Player Matchup

Susano
Susano
ButtProtector
Susano
Level 18
God Stats
1W - 5L
1,265 SR
Queue Stats
165W - 134L
1,547 Elo+
Party 2
Anhur
Anhur
Haku666
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,469 Elo+
Solo
Sobek
Sobek
SadgeGamer
Sobek
Level 27
God Stats
1W - 4L
1,457 SR
Queue Stats
65W - 60L
1,535 Elo+
Party 2
Agni
Agni
Zhangetsuga
Agni
Level 27
God Stats
5W - 5L
1,635 SR
Queue Stats
24W - 34L
1,398 Elo+
Solo
Bellona
Bellona
daloga09
Bellona
Level 23
God Stats
15W - 17L
1,461 SR
Queue Stats
275W - 324L
1,451 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,480 Elo+

VS

Team Averages
Level 17
1,459 SR
1,450 Elo+
Neith
Neith
BugiMOT
Neith
Level 8
God Stats
4W - 6L
1,231 SR
Queue Stats
119W - 163L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
FKpaw
Tsukuyomi
Level 25
God Stats
5W - 4L
1,633 SR
Queue Stats
48W - 39L
1,554 Elo+
Party 1
Anubis
Anubis
SMetashka
Anubis
Level 9
God Stats
8W - 4L
1,664 SR
Queue Stats
17W - 18L
1,357 Elo+
Solo
Hel
Hel
Svulti
Hel
Level 15
God Stats
7W - 4L
1,446 SR
Queue Stats
49W - 39L
1,554 Elo+
Party 1
Ymir
Ymir
Tadaoki
Ymir
Level 29
God Stats
2W - 4L
1,322 SR
Queue Stats
47W - 38L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
11,595
504
14,957
20,518
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Haku666
Anhur
15
4 / 5 / 6
9,785
425
6,998
14,703
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
1 / 4 / 12
10,135
441
9,623
26,371
25,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 2
9,646
419
8,630
14,031
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
daloga09
Bellona
17
2 / 6 / 1
10,683
464
7,701
18,886
14,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BugiMOT
Neith
10
0 / 5 / 2
7,943
345
2,743
8,210
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
FKpaw
Tsukuyomi
19
11 / 3 / 6
12,508
544
20,818
17,350
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SMetashka
Anubis
18
7 / 5 / 10
12,171
529
22,409
18,835
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Svulti
Hel
18
5 / 2 / 8
11,163
485
6,960
10,467
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Tadaoki
Ymir
18
5 / 2 / 9
11,267
490
17,141
18,910
12,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
17
Kills
28
28
Deaths
17
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
BugiMOT
Neith
0
5
2
0.2
L
6
5
5
1.7
W
Tsukuyomi
FKpaw
Tsukuyomi
11
3
6
4.67
L
Anhur
Haku666
Anhur
4
5
6
1.4
W
Anubis
SMetashka
Anubis
7
5
10
2.4
L
Sobek
1
4
12
1.75
W
Hel
Svulti
Hel
5
2
8
4.5
W
Ymir
Tadaoki
Ymir
5
2
9
4.75
L
4
8
2
0.63
L
Bellona
daloga09
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
70,071
94,509
Taken
73,772
57,612
Mitigated
36,315
23,695
Healing
35,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BugiMOT
Neith
2,743
1,555
0
1,753
8,210
2,053
0
1,370
6,840
0
26,397
L
14,957
2,568
0
5,852
20,518
7,724
0
8,863
11,655
0
94,043
W
Tsukuyomi
FKpaw
Tsukuyomi
20,818
4,627
0
7,999
17,350
7,849
1,390
4,354
12,996
0
99,524
L
Anhur
Haku666
Anhur
6,998
2,859
0
3,380
14,703
4,278
906
4,797
9,906
0
53,423
W
Anubis
SMetashka
Anubis
22,409
745
0
7,366
18,835
9,277
1,445
5,126
13,709
73,976
0
L
Sobek
9,623
1,248
0
9,020
26,371
25,358
99
11,346
15,025
35,312
0
W
Hel
Svulti
Hel
6,960
497
6,804
5,360
10,467
4,574
1,276
3,504
6,963
54,626
0
W
Ymir
Tadaoki
Ymir
17,141
3,572
482
5,588
18,910
12,562
933
3,899
15,011
56,129
0
L
8,630
1,467
0
1,230
14,031
5,498
704
7,974
6,057
38,641
0
L
Bellona
daloga09
Bellona
7,701
2,493
0
4,213
18,886
14,754
654
13,530
5,356
0
60,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
55,052
488
Minions Killed
505
0
Camps Cleared
0
1,955,395
Distance Traveled
1,969,085
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,943
345
40
2
0
253,822
0
L
Susano
11,595
504
152
7
0
466,096
0
W
Tsukuyomi
12,508
544
140
6
0
504,482
1
L
Anhur
9,785
425
92
4
0
342,763
3
W
Anubis
12,171
529
115
5
0
351,305
0
L
Sobek
10,135
441
48
2
0
427,959
3
W
Hel
11,163
485
114
5
0
460,536
3
W
Ymir
11,267
490
96
4
0
398,940
4
L
Agni
9,646
419
64
3
0
342,427
1
L
Bellona
10,683
464
132
6
0
376,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role