Player Matchup

Cthulhu
Cthulhu
Bronze III
I_Sire-DaeMora_I
Cthulhu
Bronze III
Level 143
God Stats
0W - 1L
1,284 SR
Queue Stats
16W - 14L
1,506 MMR
Solo
Cupid
Cupid
Silver IV
JeremyL_023
Cupid
Silver IV
Level 119
God Stats
2W - 7L
1,588 SR
Queue Stats
9W - 19L
1,458 MMR
Solo
Kukulkan
Kukulkan
Gold V
Pavlos_Greek
Kukulkan
Gold V
Level 122
God Stats
35W - 29L
1,599 SR
Queue Stats
113W - 105L
1,354 MMR
Solo
Hun Batz
Hun Batz
Gold V
PeaceMakerFIN
Hun Batz
Gold V
Level 55
God Stats
6W - 3L
1,500 SR
Queue Stats
235W - 235L
1,378 MMR
Solo
Mulan
Mulan
Silver I
il_mrb_li
Mulan
Silver I
Level 109
God Stats
2W - 5L
1,313 SR
Queue Stats
134W - 145L
1,345 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,457 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,520 SR
1,409 MMR
Neith
Neith
Gold V
CR1MS0N7749
Neith
Gold V
Level 83
God Stats
8W - 4L
1,500 SR
Queue Stats
159W - 169L
1,374 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
InfiniteRegress-
Erlang Shen
Gold IV
Level 109
God Stats
14W - 5L
1,870 SR
Queue Stats
747W - 739L
1,410 MMR
Solo
Sobek
Sobek
Gold III
R4V1N H4MST3R
Sobek
Gold III
Level 107
God Stats
17W - 21L
1,491 SR
Queue Stats
55W - 53L
1,486 MMR
Solo
Hera
Hera
Bronze III
m_411_K
Hera
Bronze III
Level 46
God Stats
1W - 2L
1,400 SR
Queue Stats
69W - 92L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
xX Melopsky Xx
Sun Wukong
Gold V
Level 106
God Stats
49W - 55L
1,342 SR
Queue Stats
175W - 195L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
13,522
483
21,118
26,325
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 5 / 3
12,258
438
17,879
17,426
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Pavlos_Greek
Kukulkan
10
2 / 1 / 0
8,960
320
4,036
3,730
1,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
PeaceMakerFIN
Hun Batz
18
2 / 7 / 10
12,130
433
17,875
26,556
10,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
il_mrb_li
Mulan
18
2 / 8 / 6
11,952
427
16,089
27,463
26,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Cu ChulainnChironScyllaIzanami

VS

Bans
ApolloPersephoneSetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
14,202
507
11,633
17,427
8,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
InfiniteRegress-
Erlang Shen
20
13 / 1 / 7
16,595
593
27,151
25,419
20,883
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 16
13,545
484
11,410
27,296
38,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
m_411_K
Hera
18
1 / 9 / 7
12,762
456
10,023
20,695
8,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xX Melopsky Xx
Sun Wukong
20
4 / 4 / 11
14,537
519
20,073
29,697
35,560
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
19
Kills
24
24
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
6
3
5
2.83
W
Erlang Shen
InfiniteRegress-
Erlang Shen
13
1
7
16.5
L
7
5
3
1.7
L
Kukulkan
Pavlos_Greek
Kukulkan
2
1
0
2
L
Hun Batz
PeaceMakerFIN
Hun Batz
2
7
10
1
W
2
2
16
5
L
Mulan
il_mrb_li
Mulan
2
8
6
0.63
W
Hera
m_411_K
Hera
1
9
7
0.5
W
Sun Wukong
xX Melopsky Xx
Sun Wukong
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,997
Damage
80,290
101,500
Taken
120,534
70,791
Mitigated
112,490
27,715
Healing
42,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,633
5,593
0
6,232
17,427
8,697
2,570
4,332
12,995
0
92,852
L
21,118
1,153
1,107
5,688
26,325
24,980
0
5,743
20,292
79,241
0
W
Erlang Shen
InfiniteRegress-
Erlang Shen
27,151
15,719
0
6,981
25,419
20,883
1,391
6,504
18,744
0
156,850
L
17,879
9,610
481
5,802
17,426
6,908
1,003
4,571
12,805
0
80,664
L
Kukulkan
Pavlos_Greek
Kukulkan
4,036
342
0
620
3,730
1,212
0
817
2,913
29,841
0
L
Hun Batz
PeaceMakerFIN
Hun Batz
17,875
2,777
0
6,355
26,556
10,975
281
5,743
20,563
0
84,801
W
11,410
919
0
8,666
27,296
38,955
184
6,522
20,674
38,810
0
L
Mulan
il_mrb_li
Mulan
16,089
2,640
0
7,662
27,463
26,716
0
5,501
21,637
0
83,773
W
Hera
m_411_K
Hera
10,023
3,258
1,200
6,559
20,695
8,395
2,802
3,810
16,810
78,080
0
W
Sun Wukong
xX Melopsky Xx
Sun Wukong
20,073
3,942
0
12,640
29,697
35,560
1,978
6,498
22,824
639
103,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
71,641
569
Minions Killed
658
0
Camps Cleared
0
2,211,138
Distance Traveled
2,507,749
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,202
507
167
6
0
470,067
3
L
Cthulhu
13,522
483
105
4
0
573,986
8
W
Erlang Shen
16,595
593
169
6
0
598,459
0
L
Cupid
12,258
438
155
6
0
487,508
2
L
Kukulkan
8,960
320
61
2
0
161,809
1
L
Hun Batz
12,130
433
116
4
0
547,262
9
W
Sobek
13,545
484
42
2
0
546,195
10
L
Mulan
11,952
427
132
5
0
440,573
5
W
Hera
12,762
456
116
4
0
412,499
0
W
Sun Wukong
14,537
519
164
6
0
480,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role