Player Matchup

Cthulhu
Cthulhu
BoogeyManster
Cthulhu
Level 19
God Stats
20W - 19L
1,592 SR
Queue Stats
23W - 23L
1,550 Elo+
Solo
Kukulkan
Kukulkan
FunkyMonkey4444
Kukulkan
Level 29
God Stats
256W - 214L
1,506 SR
Queue Stats
665W - 732L
1,501 Elo+
Party 1
Anubis
Anubis
VrKanna
Anubis
Level 17
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 2L
1,328 Elo+
Solo
Scylla
Scylla
fightorflight22
Scylla
Level 18
God Stats
35W - 44L
1,725 SR
Queue Stats
641W - 754L
1,478 Elo+
Party 1
Tyr
Tyr
jaredsawsome
Tyr
Level 29
God Stats
4W - 2L
1,702 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,650 SR
1,471 Elo+

VS

Team Averages
Level 26
1,444 SR
1,549 Elo+
Poseidon
Poseidon
AcuteSet4171
Poseidon
Level 69
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
CoffeeBobcat811
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,708 Elo+
Solo
Nemesis
Nemesis
CorruptedDeth
Nemesis
Level 3
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 2L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
OneChipWonder69
Kukulkan
Level 14
God Stats
11W - 9L
1,469 SR
Queue Stats
71W - 76L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
bum face 20002
Baron Samedi
Level 16
God Stats
2W - 2L
1,505 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
1 / 1 / 16
14,106
1,008
11,059
15,412
18,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
20
10 / 1 / 10
14,283
1,020
22,821
9,293
3,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
VrKanna
Anubis
20
16 / 8 / 8
15,950
1,139
41,716
25,844
14,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 12
13,354
954
22,205
13,011
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 7
12,171
869
7,229
9,118
9,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AcuteSet4171
Poseidon
19
3 / 8 / 10
13,184
942
12,581
18,350
6,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 6
14,548
1,039
25,029
30,922
35,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
18
1 / 7 / 9
12,321
880
8,246
26,050
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
19
4 / 5 / 7
13,617
973
17,495
16,623
5,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
bum face 20002
Baron Samedi
18
1 / 13 / 6
11,915
851
4,132
22,429
7,237

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
54
35
Kills
16
16
Deaths
35
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AcuteSet4171
Poseidon
3
8
10
1
W
Cthulhu
1
1
16
9
L
7
2
6
5
L
Nemesis
1
7
9
0.79
W
Kukulkan
10
1
10
15
L
Kukulkan
4
5
7
1.5
W
Anubis
VrKanna
Anubis
16
8
8
2.5
L
Baron Samedi
bum face 20002
Baron Samedi
1
13
6
0.31
W
6
5
12
2.4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,030
Damage
67,483
72,678
Taken
114,374
52,175
Mitigated
61,555
17,102
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AcuteSet4171
Poseidon
12,581
1,570
574
816
18,350
6,066
0
14,527
3,771
38,656
0
W
Cthulhu
11,059
32
1,609
1,900
15,412
18,847
0
12,080
3,152
54,762
0
L
25,029
921
1,082
4,061
30,922
35,226
0
24,404
6,186
54,504
0
L
Nemesis
8,246
2,343
0
2,106
26,050
7,212
0
23,682
2,368
0
29,682
W
Kukulkan
22,821
1,160
0
0
9,293
3,936
0
7,815
1,328
55,902
0
L
Kukulkan
17,495
1,277
0
134
16,623
5,814
0
14,881
1,742
58,261
0
W
Anubis
VrKanna
Anubis
41,716
1,164
0
12,884
25,844
14,498
0
20,309
5,235
64,070
0
L
Baron Samedi
bum face 20002
Baron Samedi
4,132
157
1,105
526
22,429
7,237
0
20,307
2,047
8,875
0
W
22,205
2,127
0
0
13,011
5,369
0
10,827
2,059
30,706
0
W
7,229
1,557
0
709
9,118
9,525
0
7,301
1,667
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,864
Gold Earned
65,585
279
Minions Killed
278
5
Camps Cleared
7
1,253,179
Distance Traveled
1,303,945
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,184
942
57
4
0
267,340
0
W
Cthulhu
14,106
1,008
110
8
2
306,783
0
L
Cthulhu
14,548
1,039
63
5
0
287,391
0
L
Nemesis
12,321
880
55
4
2
308,820
2
W
Kukulkan
14,283
1,020
86
6
0
240,940
0
L
Kukulkan
13,617
973
98
7
5
225,011
0
W
Anubis
15,950
1,139
53
4
1
213,885
0
L
Baron Samedi
11,915
851
5
0
0
215,383
0
W
Scylla
13,354
954
16
1
0
236,853
0
W
Tyr
12,171
869
14
1
2
254,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role