Player Matchup

Rama
Rama
DobbyDen
Rama
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 22L
1,548 Elo+
Party 1
Pele
Pele
KoreshVRN
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,564 Elo+
Party 1
Chang'e
Chang'e
Kukma
Chang'e
Level 26
God Stats
15W - 8L
1,671 SR
Queue Stats
48W - 28L
1,660 Elo+
Party 3
Zhong Kui
Zhong Kui
MrKich
Zhong Kui
Level 27
God Stats
4W - 1L
1,640 SR
Queue Stats
36W - 30L
1,585 Elo+
Party 1
Osiris
Osiris
SWAG47
Osiris
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 29L
1,653 Elo+
Party 3
Team Averages
Level 25
1,562 SR
1,602 Elo+

VS

Team Averages
Level 19
1,597 SR
1,692 Elo+
Baron Samedi
Baron Samedi
Betejo
Baron Samedi
Level 17
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 1L
1,837 Elo+
Solo
Pele
Pele
DavidL0pez
Pele
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 33L
1,745 Elo+
Party 2
Sun Wukong
Sun Wukong
DjoL0pez
Sun Wukong
Level 19
God Stats
12W - 5L
1,748 SR
Queue Stats
12W - 7L
1,745 Elo+
Party 2
Bellona
Bellona
Hashidara
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mistic160
Mulan
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 15L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 5 / 4
11,710
532
10,622
13,098
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
19
7 / 2 / 3
12,636
574
11,102
15,249
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Kukma
Chang'e
19
4 / 2 / 6
12,288
559
12,239
10,629
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MrKich
Zhong Kui
16
4 / 6 / 7
10,831
492
11,852
14,928
8,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
SWAG47
Osiris
20
8 / 0 / 6
12,951
589
14,205
19,539
18,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betejo
Baron Samedi
7
0 / 3 / 0
6,786
308
2,056
4,825
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
9 / 7 / 5
11,572
526
19,229
22,902
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
DjoL0pez
Sun Wukong
15
4 / 3 / 8
10,270
467
9,780
21,404
22,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Hashidara
Bellona
14
2 / 8 / 3
8,627
392
5,029
12,961
9,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Mistic160
Mulan
17
0 / 6 / 2
9,598
436
7,000
15,959
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
27
Kills
15
15
Deaths
27
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betejo
Baron Samedi
0
3
0
0
L
9
7
5
1.64
L
Sun Wukong
DjoL0pez
Sun Wukong
4
3
8
2.67
W
Rama
4
5
4
1.2
L
Bellona
Hashidara
Bellona
2
8
3
0.44
W
Pele
7
2
3
4.25
W
Chang'e
Kukma
Chang'e
4
2
6
3.5
L
Mulan
Mistic160
Mulan
0
6
2
0.17
W
Zhong Kui
MrKich
Zhong Kui
4
6
7
1.25
W
Osiris
SWAG47
Osiris
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,020
Damage
43,094
73,443
Taken
78,051
44,440
Mitigated
55,971
25,558
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betejo
Baron Samedi
2,056
170
59
1,296
4,825
1,712
0
2,103
2,573
19,619
0
L
19,229
4,587
0
6,304
22,902
9,285
0
7,472
15,246
0
82,950
L
Sun Wukong
DjoL0pez
Sun Wukong
9,780
1,938
0
2,906
21,404
22,977
0
9,130
12,048
0
36,173
W
Rama
10,622
8,565
0
2,572
13,098
4,757
2,114
0
12,948
0
75,444
L
Bellona
Hashidara
Bellona
5,029
1,441
0
840
12,961
9,434
0
2,589
10,370
0
34,796
W
Pele
11,102
3,044
0
5,876
15,249
7,349
896
265
14,959
0
100,422
W
Chang'e
Kukma
Chang'e
12,239
624
5,455
4,963
10,629
4,472
993
1,139
9,465
82,112
0
L
Mulan
Mistic160
Mulan
7,000
982
0
1,377
15,959
12,563
638
2,439
13,422
0
54,957
W
Zhong Kui
MrKich
Zhong Kui
11,852
1,272
0
1,228
14,928
8,957
1,669
0
14,778
40,678
0
W
Osiris
SWAG47
Osiris
14,205
5,556
0
5,464
19,539
18,905
1,153
652
18,631
301
90,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
46,853
621
Minions Killed
389
0
Camps Cleared
0
1,966,167
Distance Traveled
1,667,041
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,786
308
41
2
0
152,828
0
L
Pele
11,572
526
139
6
0
392,258
2
L
Sun Wukong
10,270
467
37
2
0
410,820
0
W
Rama
11,710
532
133
6
0
335,818
0
L
Bellona
8,627
392
56
3
0
364,789
6
W
Pele
12,636
574
154
7
0
415,626
4
W
Chang'e
12,288
559
152
7
0
433,726
4
L
Mulan
9,598
436
116
5
0
346,346
1
W
Zhong Kui
10,831
492
65
3
0
357,162
0
W
Osiris
12,951
589
117
5
0
423,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role