Player Matchup

Fafnir
Fafnir
DuckYea
Fafnir
Level 63
God Stats
29W - 21L
1,563 SR
Queue Stats
347W - 319L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
KingSimp
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,602 Elo+
Party 2
King Arthur
King Arthur
Kn33capGoblin420
King Arthur
Level 119
God Stats
19W - 21L
1,285 SR
Queue Stats
483W - 416L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
d3d3d3
Danzaburou
Level 58
God Stats
15W - 9L
1,743 SR
Queue Stats
119W - 104L
1,597 Elo+
Party 2
Pele
Pele
officialduckling
Pele
Level 127
God Stats
6W - 3L
1,698 SR
Queue Stats
432W - 350L
1,585 Elo+
Party 2
Team Averages
Level 99
1,558 SR
1,564 Elo+

VS

Team Averages
Level 100
1,450 SR
1,583 Elo+
Chang'e
Chang'e
Conoce-
Chang'e
Level 107
God Stats
7W - 5L
1,741 SR
Queue Stats
331W - 326L
1,551 Elo+
Party 3
Susano
Susano
Dorde
Susano
Level 68
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 19L
1,610 Elo+
Party 1
Hachiman
Hachiman
Hezballa
Hachiman
Level 121
God Stats
4W - 8L
1,500 SR
Queue Stats
127W - 124L
1,604 Elo+
Party 1
Hercules
Hercules
PeachPiePie
Hercules
Level 142
God Stats
12W - 16L
1,446 SR
Queue Stats
211W - 202L
1,566 Elo+
Party 1
Sobek
Sobek
Purlex
Sobek
Level 62
God Stats
2W - 2L
1,253 SR
Queue Stats
268W - 243L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DuckYea
Fafnir
11
2 / 3 / 1
6,741
562
1,903
7,222
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KingSimp
Baron Samedi
13
6 / 1 / 5
7,998
667
8,995
8,929
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kn33capGoblin420
King Arthur
12
9 / 1 / 2
8,081
673
9,308
10,262
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
d3d3d3
Danzaburou
11
2 / 3 / 3
6,504
542
5,869
5,355
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 3
7,444
620
6,625
11,418
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Conoce-
Chang'e
10
0 / 6 / 1
6,074
506
3,055
8,582
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Dorde
Susano
10
2 / 4 / 0
6,074
506
3,919
8,294
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Hezballa
Hachiman
9
4 / 4 / 2
6,143
512
4,750
8,119
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PeachPiePie
Hercules
11
3 / 3 / 0
6,886
574
10,518
12,808
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Purlex
Sobek
9
1 / 3 / 5
6,103
509
4,249
12,325
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
20
Kills
10
10
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Conoce-
Chang'e
0
6
1
0.08
L
Susano
Dorde
Susano
2
4
0
0.5
W
Fafnir
DuckYea
Fafnir
2
3
1
0.83
L
Hachiman
Hezballa
Hachiman
4
4
2
1.25
W
Baron Samedi
KingSimp
Baron Samedi
6
1
5
8.5
W
King Arthur
Kn33capGoblin420
King Arthur
9
1
2
10
L
Hercules
PeachPiePie
Hercules
3
3
0
1
L
Sobek
Purlex
Sobek
1
3
5
1.17
W
Danzaburou
d3d3d3
Danzaburou
2
3
3
1.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
26,491
43,186
Taken
50,128
19,197
Mitigated
24,756
15,943
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Conoce-
Chang'e
3,055
274
86
2,759
8,582
2,589
0
4,424
3,793
34,890
0
L
Susano
Dorde
Susano
3,919
287
0
1,943
8,294
2,369
0
1,258
6,928
0
27,214
W
Fafnir
DuckYea
Fafnir
1,903
524
0
2,042
7,222
4,647
202
1,402
5,820
20,420
0
L
Hachiman
Hezballa
Hachiman
4,750
2,805
0
1,957
8,119
1,965
0
918
7,201
0
28,697
W
Baron Samedi
KingSimp
Baron Samedi
8,995
1,560
336
4,210
8,929
3,728
328
3,550
5,379
43,412
0
W
King Arthur
Kn33capGoblin420
King Arthur
9,308
1,643
0
3,806
10,262
4,575
0
1,898
8,364
0
40,924
L
Hercules
PeachPiePie
Hercules
10,518
4,806
0
5,367
12,808
11,377
0
1,375
11,395
3,787
33,633
L
Sobek
Purlex
Sobek
4,249
538
0
4,440
12,325
6,456
0
2,294
9,913
15,721
0
W
Danzaburou
d3d3d3
Danzaburou
5,869
2,187
0
981
5,355
2,581
250
1,145
4,210
0
33,236
W
6,625
1,764
0
4,568
11,418
3,666
0
575
10,843
0
47,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
31,280
360
Minions Killed
247
0
Camps Cleared
0
1,253,714
Distance Traveled
1,211,806
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,074
506
59
5
0
227,952
3
L
Susano
6,074
506
59
5
0
277,426
7
W
Fafnir
6,741
562
30
3
0
255,791
2
L
Hachiman
6,143
512
41
3
0
214,432
0
W
Baron Samedi
7,998
667
93
8
0
227,196
0
W
King Arthur
8,081
673
79
7
0
288,419
5
L
Hercules
6,886
574
62
5
0
230,686
3
L
Sobek
6,103
509
26
2
0
261,310
4
W
Danzaburou
6,504
542
55
5
0
219,991
3
W
Pele
7,444
620
103
9
0
262,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role