Player Matchup

Odin
Odin
Silver I
Materise10
Odin
Silver I
Level 66
God Stats
14W - 20L
1,389 SR
Queue Stats
50W - 64L
1,256 MMR
Solo
Medusa
Medusa
Silver II
Vεxiε
Medusa
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,420 MMR
Solo
Scylla
Scylla
Gold IV
jakefire02
Scylla
Gold IV
Level 43
God Stats
1W - 5L
1,179 SR
Queue Stats
37W - 38L
1,424 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,356 SR
1,367 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,555 SR
1,273 MMR
Cthulhu
Cthulhu
Silver III
MargaBR751
Cthulhu
Silver III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 84L
925 MMR
Solo
Set
Set
Bronze III
Puppy
Set
Bronze III
Level 145
God Stats
1W - 2L
1,313 SR
Queue Stats
18W - 15L
1,448 MMR
Party 1
Discordia
Discordia
Bronze III
SupportDog
Discordia
Bronze III
Level 145
God Stats
4W - 1L
1,852 SR
Queue Stats
18W - 15L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,817
614
5,265
15,794
8,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Vεxiε
Medusa
13
3 / 5 / 0
10,193
637
3,056
11,157
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
jakefire02
Scylla
13
1 / 3 / 3
9,788
612
7,381
8,728
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAresThothYmirSobek

VS

Bans
BacchusHou YiGuan YuCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MargaBR751
Cthulhu
13
0 / 1 / 8
10,697
669
5,385
9,227
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
Puppy
Set
14
3 / 1 / 3
11,096
694
7,338
8,975
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SupportDog
Discordia
16
7 / 3 / 2
11,968
748
14,881
5,361
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MargaBR751
Cthulhu
0
1
8
4
L
1
2
3
1.25
W
Set
Puppy
Set
3
1
3
4.5
W
Discordia
SupportDog
Discordia
7
3
2
2.67
L
Medusa
Vεxiε
Medusa
3
5
0
0.6
L
Scylla
jakefire02
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
27,604
35,679
Taken
23,563
13,894
Mitigated
18,682
7,128
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MargaBR751
Cthulhu
5,385
259
0
2,310
9,227
10,772
467
3,519
5,431
25,960
0
L
5,265
396
0
4,661
15,794
8,385
0
7,434
7,982
0
26,573
W
Set
Puppy
Set
7,338
3,179
0
4,132
8,975
6,124
1,455
2,951
5,820
0
76,401
W
Discordia
SupportDog
Discordia
14,881
996
0
1,087
5,361
1,786
845
529
4,776
54,433
0
L
Medusa
Vεxiε
Medusa
3,056
772
0
2,467
11,157
3,028
0
6,584
4,151
0
50,766
L
Scylla
jakefire02
Scylla
7,381
399
0
0
8,728
2,481
0
5,263
3,180
39,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
33,761
189
Minions Killed
241
0
Camps Cleared
0
938,415
Distance Traveled
933,886
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,697
669
20
1
0
298,282
2
L
Odin
9,817
614
33
2
0
339,823
4
W
Set
11,096
694
118
7
0
338,086
5
W
Discordia
11,968
748
103
6
0
297,518
3
L
Medusa
10,193
637
90
6
0
290,040
5
L
Scylla
9,788
612
66
4
0
308,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role