Player Matchup

Ra
Ra
Hermes432
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Solo
Geb
Geb
RadioactiveBug
Geb
Level 43
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 11L
1,512 Elo+
Solo
Mercury
Mercury
VelvetThunder111
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,425 Elo+

VS

Team Averages
Level 39
1,500 SR
1,375 Elo+
Tyr
Tyr
KarvaKarhu
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
Punei
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,546 Elo+
Solo
Ra
Ra
pauluspai
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
10,513
618
10,874
11,103
5,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 3 / 6
10,811
636
6,015
15,412
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 3 / 5
11,203
659
10,123
13,576
7,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
11,693
688
10,182
13,559
12,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Punei
Xbalanque
15
4 / 4 / 4
11,592
682
15,088
18,862
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 6
10,533
620
6,687
8,585
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
9
9
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
4
1
5
6.5
W
Xbalanque
Punei
Xbalanque
4
4
4
1.5
L
1
3
6
1.33
L
5
3
5
2.5
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
31,957
40,091
Taken
41,006
29,677
Mitigated
22,603
4,352
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,874
1,454
588
1,743
11,103
5,191
315
1,641
9,462
47,708
0
W
10,182
1,113
0
5,257
13,559
12,085
0
5,764
7,795
0
36,907
W
Xbalanque
Punei
Xbalanque
15,088
7,518
0
9,429
18,862
7,385
2,072
6,929
11,933
0
83,239
L
6,015
203
0
2,021
15,412
17,108
107
2,715
12,697
20,455
0
L
10,123
5,346
0
0
13,576
7,378
811
2,443
11,133
0
48,798
W
6,687
711
3,827
1,959
8,585
3,133
314
4,232
4,353
23,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
33,818
144
Minions Killed
177
0
Camps Cleared
0
953,505
Distance Traveled
972,659
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,513
618
59
3
0
278,261
1
W
Tyr
11,693
688
46
3
0
370,699
5
W
Xbalanque
11,592
682
103
6
0
294,597
5
L
Geb
10,811
636
15
1
0
299,515
1
L
Mercury
11,203
659
70
4
0
375,729
0
W
Ra
10,533
620
28
2
0
307,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role