Player Matchup

Tyr
Tyr
BigButtz69
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,692 Elo+
Party 2
Bacchus
Bacchus
Bubblegumbuns
Bacchus
Level 144
God Stats
3W - 0L
1,720 SR
Queue Stats
74W - 63L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
F41L HITM4RK3R
Nu Wa
Level 157
God Stats
3W - 4L
1,326 SR
Queue Stats
203W - 194L
1,477 Elo+
Party 3
Apollo
Apollo
Fulbo
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 2
Loki
Loki
HeartHandReaper
Loki
Level 154
God Stats
3W - 2L
1,308 SR
Queue Stats
158W - 155L
1,552 Elo+
Party 3
Team Averages
Level 133
1,471 SR
1,507 Elo+

VS

Team Averages
Level 141
1,503 SR
1,572 Elo+
Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GinK
Izanami
Level 129
God Stats
55W - 50L
1,514 SR
Queue Stats
1,039W - 943L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
MissRages95
Ne Zha
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
571W - 522L
1,622 Elo+
Party 1
Raijin
Raijin
Sabroso24v5
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
iStarFire
Kumbhakarna
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
262W - 243L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 17
10,982
784
10,981
19,025
19,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bacchus
19
6 / 5 / 18
11,967
855
12,546
20,237
28,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 4 / 18
10,887
778
20,482
11,272
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Fulbo
Apollo
20
11 / 4 / 15
12,261
876
23,237
12,980
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 4 / 15
11,064
790
18,228
12,068
5,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
5 / 7 / 8
10,681
763
11,439
16,377
6,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
GinK
Izanami
15
2 / 8 / 15
9,418
673
15,446
16,326
7,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
17
3 / 6 / 8
9,099
650
11,876
20,848
9,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
9 / 8 / 9
11,078
791
14,520
17,948
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
iStarFire
Kumbhakarna
19
4 / 5 / 10
10,805
772
8,351
20,319
18,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
73
34
Kills
23
23
Deaths
34
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
7
8
1.29
W
6
6
17
2.42
W
Bacchus
6
5
18
3
W
4
4
18
3.25
W
Apollo
Fulbo
Apollo
11
4
15
4.63
L
Izanami
GinK
Izanami
2
8
15
1.19
W
7
4
15
3.63
L
Ne Zha
3
6
8
1.17
L
Raijin
9
8
9
1.69
L
Kumbhakarna
iStarFire
Kumbhakarna
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,474
Damage
61,632
75,582
Taken
91,818
64,641
Mitigated
49,945
21,116
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,439
3,771
2,412
3,526
16,377
6,894
0
5,467
10,487
19,110
0
W
10,981
1,787
806
4,903
19,025
19,826
330
8,941
9,882
0
20,004
W
Bacchus
12,546
1,160
610
3,519
20,237
28,399
0
6,956
12,943
19,506
0
W
20,482
4,235
724
2,328
11,272
4,568
1,483
4,398
6,756
39,846
0
W
Apollo
Fulbo
Apollo
23,237
12,512
1,535
3,658
12,980
6,469
1,945
6,787
5,997
0
41,611
L
Izanami
GinK
Izanami
15,446
7,148
0
1,799
16,326
7,063
0
5,935
10,000
0
28,115
W
18,228
5,565
1,630
1,403
12,068
5,379
1,314
6,169
5,694
0
28,088
L
Ne Zha
11,876
1,358
549
4,967
20,848
9,671
0
6,440
13,878
0
26,900
L
Raijin
14,520
1,121
991
4,150
17,948
7,817
0
5,536
12,039
26,986
0
L
Kumbhakarna
iStarFire
Kumbhakarna
8,351
907
2,146
3,778
20,319
18,500
271
7,774
11,907
26,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
51,081
143
Minions Killed
144
0
Camps Cleared
0
1,207,895
Distance Traveled
1,001,124
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,681
763
18
1
0
217,440
0
W
Tyr
10,982
784
11
1
0
240,368
1
W
Bacchus
11,967
855
9
1
0
249,436
0
W
Nu Wa
10,887
778
49
4
0
238,553
2
W
Apollo
12,261
876
57
4
0
224,274
2
L
Izanami
9,418
673
34
2
0
180,537
2
W
Loki
11,064
790
17
1
0
255,264
3
L
Ne Zha
9,099
650
16
1
0
172,736
0
L
Raijin
11,078
791
36
3
0
177,636
0
L
Kumbhakarna
10,805
772
40
3
0
252,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role