Player Matchup

Medusa
Medusa
Bronze IV
Drlegomanx1
Medusa
Bronze IV
Level 48
God Stats
1W - 5L
1,747 SR
Queue Stats
1W - 7L
1,238 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
Zetok
Baron Samedi
Bronze IV
Level 80
God Stats
1W - 1L
1,625 SR
Queue Stats
1W - 7L
1,238 MMR
Party 2
Amaterasu
Amaterasu
Bronze IV
delde112
Amaterasu
Bronze IV
Level 75
God Stats
1W - 4L
1,580 SR
Queue Stats
1W - 7L
1,238 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,650 SR
1,238 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,183 SR
1,376 MMR
Thoth
Thoth
Bronze III
Bojwolbz
Thoth
Bronze III
Level 106
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 2L
1,444 MMR
Party 1
Sobek
Sobek
Gold V
Kejtarn
Sobek
Gold V
Level 158
God Stats
5W - 8L
1,168 SR
Queue Stats
250W - 297L
1,232 MMR
Solo
Anhur
Anhur
Silver III
Shrekz
Anhur
Silver III
Level 87
God Stats
1W - 0L
1,142 SR
Queue Stats
1W - 2L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 1
7,185
653
4,440
6,201
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baron Samedi
Zetok
Baron Samedi
10
1 / 2 / 1
7,073
643
3,992
5,651
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
delde112
Amaterasu
10
2 / 1 / 0
7,247
659
3,237
9,283
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusAphroditeHerculesCthulhuGuan Yu

VS

Bans
DanzaburouChaacYemojaCu ChulainnOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bojwolbz
Thoth
12
1 / 0 / 4
7,728
703
8,644
1,407
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Kejtarn
Sobek
11
2 / 1 / 1
8,193
745
4,166
9,345
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Shrekz
Anhur
11
2 / 2 / 3
7,929
721
3,108
6,070
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
5
5
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bojwolbz
Thoth
1
0
4
3
L
Medusa
0
2
1
0.25
W
Sobek
Kejtarn
Sobek
2
1
1
2.5
W
Anhur
Shrekz
Anhur
2
2
3
1.75
L
Baron Samedi
Zetok
Baron Samedi
1
2
1
0.75
L
Amaterasu
delde112
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
15,918
21,135
Taken
16,822
10,080
Mitigated
10,664
4,868
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bojwolbz
Thoth
8,644
332
0
0
1,407
490
183
142
1,153
40,135
0
L
Medusa
4,440
1,612
0
0
6,201
1,896
0
4,151
2,050
0
30,055
W
Sobek
Kejtarn
Sobek
4,166
279
0
6,068
9,345
8,278
135
2,032
6,731
16,889
0
W
Anhur
Shrekz
Anhur
3,108
1,505
0
2,104
6,070
1,896
791
1,339
4,513
0
30,019
L
Baron Samedi
Zetok
Baron Samedi
3,992
136
642
1,422
5,651
2,049
0
3,600
2,051
28,801
0
L
Amaterasu
delde112
Amaterasu
3,237
1,040
0
2,804
9,283
6,135
0
5,131
4,152
0
15,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,505
Gold Earned
23,850
135
Minions Killed
142
0
Camps Cleared
0
681,012
Distance Traveled
653,826
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,728
703
73
7
0
221,734
3
L
Medusa
7,185
653
48
4
0
219,449
2
W
Sobek
8,193
745
10
1
0
217,028
5
W
Anhur
7,929
721
59
5
0
215,064
4
L
Baron Samedi
7,073
643
54
5
0
207,421
1
L
Amaterasu
7,247
659
33
3
0
254,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role