Player Matchup

Mercury
Mercury
AllMight_Pain
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,702 Elo+
Solo
Xbalanque
Xbalanque
Dragontoon
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,633 Elo+
Solo
Vulcan
Vulcan
FightMeIRLXD
Vulcan
Level 8
God Stats
3W - 1L
1,788 SR
Queue Stats
141W - 78L
1,891 Elo+
Solo
Xing Tian
Xing Tian
JackpotBaby-_-
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 93L
1,651 Elo+
Solo
Cu Chulainn
Cu Chulainn
zeus_the_creeper
Cu Chulainn
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
97W - 72L
1,660 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,707 Elo+

VS

Team Averages
Level 24
1,609 SR
1,691 Elo+
Ravana
Ravana
BelgicWaffle
Ravana
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
255W - 177L
1,691 Elo+
Solo
Artemis
Artemis
Doctor Toots
Artemis
Level 13
God Stats
2W - 2L
1,591 SR
Queue Stats
28W - 27L
1,631 Elo+
Solo
Bellona
Bellona
KappaLivesMatter
Bellona
Level 24
God Stats
3W - 1L
1,801 SR
Queue Stats
48W - 28L
1,765 Elo+
Solo
Athena
Athena
Lily_Lightbinder
Athena
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
19W - 17L
1,672 Elo+
Solo
Chang'e
Chang'e
MrBunHavingFun
Chang'e
Level 29
God Stats
11W - 2L
1,848 SR
Queue Stats
31W - 24L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 13 / 2
7,880
415
3,198
16,932
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Dragontoon
Xbalanque
16
3 / 7 / 3
9,920
522
10,537
16,562
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
12
0 / 15 / 1
7,140
376
9,205
15,103
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JackpotBaby-_-
Xing Tian
14
2 / 4 / 2
8,863
466
6,457
13,784
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
zeus_the_creeper
Cu Chulainn
11
2 / 6 / 0
7,774
409
4,670
10,208
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
19 / 1 / 9
13,066
688
15,261
12,393
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Doctor Toots
Artemis
14
0 / 3 / 4
9,583
504
3,018
10,233
3,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 2 / 9
12,247
645
16,342
21,015
25,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 16
10,187
536
3,607
13,666
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 1 / 13
12,197
642
16,249
14,326
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
8
Kills
45
45
Deaths
8
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
13
2
0.15
W
Ravana
19
1
9
23.5
W
Artemis
Doctor Toots
Artemis
0
3
4
0.67
L
Xbalanque
Dragontoon
Xbalanque
3
7
3
0.64
L
Vulcan
0
15
1
0.03
L
Xing Tian
JackpotBaby-_-
Xing Tian
2
4
2
0.75
W
13
2
9
8.75
W
1
1
16
9
W
12
1
13
18.5
L
Cu Chulainn
zeus_the_creeper
Cu Chulainn
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
54,477
72,589
Taken
71,633
32,280
Mitigated
58,523
10,780
Healing
32,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,198
1,587
0
2,588
16,932
5,157
0
4,913
11,801
0
35,345
W
Ravana
15,261
2,940
0
4,018
12,393
6,613
1,904
2,719
9,540
0
100,878
W
Artemis
Doctor Toots
Artemis
3,018
995
99
5,140
10,233
3,556
1,127
1,502
8,703
0
59,810
L
Xbalanque
Dragontoon
Xbalanque
10,537
5,130
0
3,714
16,562
5,873
682
4,752
11,696
0
60,735
L
Vulcan
9,205
2,170
0
907
15,103
4,898
0
4,854
9,917
40,808
0
L
Xing Tian
JackpotBaby-_-
Xing Tian
6,457
505
0
845
13,784
10,536
0
4,284
9,272
27,685
0
W
16,342
6,980
0
6,077
21,015
25,797
4,567
2,592
17,962
0
85,400
W
3,607
1,433
923
1,616
13,666
16,363
1,270
3,843
9,727
22,844
0
W
16,249
394
5,450
9,414
14,326
6,194
2,522
4,364
9,637
67,008
0
L
Cu Chulainn
zeus_the_creeper
Cu Chulainn
4,670
1,406
0
2,726
10,208
5,816
0
161
10,047
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
57,280
339
Minions Killed
518
0
Camps Cleared
0
1,396,595
Distance Traveled
1,813,872
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,880
415
57
3
0
311,819
2
W
Ravana
13,066
688
147
8
0
406,025
4
W
Artemis
9,583
504
90
5
0
303,945
2
L
Xbalanque
9,920
522
98
5
0
272,599
2
L
Vulcan
7,140
376
68
4
0
294,642
1
L
Xing Tian
8,863
466
46
2
0
334,524
1
W
Bellona
12,247
645
128
7
0
333,803
3
W
Athena
10,187
536
32
2
0
381,333
6
W
Chang'e
12,197
642
121
6
0
388,766
0
L
Cu Chulainn
7,774
409
70
4
0
183,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role