
Zvbull
Ra
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
440W - 411L
1,423 Elo+
Solo
Olorun
Olorun
joshskills
Olorun
Level 66
God Stats
2W - 4L
1,318 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 3
Team Averages
Level 97
1,464 SR
1,447 Elo+

VS

Team Averages
Level 116
1,541 SR
1,517 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Burtonverger
Ganesha
Level 129
God Stats
9W - 7L
1,582 SR
Queue Stats
555W - 495L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ginger155
Cu Chulainn
Level 118
God Stats
4W - 3L
1,582 SR
Queue Stats
27W - 34L
1,410 Elo+
Party 2
Skadi
Skadi
MAROL
Skadi
Level 104
God Stats
43W - 26L
1,542 SR
Queue Stats
716W - 633L
1,607 Elo+
Party 1
Nemesis
Nemesis
Milk8080
Nemesis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 45L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,552
569
1,379
5,786
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
6
1 / 2 / 0
4,163
520
1,853
5,131
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 2 / 0
4,085
511
1,017
3,332
1,369
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ra
10
2 / 1 / 0
5,291
661
1,346
3,719
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
joshskills
Olorun
6
0 / 1 / 1
3,931
491
1,554
2,617
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 2 / 1
5,525
691
1,994
2,823
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Burtonverger
Ganesha
8
0 / 1 / 4
5,121
640
1,761
3,167
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Ginger155
Cu Chulainn
9
1 / 1 / 1
5,050
631
3,576
4,719
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Skadi
MAROL
Skadi
8
4 / 0 / 0
5,244
656
2,654
2,225
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
Milk8080
Nemesis
9
2 / 0 / 0
5,167
646
2,609
3,136
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
1
0.75
L
0
2
1
0.25
L
Tyr
1
2
0
0.5
W
Ganesha
Burtonverger
Ganesha
0
1
4
2
W
Cu Chulainn
Ginger155
Cu Chulainn
1
1
1
1.5
W
Skadi
MAROL
Skadi
4
0
0
4
W
Nemesis
Milk8080
Nemesis
2
0
0
2
L
1
2
0
0.5
L
Ra
2
1
0
2
L
Olorun
joshskills
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,149
Damage
12,594
20,585
Taken
16,070
6,936
Mitigated
6,881
7,911
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,994
574
0
510
2,823
839
405
715
1,994
29,765
0
L
1,379
411
0
2,521
5,786
1,529
0
781
4,963
0
22,453
L
Tyr
1,853
432
0
1,751
5,131
2,594
0
0
5,131
0
14,766
W
Ganesha
Burtonverger
Ganesha
1,761
110
0
1,563
3,167
1,193
0
729
2,363
15,161
0
W
Cu Chulainn
Ginger155
Cu Chulainn
3,576
1,084
0
2,201
4,719
3,425
679
0
4,603
0
24,224
W
Skadi
MAROL
Skadi
2,654
1,227
0
901
2,225
655
114
1,204
990
0
17,592
W
Nemesis
Milk8080
Nemesis
2,609
1,301
0
500
3,136
769
0
108
3,004
0
27,418
L
1,017
91
210
560
3,332
1,369
0
710
2,622
0
10,992
L
Ra
1,346
199
42
1,581
3,719
1,026
0
1,683
1,950
30,617
0
L
Olorun
joshskills
Olorun
1,554
773
72
1,174
2,617
418
0
453
2,164
13,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
26,107
200
Minions Killed
237
0
Camps Cleared
0
749,566
Distance Traveled
761,975
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,525
691
59
7
0
140,935
3
L
Fenrir
4,552
569
57
7
0
176,478
1
L
Tyr
4,163
520
24
3
0
109,576
1
W
Ganesha
5,121
640
2
0
0
133,137
2
W
Cu Chulainn
5,050
631
48
6
0
143,442
0
W
Skadi
5,244
656
63
8
0
138,459
0
W
Nemesis
5,167
646
65
8
0
206,002
1
L
Nike
4,085
511
25
3
0
150,222
2
L
Ra
5,291
661
69
9
0
160,702
2
L
Olorun
3,931
491
25
3
0
152,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role