Player Matchup

Amaterasu
Amaterasu
Gyia
Amaterasu
Level 46
God Stats
14W - 19L
1,506 SR
Queue Stats
114W - 136L
1,469 Elo+
Solo
Merlin
Merlin
SamusAlpha7
Merlin
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 150L
1,452 Elo+
Solo
Achilles
Achilles
Smilewidepleaze
Achilles
Level 29
God Stats
3W - 3L
1,737 SR
Queue Stats
199W - 204L
1,450 Elo+
Party 2
Hel
Hel
WeSmurfBoi
Hel
Level 42
God Stats
20W - 13L
1,737 SR
Queue Stats
283W - 292L
1,410 Elo+
Party 2
Chaac
Chaac
kriegthemadman
Chaac
Level 42
God Stats
13W - 9L
1,210 SR
Queue Stats
165W - 148L
1,297 Elo+
Party 2
Team Averages
Level 44
1,538 SR
1,415 Elo+

VS

Team Averages
Level 84
1,592 SR
1,697 Elo+
Olorun
Olorun
Cyrelkin
Olorun
Level 27
God Stats
6W - 0L
1,881 SR
Queue Stats
547W - 120L
1,887 Elo+
Party 1
Chaac
Chaac
Demacia1117
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaletheos
Ah Muzen Cab
Level 76
God Stats
4W - 2L
1,770 SR
Queue Stats
597W - 164L
1,820 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KuxKreeo
Tsukuyomi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,488 Elo+
Solo
Ne Zha
Ne Zha
OhSeryph
Ne Zha
Level 84
God Stats
7W - 4L
1,310 SR
Queue Stats
463W - 159L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gyia
Amaterasu
6
1 / 2 / 1
4,436
493
1,492
4,596
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
7
0 / 2 / 1
4,050
450
2,428
2,761
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
7
1 / 5 / 0
4,383
487
3,272
8,330
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 5 / 0
4,458
495
2,851
5,691
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 6 / 1
3,780
420
2,565
7,330
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cyrelkin
Olorun
12
2 / 0 / 0
6,300
700
1,830
2,847
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 1
5,858
651
4,865
6,489
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Kaletheos
Ah Muzen Cab
10
8 / 1 / 3
6,127
681
5,320
5,143
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
KuxKreeo
Tsukuyomi
9
2 / 1 / 3
5,150
572
2,361
5,055
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
OhSeryph
Ne Zha
9
5 / 1 / 5
5,901
656
6,640
6,489
2,099
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
20
20
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cyrelkin
Olorun
2
0
0
2
W
3
0
1
3.5
L
Amaterasu
Gyia
Amaterasu
1
2
1
0.75
W
Ah Muzen Cab
Kaletheos
Ah Muzen Cab
8
1
3
9.5
W
Tsukuyomi
KuxKreeo
Tsukuyomi
2
1
3
3.5
W
Ne Zha
OhSeryph
Ne Zha
5
1
5
7.5
L
Merlin
0
2
1
0.25
L
Achilles
1
5
0
0.2
L
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
21,016
28,708
Taken
26,023
9,611
Mitigated
9,675
7,431
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cyrelkin
Olorun
1,830
808
0
1,542
2,847
1,580
342
1,421
1,164
39,483
2,675
W
4,865
1,094
0
3,741
6,489
3,157
362
604
5,847
0
30,776
L
Amaterasu
Gyia
Amaterasu
1,492
347
0
630
4,596
2,412
0
340
4,256
0
14,203
W
Ah Muzen Cab
Kaletheos
Ah Muzen Cab
5,320
1,739
0
1,384
5,143
1,442
390
1,151
3,992
0
25,604
W
Tsukuyomi
KuxKreeo
Tsukuyomi
2,361
688
0
2,409
5,055
1,397
0
540
4,513
0
26,401
W
Ne Zha
OhSeryph
Ne Zha
6,640
2,785
230
2,691
6,489
2,099
54
1,261
5,228
0
24,049
L
Merlin
2,428
220
0
405
2,761
822
0
1,409
1,352
13,559
0
L
Achilles
3,272
1,548
0
1,954
8,330
3,801
0
0
8,330
0
15,292
L
2,851
262
1,162
1,849
5,691
670
0
0
5,691
14,637
0
L
2,565
461
234
1,197
7,330
1,906
0
0
7,330
0
11,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
29,336
129
Minions Killed
277
0
Camps Cleared
0
821,013
Distance Traveled
863,734
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,300
700
87
10
0
166,298
3
W
Chaac
5,858
651
58
6
0
165,397
3
L
Amaterasu
4,436
493
33
4
0
188,928
0
W
Ah Muzen Cab
6,127
681
46
5
0
155,673
1
W
Tsukuyomi
5,150
572
51
6
0
195,663
1
W
Ne Zha
5,901
656
35
4
0
180,703
0
L
Merlin
4,050
450
21
2
0
114,932
0
L
Achilles
4,383
487
27
3
0
185,715
3
L
Hel
4,458
495
30
3
0
163,042
0
L
Chaac
3,780
420
18
2
0
168,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role