Player Matchup

Nemesis
Nemesis
EliWRX
Nemesis
Level 29
God Stats
5W - 7L
1,825 SR
Queue Stats
27W - 28L
1,699 Elo+
Party 3
Persephone
Persephone
LOKYSAMA
Persephone
Level 25
God Stats
24W - 26L
1,332 SR
Queue Stats
303W - 345L
1,491 Elo+
Solo
Guan Yu
Guan Yu
OneHercules22
Guan Yu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Sir_KP_
Danzaburou
Level 27
God Stats
15W - 16L
1,709 SR
Queue Stats
30W - 30L
1,707 Elo+
Party 3
Cthulhu
Cthulhu
diegonaut
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,496 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,556 Elo+

VS

Team Averages
Level 12
1,488 SR
1,671 Elo+
Ymir
Ymir
Colidriver34
Ymir
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
15W - 10L
1,631 Elo+
Party 1
Yemoja
Yemoja
Dr_PokerFace-I-
Yemoja
Level 7
God Stats
1W - 3L
1,307 SR
Queue Stats
84W - 55L
1,415 Elo+
Party 1
Ra
Ra
Eddylit
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,846 Elo+
Party 2
Cthulhu
Cthulhu
H0GU3
Cthulhu
Level 29
God Stats
1W - 1L
1,829 SR
Queue Stats
2W - 1L
1,846 Elo+
Party 2
Kukulkan
Kukulkan
R1PV4N
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EliWRX
Nemesis
20
11 / 2 / 5
13,184
599
14,030
16,234
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LOKYSAMA
Persephone
18
10 / 2 / 5
12,633
574
18,812
10,127
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
1 / 9 / 6
10,275
467
1,312
14,498
9,282
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sir_KP_
Danzaburou
19
11 / 5 / 5
13,341
606
17,697
18,061
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
diegonaut
Cthulhu
17
3 / 3 / 3
11,732
533
10,671
15,828
12,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
9,690
440
8,015
14,121
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 4 / 7
10,360
471
9,005
17,100
12,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 10 / 2
9,583
436
8,977
15,223
7,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
H0GU3
Cthulhu
14
5 / 9 / 0
9,729
442
8,642
19,997
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
R1PV4N
Kukulkan
8
0 / 8 / 4
6,857
312
2,018
10,888
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
36
Kills
17
21
Deaths
36
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
3
4
7
1.63
L
4
10
2
0.5
W
Nemesis
EliWRX
Nemesis
11
2
5
6.75
L
Cthulhu
H0GU3
Cthulhu
5
9
0
0.56
W
Persephone
LOKYSAMA
Persephone
10
2
5
6.25
W
Guan Yu
1
9
6
0.44
L
Kukulkan
R1PV4N
Kukulkan
0
8
4
0.25
W
Danzaburou
Sir_KP_
Danzaburou
11
5
5
2.7
W
Cthulhu
diegonaut
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,522
Damage
36,657
74,748
Taken
77,329
41,492
Mitigated
45,979
11,476
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,015
1,675
0
18
14,121
9,539
140
6,587
7,450
24,925
0
L
9,005
1,620
1,021
1,866
17,100
12,155
0
6,011
10,883
28,865
0
L
8,977
2,013
229
1,901
15,223
7,411
786
7,149
7,504
39,570
0
W
Nemesis
EliWRX
Nemesis
14,030
10,012
0
1,848
16,234
8,644
1,671
5,668
10,566
0
93,277
L
Cthulhu
H0GU3
Cthulhu
8,642
456
208
1,223
19,997
12,607
450
3,516
16,343
39,511
0
W
Persephone
LOKYSAMA
Persephone
18,812
776
0
1,669
10,127
3,722
1,135
6,552
3,573
68,573
0
W
Guan Yu
1,312
648
140
1,214
14,498
9,282
0
5,485
9,013
0
35,311
L
Kukulkan
R1PV4N
Kukulkan
2,018
1,028
0
0
10,888
4,267
0
4,988
5,666
14,526
0
W
Danzaburou
Sir_KP_
Danzaburou
17,697
7,966
0
4,517
18,061
7,743
5,743
8,137
9,924
0
105,322
W
Cthulhu
diegonaut
Cthulhu
10,671
712
458
1,630
15,828
12,101
1,373
10,813
5,015
61,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,165
Gold Earned
46,219
536
Minions Killed
220
0
Camps Cleared
0
1,878,266
Distance Traveled
1,567,045
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,690
440
37
2
0
317,234
0
L
Yemoja
10,360
471
49
2
0
356,673
0
L
Ra
9,583
436
67
3
0
333,551
0
W
Nemesis
13,184
599
135
6
0
417,825
8
L
Cthulhu
9,729
442
47
2
0
328,300
1
W
Persephone
12,633
574
113
5
0
388,484
0
W
Guan Yu
10,275
467
41
2
0
331,848
1
L
Kukulkan
6,857
312
20
1
0
231,287
2
W
Danzaburou
13,341
606
139
6
0
372,411
4
W
Cthulhu
11,732
533
108
5
0
367,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role