Player Matchup

Thoth
Thoth
Jonbro
Thoth
Level 160
God Stats
3W - 3L
1,155 SR
Queue Stats
360W - 170L
1,774 Elo+
Party 1
Neith
Neith
L8M87
Neith
Level 157
God Stats
14W - 5L
1,833 SR
Queue Stats
921W - 428L
1,695 Elo+
Party 1
Geb
Geb
PATEULSINISTRU
Geb
Level 158
God Stats
12W - 7L
1,814 SR
Queue Stats
1,561W - 655L
1,738 Elo+
Party 1
Medusa
Medusa
Pashutin
Medusa
Level 157
God Stats
4W - 4L
1,715 SR
Queue Stats
1,731W - 677L
1,722 Elo+
Party 1
Chiron
Chiron
Winnie
Chiron
Level 160
God Stats
10W - 2L
1,500 SR
Queue Stats
899W - 353L
1,685 Elo+
Party 1
Team Averages
Level 158
1,604 SR
1,723 Elo+

VS

Team Averages
Level 150
1,420 SR
1,517 Elo+
Izanami
Izanami
DaidalosSvK
Izanami
Level 152
God Stats
5W - 3L
1,500 SR
Queue Stats
289W - 325L
1,516 Elo+
Solo
Chronos
Chronos
Kraftschlag
Chronos
Level 160
God Stats
4W - 5L
1,278 SR
Queue Stats
443W - 479L
1,532 Elo+
Solo
Janus
Janus
Sponk
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ZorroInArkham
Medusa
Level 149
God Stats
4W - 5L
1,194 SR
Queue Stats
363W - 344L
1,597 Elo+
Solo
Raijin
Raijin
vanchi97
Raijin
Level 141
God Stats
2W - 1L
1,626 SR
Queue Stats
7W - 11L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jonbro
Thoth
19
7 / 6 / 7
12,476
657
33,217
15,753
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
L8M87
Neith
20
2 / 4 / 15
12,412
653
17,280
19,906
17,958
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 14
12,545
660
8,724
26,112
34,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Pashutin
Medusa
20
5 / 5 / 8
12,419
654
21,308
18,565
10,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Winnie
Chiron
19
5 / 6 / 9
12,197
642
20,874
16,433
9,026
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaidalosSvK
Izanami
20
5 / 5 / 8
14,119
743
13,304
22,497
14,364
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Kraftschlag
Chronos
20
2 / 5 / 11
12,998
684
10,530
38,189
51,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Sponk
Janus
20
7 / 5 / 10
13,784
725
19,483
14,649
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 10
13,418
706
20,557
17,637
9,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
vanchi97
Raijin
20
3 / 3 / 13
12,526
659
16,161
16,915
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
21
Kills
24
26
Deaths
22
53
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaidalosSvK
Izanami
5
5
8
1.8
L
Thoth
Jonbro
Thoth
7
6
7
1.75
W
Chronos
Kraftschlag
Chronos
2
5
11
1.5
L
Neith
L8M87
Neith
2
4
15
2.38
L
2
5
14
1.8
L
Medusa
Pashutin
Medusa
5
5
8
1.8
W
Janus
Sponk
Janus
7
5
10
2.4
L
Chiron
Winnie
Chiron
5
6
9
1.58
W
7
4
10
3
W
Raijin
vanchi97
Raijin
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,403
Damage
80,035
96,769
Taken
109,887
80,050
Mitigated
89,773
30,456
Healing
33,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaidalosSvK
Izanami
13,304
7,584
3,331
2,510
22,497
14,364
2,664
10,772
11,293
2,660
30,645
L
Thoth
Jonbro
Thoth
33,217
45
1,954
2,541
15,753
7,813
426
7,969
7,634
47,448
0
W
Chronos
Kraftschlag
Chronos
10,530
2,360
3,723
11,722
38,189
51,831
336
12,663
24,946
15,975
0
L
Neith
L8M87
Neith
17,280
6,218
0
7,462
19,906
17,958
1,290
6,585
12,945
0
39,240
L
8,724
676
2,035
5,244
26,112
34,910
127
11,734
13,986
14,091
0
L
Medusa
Pashutin
Medusa
21,308
7,407
1,417
3,814
18,565
10,343
352
11,654
6,811
0
50,863
W
Janus
Sponk
Janus
19,483
730
2,463
1,770
14,649
6,853
493
4,248
10,243
41,526
0
L
Chiron
Winnie
Chiron
20,874
8,307
3,014
2,975
16,433
9,026
1,856
7,423
8,795
0
42,077
W
20,557
9,034
1,198
3,053
17,637
9,379
2,098
5,302
12,027
0
54,657
W
Raijin
vanchi97
Raijin
16,161
459
1,221
2,558
16,915
7,346
1,088
7,208
9,437
33,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,049
Gold Earned
66,845
196
Minions Killed
211
0
Camps Cleared
0
1,588,528
Distance Traveled
1,633,352
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,119
743
50
3
0
309,397
1
L
Thoth
12,476
657
29
2
0
328,912
4
W
Chronos
12,998
684
21
1
0
309,145
0
L
Neith
12,412
653
48
3
0
305,039
1
L
Geb
12,545
660
8
0
0
311,030
2
L
Medusa
12,419
654
68
4
0
322,446
3
W
Janus
13,784
725
58
3
0
324,345
2
L
Chiron
12,197
642
43
2
0
321,101
6
W
Medusa
13,418
706
33
2
0
368,625
1
W
Raijin
12,526
659
49
3
0
321,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role