Player Matchup

Ah Puch
Ah Puch
BurnL16
Ah Puch
Level 63
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 25L
1,391 Elo+
Solo
Vamana
Vamana
I_StoleTheSauce
Vamana
Level 64
God Stats
1W - 4L
1,276 SR
Queue Stats
90W - 101L
1,281 Elo+
Solo
Ares
Ares
Magi L Maui
Ares
Level 91
God Stats
16W - 14L
1,426 SR
Queue Stats
106W - 101L
1,367 Elo+
Solo
Arachne
Arachne
NaughtyMotty
Arachne
Level 60
God Stats
38W - 22L
1,654 SR
Queue Stats
162W - 152L
1,537 Elo+
Solo
Bacchus
Bacchus
xclgx
Bacchus
Level 83
God Stats
2W - 2L
1,159 SR
Queue Stats
14W - 11L
1,437 Elo+
Solo
Team Averages
Level 72
1,360 SR
1,403 Elo+

VS

Team Averages
Level 85
1,482 SR
1,494 Elo+
Agni
Agni
Alandrumd
Agni
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
667W - 669L
1,501 Elo+
Solo
Ne Zha
Ne Zha
CONUNDRUM216
Ne Zha
Level 68
God Stats
32W - 29L
1,463 SR
Queue Stats
1,133W - 1,207L
1,474 Elo+
Solo
Rama
Rama
GREEK MAFIA1111
Rama
Level 64
God Stats
566W - 553L
1,526 SR
Queue Stats
1,090W - 1,099L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Rotcer
Cthulhu
Level 160
God Stats
53W - 64L
1,543 SR
Queue Stats
2,008W - 2,083L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sacramento Kas
Cu Chulainn
Level 64
God Stats
2W - 3L
1,377 SR
Queue Stats
170W - 233L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurnL16
Ah Puch
20
1 / 6 / 16
12,798
914
19,450
12,355
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 17
14,254
1,018
19,000
33,290
20,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 16
15,069
1,076
18,899
17,131
23,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
NaughtyMotty
Arachne
20
14 / 2 / 9
15,683
1,120
20,288
16,537
9,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xclgx
Bacchus
20
2 / 3 / 21
13,146
939
10,994
17,211
31,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
4 / 6 / 10
14,101
1,007
26,537
16,085
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
19
3 / 16 / 7
13,450
961
19,873
26,169
11,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 6 / 6
12,496
893
19,326
16,581
6,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rotcer
Cthulhu
18
3 / 0 / 5
12,597
900
12,288
10,032
9,005
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Sacramento Kas
Cu Chulainn
19
3 / 7 / 6
12,656
904
12,033
25,988
23,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
35
Kills
16
16
Deaths
35
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
4
6
10
1.5
W
Ah Puch
BurnL16
Ah Puch
1
6
16
1.5
L
Ne Zha
3
16
7
0.41
L
3
6
6
1
W
8
2
17
8.25
W
10
3
16
6
W
Arachne
NaughtyMotty
Arachne
14
2
9
9.25
L
Cthulhu
Rotcer
Cthulhu
3
0
5
5.5
L
Cu Chulainn
Sacramento Kas
Cu Chulainn
3
7
6
0.86
W
Bacchus
xclgx
Bacchus
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,631
Damage
90,057
96,524
Taken
94,855
90,680
Mitigated
56,180
19,116
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
26,537
1,083
182
1,468
16,085
5,940
0
5,941
10,144
58,579
0
W
Ah Puch
BurnL16
Ah Puch
19,450
1,993
14
2,522
12,355
5,554
0
5,227
7,128
56,607
0
L
Ne Zha
19,873
10,858
0
1,329
26,169
11,231
0
12,654
13,515
0
42,170
L
19,326
17,981
220
707
16,581
6,182
0
8,720
7,861
0
45,049
W
19,000
9,458
0
11,717
33,290
20,975
0
14,795
18,495
0
34,768
W
18,899
458
0
0
17,131
23,614
0
9,092
8,039
36,038
0
W
Arachne
NaughtyMotty
Arachne
20,288
13,219
0
3,425
16,537
9,287
0
7,449
9,088
0
44,659
L
Cthulhu
Rotcer
Cthulhu
12,288
449
285
0
10,032
9,005
0
5,231
4,801
31,326
0
L
Cu Chulainn
Sacramento Kas
Cu Chulainn
12,033
2,546
0
0
25,988
23,822
0
16,797
9,191
6,477
22,986
W
Bacchus
xclgx
Bacchus
10,994
742
403
1,035
17,211
31,250
0
5,009
12,202
29,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,950
Gold Earned
65,300
257
Minions Killed
271
15
Camps Cleared
5
1,230,160
Distance Traveled
1,212,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,101
1,007
83
6
3
270,830
0
W
Ah Puch
12,798
914
91
7
3
216,155
0
L
Ne Zha
13,450
961
48
3
0
231,715
2
L
Rama
12,496
893
59
4
2
225,020
0
W
Vamana
14,254
1,018
39
3
0
263,349
0
W
Ares
15,069
1,076
27
2
0
264,219
0
W
Arachne
15,683
1,120
53
4
12
276,251
1
L
Cthulhu
12,597
900
45
3
0
253,585
0
L
Cu Chulainn
12,656
904
36
3
0
231,802
0
W
Bacchus
13,146
939
47
3
0
210,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role