Player Matchup

King Arthur
King Arthur
AbortoDeSatan69
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Solo
Nemesis
Nemesis
BIGDTHOM
Nemesis
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 81L
1,588 Elo+
Solo
Janus
Janus
GodFatherAbe
Janus
Level 29
God Stats
6W - 8L
1,523 SR
Queue Stats
227W - 301L
1,467 Elo+
Solo
Sylvanus
Sylvanus
TheDans
Sylvanus
Level 23
God Stats
6W - 5L
1,723 SR
Queue Stats
116W - 91L
1,547 Elo+
Solo
Anhur
Anhur
WarmDinoNuggies
Anhur
Level 26
God Stats
8W - 9L
1,545 SR
Queue Stats
490W - 336L
1,505 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,543 Elo+

VS

Team Averages
Level 20
1,430 SR
1,506 Elo+
Ymir
Ymir
Frognordz
Ymir
Level 9
God Stats
5W - 4L
1,379 SR
Queue Stats
8W - 11L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
KeshawnTheKoala
Zhong Kui
Level 13
God Stats
13W - 8L
1,505 SR
Queue Stats
23W - 27L
1,435 Elo+
Solo
Neith
Neith
MAXIMO1710
Neith
Level 18
God Stats
15W - 10L
1,573 SR
Queue Stats
22W - 21L
1,515 Elo+
Solo
Arachne
Arachne
Swolcomb
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,479 Elo+
Solo
Hercules
Hercules
whosmycarry
Hercules
Level 29
God Stats
1W - 2L
1,194 SR
Queue Stats
42W - 33L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbortoDeSatan69
King Arthur
17
2 / 6 / 8
10,894
419
13,454
25,153
28,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
BIGDTHOM
Nemesis
20
5 / 6 / 0
12,994
500
11,163
21,689
10,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 11 / 7
11,290
434
23,026
22,271
7,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TheDans
Sylvanus
15
1 / 7 / 6
10,165
391
12,287
26,909
20,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
5 / 8 / 2
11,465
441
15,204
20,248
7,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
9 / 2 / 11
13,118
505
13,147
19,007
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
KeshawnTheKoala
Zhong Kui
20
7 / 2 / 17
13,147
506
25,563
18,141
12,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
19
2 / 3 / 10
12,550
483
18,640
16,636
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Swolcomb
Arachne
18
5 / 5 / 10
11,978
461
12,019
22,269
12,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
whosmycarry
Hercules
20
15 / 5 / 8
14,179
545
24,468
31,853
31,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
15
Kills
38
38
Deaths
17
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbortoDeSatan69
King Arthur
2
6
8
1
L
Nemesis
BIGDTHOM
Nemesis
5
6
0
0.83
W
Ymir
9
2
11
7.25
L
2
11
7
0.5
W
Zhong Kui
KeshawnTheKoala
Zhong Kui
7
2
17
7.75
W
Neith
2
3
10
2.33
W
Arachne
Swolcomb
Arachne
5
5
10
2
L
Sylvanus
TheDans
Sylvanus
1
7
6
0.57
L
5
8
2
0.75
W
Hercules
whosmycarry
Hercules
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,134
Damage
93,837
116,270
Taken
107,906
74,495
Mitigated
80,657
31,619
Healing
40,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbortoDeSatan69
King Arthur
13,454
974
0
4,196
25,153
28,133
0
7,530
17,623
0
67,941
L
Nemesis
BIGDTHOM
Nemesis
11,163
3,698
0
7,420
21,689
10,495
0
4,675
16,884
0
96,413
W
Ymir
13,147
2,231
0
1,915
19,007
17,040
318
7,169
11,738
38,407
0
L
23,026
979
627
2,814
22,271
7,599
644
9,680
12,570
73,500
0
W
Zhong Kui
KeshawnTheKoala
Zhong Kui
25,563
4,374
0
11,328
18,141
12,955
1,151
7,359
10,335
90,653
0
W
Neith
18,640
9,790
0
8,453
16,636
6,255
2,633
4,475
12,029
0
85,140
W
Arachne
Swolcomb
Arachne
12,019
7,017
0
7,890
22,269
12,500
0
6,492
15,596
0
86,674
L
Sylvanus
TheDans
Sylvanus
12,287
1,584
3,862
7,999
26,909
20,891
66
10,471
16,221
36,402
0
L
15,204
8,232
0
4,701
20,248
7,377
234
6,354
13,758
0
74,434
W
Hercules
whosmycarry
Hercules
24,468
7,697
0
10,783
31,853
31,907
1,099
8,708
22,895
0
79,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
64,972
556
Minions Killed
562
0
Camps Cleared
0
2,186,511
Distance Traveled
2,343,444
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,894
419
102
4
0
504,119
1
L
Nemesis
12,994
500
148
6
0
485,386
0
W
Ymir
13,118
505
60
2
0
467,015
11
L
Janus
11,290
434
133
5
0
417,512
3
W
Zhong Kui
13,147
506
128
5
0
454,821
5
W
Neith
12,550
483
160
6
0
430,553
1
W
Arachne
11,978
461
105
4
0
522,641
1
L
Sylvanus
10,165
391
42
2
0
385,205
6
L
Anhur
11,465
441
131
5
0
394,289
5
W
Hercules
14,179
545
109
4
0
468,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role