Player Matchup

Hera
Hera
FinnAdventure
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kvium
Tsukuyomi
Level 159
God Stats
0W - 3L
1,859 SR
Queue Stats
135W - 119L
1,553 Elo+
Party 1
Chang'e
Chang'e
MrMuggi
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
Quicklinks
Heimdallr
Level 160
God Stats
2W - 3L
1,699 SR
Queue Stats
410W - 450L
1,549 Elo+
Solo
Cerberus
Cerberus
Zukakubb
Cerberus
Level 154
God Stats
4W - 6L
1,564 SR
Queue Stats
101W - 92L
1,547 Elo+
Party 1
Team Averages
Level 152
1,624 SR
1,539 Elo+

VS

Team Averages
Level 147
1,644 SR
1,776 Elo+
Raijin
Raijin
Flikkerkoek
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SirKorwen
Anhur
Level 143
God Stats
1W - 0L
1,377 SR
Queue Stats
7W - 3L
1,763 Elo+
Party 2
Anubis
Anubis
XMaster_of_DarkX
Anubis
Level 121
God Stats
5W - 2L
1,710 SR
Queue Stats
15W - 20L
1,619 Elo+
Solo
Sobek
Sobek
Zymirius
Sobek
Level 160
God Stats
3W - 0L
1,867 SR
Queue Stats
12W - 2L
1,966 Elo+
Party 2
Bellona
Bellona
Świtch
Bellona
Level 160
God Stats
4W - 2L
1,765 SR
Queue Stats
232W - 89L
2,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
8,811
678
10,875
8,749
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kvium
Tsukuyomi
15
1 / 6 / 2
7,883
606
11,017
12,059
5,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
MrMuggi
Chang'e
15
2 / 4 / 3
8,210
632
5,991
10,873
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Quicklinks
Heimdallr
16
3 / 2 / 3
9,007
693
7,962
9,877
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Zukakubb
Cerberus
14
0 / 5 / 6
7,581
583
5,633
17,938
15,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 5 / 10
9,739
749
9,962
9,355
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
SirKorwen
Anhur
18
6 / 0 / 13
11,189
861
14,627
7,558
3,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 6
9,169
705
4,292
6,241
2,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
Zymirius
Sobek
17
6 / 0 / 13
11,727
902
10,674
14,895
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Świtch
Bellona
18
5 / 1 / 13
10,912
839
11,229
16,431
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
8
Kills
21
22
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Raijin
3
5
10
1.6
L
Tsukuyomi
Kvium
Tsukuyomi
1
6
2
0.33
L
Chang'e
MrMuggi
Chang'e
2
4
3
0.88
L
Heimdallr
Quicklinks
Heimdallr
3
2
3
2.25
W
Anhur
SirKorwen
Anhur
6
0
13
12.5
W
1
2
6
2
L
Cerberus
Zukakubb
Cerberus
0
5
6
0.6
W
Sobek
Zymirius
Sobek
6
0
13
12.5
W
Bellona
Świtch
Bellona
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
50,784
59,496
Taken
54,480
31,503
Mitigated
42,074
10,543
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,875
1,731
0
150
8,749
2,604
212
3,706
4,893
40,559
0
W
Raijin
9,962
375
0
680
9,355
3,698
31
5,586
3,507
32,436
0
L
Tsukuyomi
Kvium
Tsukuyomi
11,017
2,034
0
1,406
12,059
5,283
0
5,039
6,540
0
35,632
L
Chang'e
MrMuggi
Chang'e
5,991
123
2,179
3,411
10,873
3,889
0
4,708
5,926
26,702
0
L
Heimdallr
Quicklinks
Heimdallr
7,962
3,170
0
750
9,877
4,344
80
4,126
5,415
0
30,262
W
Anhur
SirKorwen
Anhur
14,627
9,731
0
1,950
7,558
3,556
3,830
3,498
3,894
0
50,430
W
4,292
277
0
2,288
6,241
2,956
421
1,883
4,274
44,688
0
L
Cerberus
Zukakubb
Cerberus
5,633
101
0
2,647
17,938
15,383
0
7,201
10,214
15,107
0
W
Sobek
Zymirius
Sobek
10,674
1,134
0
4,766
14,895
16,951
170
5,987
8,444
24,139
0
W
Bellona
Świtch
Bellona
11,229
2,240
0
5,326
16,431
14,913
351
4,984
11,181
324
34,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
52,736
293
Minions Killed
344
6
Camps Cleared
12
1,199,077
Distance Traveled
1,315,051
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,811
678
87
7
0
237,629
4
W
Raijin
9,739
749
72
6
2
223,771
3
L
Tsukuyomi
7,883
606
56
4
4
252,356
5
L
Chang'e
8,210
632
60
5
1
234,996
3
L
Heimdallr
9,007
693
65
5
1
251,148
4
W
Anhur
11,189
861
101
8
3
248,068
2
W
Anubis
9,169
705
103
8
3
238,793
3
L
Cerberus
7,581
583
25
2
0
222,948
1
W
Sobek
11,727
902
19
1
2
315,089
4
W
Bellona
10,912
839
49
4
2
289,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role