Player Matchup

Camazotz
Camazotz
FadedTactical
Camazotz
Level 82
God Stats
4W - 0L
1,696 SR
Queue Stats
137W - 112L
1,326 Elo+
Solo
Hercules
Hercules
IgneelKong
Hercules
Level 72
God Stats
9W - 8L
1,136 SR
Queue Stats
159W - 153L
1,389 Elo+
Solo
Cabrakan
Cabrakan
Leopard0
Cabrakan
Level 81
God Stats
4W - 6L
1,524 SR
Queue Stats
323W - 296L
1,432 Elo+
Party 2
Ra
Ra
Mast3rkil0
Ra
Level 74
God Stats
6W - 5L
1,814 SR
Queue Stats
249W - 249L
1,447 Elo+
Party 2
Medusa
Medusa
domdesuu
Medusa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 82L
1,473 Elo+
Solo
Team Averages
Level 83
1,534 SR
1,413 Elo+

VS

Team Averages
Level 84
1,688 SR
1,435 Elo+
Anubis
Anubis
AlecAy97
Anubis
Level 67
God Stats
9W - 6L
1,844 SR
Queue Stats
303W - 279L
1,452 Elo+
Party 1
Fenrir
Fenrir
Ethbeatz
Fenrir
Level 55
God Stats
20W - 25L
1,741 SR
Queue Stats
298W - 302L
1,426 Elo+
Solo
Nu Wa
Nu Wa
KingSevenSin
Nu Wa
Level 120
God Stats
5W - 5L
1,588 SR
Queue Stats
209W - 255L
1,447 Elo+
Solo
Guan Yu
Guan Yu
SikJay32
Guan Yu
Level 67
God Stats
5W - 9L
1,509 SR
Queue Stats
87W - 105L
1,389 Elo+
Solo
Izanami
Izanami
ruizluna
Izanami
Level 109
God Stats
4W - 5L
1,761 SR
Queue Stats
465W - 441L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FadedTactical
Camazotz
13
4 / 1 / 4
7,434
676
5,064
7,867
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
IgneelKong
Hercules
10
0 / 2 / 9
6,527
593
2,337
6,268
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Leopard0
Cabrakan
11
1 / 1 / 1
6,128
557
3,144
5,242
3,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 2
7,232
657
2,518
2,058
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
domdesuu
Medusa
12
9 / 1 / 2
6,901
627
7,450
8,674
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlecAy97
Anubis
11
0 / 1 / 1
6,024
548
689
4,365
2,225
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Ethbeatz
Fenrir
9
3 / 4 / 1
5,625
511
4,622
7,941
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

8
1 / 5 / 2
5,166
470
3,500
6,873
1,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
SikJay32
Guan Yu
10
0 / 2 / 1
5,480
498
2,788
6,795
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ruizluna
Izanami
9
1 / 5 / 2
5,435
494
3,535
7,626
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
5
5
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlecAy97
Anubis
0
1
1
0.5
L
Fenrir
Ethbeatz
Fenrir
3
4
1
0.88
W
Camazotz
FadedTactical
Camazotz
4
1
4
6
W
Hercules
IgneelKong
Hercules
0
2
9
2.25
L
1
5
2
0.4
W
Cabrakan
Leopard0
Cabrakan
1
1
1
1.5
W
3
0
2
4
L
Guan Yu
SikJay32
Guan Yu
0
2
1
0.25
W
Medusa
domdesuu
Medusa
9
1
2
10
L
Izanami
ruizluna
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
15,134
30,109
Taken
33,600
10,353
Mitigated
11,333
13,409
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlecAy97
Anubis
689
142
0
2,419
4,365
2,225
0
630
3,681
36,940
0
L
Fenrir
Ethbeatz
Fenrir
4,622
664
0
1,780
7,941
2,490
0
213
7,620
0
21,607
W
Camazotz
FadedTactical
Camazotz
5,064
1,863
0
4,486
7,867
2,040
0
1,172
6,695
0
42,611
W
Hercules
IgneelKong
Hercules
2,337
523
321
1,147
6,268
1,920
289
1,256
5,012
0
19,515
L
3,500
1,274
0
873
6,873
1,381
0
719
6,138
12,377
0
W
Cabrakan
Leopard0
Cabrakan
3,144
424
0
1,709
5,242
3,473
294
170
4,784
23,633
0
W
2,518
143
326
1,020
2,058
575
0
226
1,832
36,346
0
L
Guan Yu
SikJay32
Guan Yu
2,788
651
35
2,739
6,795
3,583
0
3,144
3,651
0
23,646
W
Medusa
domdesuu
Medusa
7,450
3,165
0
4,400
8,674
2,345
723
1,365
7,309
0
37,333
L
Izanami
ruizluna
Izanami
3,535
2,519
0
2,158
7,626
1,654
0
762
6,848
0
33,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
27,730
321
Minions Killed
256
0
Camps Cleared
0
1,101,174
Distance Traveled
1,000,368
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,024
548
82
7
0
190,171
1
L
Fenrir
5,625
511
40
4
0
247,256
0
W
Camazotz
7,434
676
86
8
0
243,939
1
W
Hercules
6,527
593
50
5
0
233,859
3
L
Nu Wa
5,166
470
18
2
0
179,640
2
W
Cabrakan
6,128
557
50
5
0
188,806
3
W
Ra
7,232
657
87
8
0
227,347
3
L
Guan Yu
5,480
498
55
5
0
188,383
0
W
Medusa
6,901
627
48
4
0
207,223
2
L
Izanami
5,435
494
61
6
0
194,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role