Player Matchup

Heimdallr
Heimdallr
BionicFrIgHt
Heimdallr
Level 106
God Stats
2W - 5L
1,733 SR
Queue Stats
166W - 187L
1,537 Elo+
Party 2
Artio
Artio
EXPFADE
Artio
Level 53
God Stats
11W - 3L
1,750 SR
Queue Stats
119W - 160L
1,433 Elo+
Party 2
Janus
Janus
ImAPsychoLlama
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Tilleyy
Baron Samedi
Level 159
God Stats
5W - 0L
1,752 SR
Queue Stats
667W - 183L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
Vintegecow1
Danzaburou
Level 149
God Stats
5W - 3L
1,146 SR
Queue Stats
516W - 235L
1,789 Elo+
Party 1
Team Averages
Level 107
1,576 SR
1,584 Elo+

VS

Team Averages
Level 68
1,521 SR
1,514 Elo+
Heimdallr
Heimdallr
chilledjuice
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,563 Elo+
Party 3
Loki
Loki
generallx
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,521 Elo+
Party 3
Ra
Ra
mentekayri
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
tetrisgod69
Anubis
Level 127
God Stats
24W - 39L
1,486 SR
Queue Stats
29W - 52L
1,426 Elo+
Party 3
Set
Set
y0uR 0wNeR
Set
Level 144
God Stats
155W - 248L
1,621 SR
Queue Stats
329W - 459L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BionicFrIgHt
Heimdallr
11
3 / 1 / 5
6,200
620
3,658
5,350
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artio
EXPFADE
Artio
9
3 / 4 / 6
6,040
604
2,314
8,218
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,702
670
2,168
3,865
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Tilleyy
Baron Samedi
12
5 / 0 / 5
6,939
694
5,884
6,133
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Vintegecow1
Danzaburou
13
5 / 0 / 2
7,309
731
6,678
7,166
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
chilledjuice
Heimdallr
8
2 / 3 / 2
5,152
515
4,081
5,279
1,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
8
0 / 3 / 0
4,454
445
2,328
5,760
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 5 / 2
4,797
480
2,527
4,307
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
9
1 / 5 / 1
5,504
550
3,731
6,243
2,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,692
469
1,186
6,944
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BionicFrIgHt
Heimdallr
3
1
5
5.5
W
Artio
EXPFADE
Artio
3
4
6
1.5
W
4
1
1
4.5
W
Baron Samedi
Tilleyy
Baron Samedi
5
0
5
7.5
W
Danzaburou
Vintegecow1
Danzaburou
5
0
2
6
L
Heimdallr
chilledjuice
Heimdallr
2
3
2
1
L
Loki
0
3
0
0
L
2
5
2
0.6
L
Anubis
1
5
1
0.3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
13,853
30,732
Taken
28,533
13,352
Mitigated
9,600
16,644
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BionicFrIgHt
Heimdallr
3,658
1,471
0
3,302
5,350
1,641
214
1,092
4,201
0
30,207
W
Artio
EXPFADE
Artio
2,314
570
66
2,126
8,218
4,932
185
1,428
6,771
11,281
0
W
2,168
315
0
1,820
3,865
962
595
1,351
2,514
40,515
0
W
Baron Samedi
Tilleyy
Baron Samedi
5,884
1,011
102
4,104
6,133
2,358
134
1,992
4,141
39,628
0
W
Danzaburou
Vintegecow1
Danzaburou
6,678
2,798
0
5,124
7,166
3,459
132
319
6,780
0
47,504
L
Heimdallr
chilledjuice
Heimdallr
4,081
2,047
0
480
5,279
1,573
0
1,471
3,808
0
20,201
L
Loki
2,328
515
0
1,276
5,760
1,480
0
0
5,760
0
14,619
L
2,527
931
186
437
4,307
1,033
0
2,132
2,175
10,126
0
L
Anubis
3,731
96
49
1,360
6,243
2,715
0
3,983
2,166
31,120
0
L
1,186
254
0
1,848
6,944
2,799
0
2,620
4,258
0
22,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
24,599
341
Minions Killed
205
0
Camps Cleared
0
1,028,162
Distance Traveled
954,052
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,200
620
56
6
0
180,625
5
W
Artio
6,040
604
19
2
0
252,769
1
W
Janus
6,702
670
78
8
0
194,598
6
W
Baron Samedi
6,939
694
91
9
0
204,852
2
W
Danzaburou
7,309
731
97
10
0
195,318
2
L
Heimdallr
5,152
515
39
4
0
243,434
1
L
Loki
4,454
445
37
4
0
204,756
1
L
Ra
4,797
480
16
2
0
161,607
0
L
Anubis
5,504
550
62
6
0
169,573
3
L
Set
4,692
469
51
5
0
174,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role