Player Matchup

Apollo
Apollo
BirdieHunting
Apollo
Level 55
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 6L
1,177 Elo+
Party 1
Cabrakan
Cabrakan
Daddy Kacy
Cabrakan
Level 66
God Stats
3W - 1L
1,688 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 4
Janus
Janus
IThrowSidearm44
Janus
Level 68
God Stats
2W - 0L
1,535 SR
Queue Stats
8W - 16L
1,308 Elo+
Party 1
Ravana
Ravana
iEatThoseBaby
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 1
Sylvanus
Sylvanus
iReinfall
Sylvanus
Level 101
God Stats
17W - 20L
1,419 SR
Queue Stats
227W - 218L
1,432 Elo+
Party 4
Team Averages
Level 70
1,478 SR
1,333 Elo+

VS

Team Averages
Level 76
1,507 SR
1,380 Elo+
Baron Samedi
Baron Samedi
Active Asset
Baron Samedi
Level 76
God Stats
18W - 17L
1,618 SR
Queue Stats
117W - 155L
1,391 Elo+
Party 2
Arachne
Arachne
BronDovah
Arachne
Level 101
God Stats
15W - 23L
1,475 SR
Queue Stats
110W - 133L
1,393 Elo+
Party 2
Ymir
Ymir
Kiritoplayer102
Ymir
Level 56
God Stats
12W - 12L
1,694 SR
Queue Stats
695W - 784L
1,361 Elo+
Party 3
Tyr
Tyr
Tonymcguffin
Tyr
Level 102
God Stats
4W - 4L
1,285 SR
Queue Stats
397W - 391L
1,474 Elo+
Solo
Anhur
Anhur
iGustii_
Anhur
Level 45
God Stats
13W - 17L
1,462 SR
Queue Stats
266W - 328L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 6
11,178
532
10,515
18,316
7,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Daddy Kacy
Cabrakan
17
5 / 5 / 8
10,408
496
15,456
14,633
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 7
9,065
432
10,116
10,801
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 5 / 5
11,580
551
14,531
14,790
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
iReinfall
Sylvanus
18
10 / 4 / 4
12,099
576
16,118
18,840
27,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Active Asset
Baron Samedi
16
6 / 6 / 9
10,452
498
14,543
15,887
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
BronDovah
Arachne
16
9 / 8 / 6
10,906
519
14,636
23,384
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 5 / 5
9,823
468
6,553
15,993
9,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 3
10,594
504
8,168
17,443
16,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
iGustii_
Anhur
14
3 / 8 / 2
8,666
413
6,070
16,520
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
31
Kills
24
25
Deaths
31
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Active Asset
Baron Samedi
6
6
9
1.75
W
9
6
6
2
L
Arachne
BronDovah
Arachne
9
8
6
1.5
W
Cabrakan
Daddy Kacy
Cabrakan
5
5
8
1.8
W
0
5
7
0.7
L
2
5
5
0.9
L
4
4
3
1.38
W
7
5
5
1.9
L
Anhur
iGustii_
Anhur
3
8
2
0.5
W
Sylvanus
iReinfall
Sylvanus
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,736
Damage
49,970
77,380
Taken
89,227
55,980
Mitigated
45,914
22,237
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Active Asset
Baron Samedi
14,543
670
1,088
5,551
15,887
6,820
111
7,766
8,081
55,373
0
W
10,515
6,410
0
6,153
18,316
7,338
2,056
4,688
13,607
0
63,700
L
Arachne
BronDovah
Arachne
14,636
9,886
0
9,230
23,384
8,671
0
9,035
14,217
0
54,061
W
Cabrakan
Daddy Kacy
Cabrakan
15,456
1,969
405
3,234
14,633
9,314
850
3,482
11,151
54,512
0
W
10,116
162
0
1,964
10,801
3,903
123
4,801
5,950
51,246
0
L
6,553
1,587
243
1,072
15,993
9,047
217
7,260
8,275
30,984
0
L
8,168
971
0
5,921
17,443
16,355
0
9,131
8,226
0
40,320
W
14,531
6,100
0
3,664
14,790
7,929
0
3,791
10,900
0
86,117
L
Anhur
iGustii_
Anhur
6,070
2,345
294
4,738
16,520
5,021
789
6,655
9,638
0
43,637
W
Sylvanus
iReinfall
Sylvanus
16,118
4,390
0
6,817
18,840
27,496
970
4,334
14,110
59,682
9,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
50,441
528
Minions Killed
351
0
Camps Cleared
0
1,862,148
Distance Traveled
1,788,544
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,452
498
71
3
0
336,700
4
W
Apollo
11,178
532
90
4
0
380,905
2
L
Arachne
10,906
519
81
4
0
394,228
3
W
Cabrakan
10,408
496
79
4
0
353,254
4
W
Janus
9,065
432
84
4
0
383,982
4
L
Ymir
9,823
468
61
3
0
322,424
0
L
Tyr
10,594
504
83
4
0
408,791
6
W
Ravana
11,580
551
147
7
0
443,960
2
L
Anhur
8,666
413
55
3
0
326,401
0
W
Sylvanus
12,099
576
128
6
0
300,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role