Player Matchup

Chronos
Chronos
ClintBeastwood19
Chronos
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 219L
1,498 Elo+
Party 2
Horus
Horus
Fa1crus
Horus
Level 69
God Stats
180W - 153L
1,409 SR
Queue Stats
441W - 405L
1,420 Elo+
Solo
Anubis
Anubis
PaTos0
Anubis
Level 29
God Stats
32W - 34L
1,406 SR
Queue Stats
173W - 243L
1,374 Elo+
Party 1
Cerberus
Cerberus
RemingtonGold
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 2
Achilles
Achilles
pelle312000
Achilles
Level 63
God Stats
15W - 15L
1,422 SR
Queue Stats
378W - 403L
1,334 Elo+
Party 1
Team Averages
Level 54
1,447 SR
1,415 Elo+

VS

Team Averages
Level 114
1,515 SR
1,487 Elo+
Ares
Ares
Dvdshaman
Ares
Level 43
God Stats
19W - 20L
1,572 SR
Queue Stats
51W - 66L
1,399 Elo+
Party 3
Artemis
Artemis
KingHellfire
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kohyaz
Kumbhakarna
Level 125
God Stats
3W - 2L
1,439 SR
Queue Stats
32W - 36L
1,567 Elo+
Party 3
Anubis
Anubis
Maykievic
Anubis
Level 126
God Stats
12W - 16L
1,648 SR
Queue Stats
26W - 35L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TempestRed
Tsukuyomi
Level 155
God Stats
1W - 1L
1,413 SR
Queue Stats
81W - 100L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,945
495
1,680
3,410
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Fa1crus
Horus
8
1 / 3 / 1
5,120
512
2,394
6,470
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PaTos0
Anubis
8
0 / 5 / 1
5,127
513
2,359
4,839
1,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
RemingtonGold
Cerberus
7
0 / 4 / 0
4,874
487
580
6,450
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
pelle312000
Achilles
9
2 / 2 / 0
5,445
545
4,313
7,066
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 0 / 3
5,757
576
2,387
3,946
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
KingHellfire
Artemis
10
1 / 0 / 3
5,527
553
4,400
3,611
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Kumbhakarna
Kohyaz
Kumbhakarna
10
1 / 0 / 3
6,002
600
2,952
9,054
4,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Maykievic
Anubis
12
5 / 0 / 0
6,709
671
3,356
4,805
2,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
TempestRed
Tsukuyomi
10
5 / 3 / 2
6,262
626
3,436
6,752
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ares
2
0
3
3.5
L
Horus
Fa1crus
Horus
1
3
1
0.5
W
Artemis
KingHellfire
Artemis
1
0
3
2.5
W
Kumbhakarna
Kohyaz
Kumbhakarna
1
0
3
2.5
W
Anubis
Maykievic
Anubis
5
0
0
5
L
Anubis
PaTos0
Anubis
0
5
1
0.1
L
Cerberus
RemingtonGold
Cerberus
0
4
0
0
W
Tsukuyomi
TempestRed
Tsukuyomi
5
3
2
2
L
Achilles
pelle312000
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
16,531
28,235
Taken
28,168
12,984
Mitigated
11,964
8,807
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,680
585
0
1,967
3,410
825
0
293
3,117
25,846
0
W
Ares
2,387
0
0
1,433
3,946
1,776
0
890
3,031
10,160
0
L
Horus
Fa1crus
Horus
2,394
1,171
54
2,406
6,470
2,022
0
1,074
5,396
0
23,774
W
Artemis
KingHellfire
Artemis
4,400
1,364
0
2,612
3,611
1,061
0
656
2,955
0
33,402
W
Kumbhakarna
Kohyaz
Kumbhakarna
2,952
222
0
4,781
9,054
4,505
144
0
8,779
26,087
0
W
Anubis
Maykievic
Anubis
3,356
355
0
3,508
4,805
2,175
934
2,846
1,959
38,301
0
L
Anubis
PaTos0
Anubis
2,359
531
0
314
4,839
1,724
0
2,794
2,045
24,639
0
L
Cerberus
RemingtonGold
Cerberus
580
91
0
1,390
6,450
2,798
0
1,416
5,034
12,683
0
W
Tsukuyomi
TempestRed
Tsukuyomi
3,436
568
0
2,207
6,752
2,447
82
227
6,457
0
25,390
L
Achilles
pelle312000
Achilles
4,313
1,237
0
2,676
7,066
5,615
0
3,118
3,948
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
30,257
228
Minions Killed
270
0
Camps Cleared
0
867,078
Distance Traveled
912,173
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,945
495
54
5
0
181,735
2
W
Ares
5,757
576
23
2
0
193,578
2
L
Horus
5,120
512
42
4
0
167,185
2
W
Artemis
5,527
553
50
5
0
140,825
2
W
Kumbhakarna
6,002
600
53
5
0
182,372
2
W
Anubis
6,709
671
94
9
0
172,159
2
L
Anubis
5,127
513
45
5
0
183,554
2
L
Cerberus
4,874
487
42
4
0
174,956
0
W
Tsukuyomi
6,262
626
50
5
0
223,239
1
L
Achilles
5,445
545
45
5
0
159,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role