Player Matchup

Ganesha
Ganesha
ButterSlabs
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,919 Elo+
Party 1
Scylla
Scylla
CCornflakes123
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,770 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeDuK
Cu Chulainn
Level 65
God Stats
1W - 3L
1,433 SR
Queue Stats
181W - 161L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
Ryfy
Danzaburou
Level 143
God Stats
0W - 2L
1,547 SR
Queue Stats
13W - 11L
1,654 Elo+
Party 1
Bellona
Bellona
Wariations
Bellona
Level 100
God Stats
27W - 16L
1,525 SR
Queue Stats
250W - 221L
1,605 Elo+
Party 3
Team Averages
Level 95
1,501 SR
1,706 Elo+

VS

Team Averages
Level 127
1,572 SR
1,555 Elo+
Bastet
Bastet
Olvatar
Bastet
Level 128
God Stats
12W - 7L
1,741 SR
Queue Stats
165W - 173L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Reighte
Baron Samedi
Level 146
God Stats
2W - 1L
1,576 SR
Queue Stats
98W - 80L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Sleeptalk
Cthulhu
Level 127
God Stats
7W - 5L
1,544 SR
Queue Stats
40W - 30L
1,619 Elo+
Party 2
Hercules
Hercules
aodripm
Hercules
Level 116
God Stats
9W - 8L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Anhur
Anhur
mymemesmeltbeams
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ButterSlabs
Ganesha
14
0 / 3 / 10
9,373
493
3,627
14,283
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 8 / 3
9,327
491
6,064
13,328
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LeDuK
Cu Chulainn
15
0 / 3 / 0
9,271
488
6,921
17,731
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Ryfy
Danzaburou
16
8 / 3 / 2
10,312
543
19,231
15,970
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Wariations
Bellona
17
5 / 5 / 2
10,124
533
8,447
17,511
12,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Olvatar
Bastet
17
7 / 4 / 5
10,419
548
12,496
15,779
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Reighte
Baron Samedi
18
5 / 3 / 3
11,774
620
8,255
11,315
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sleeptalk
Cthulhu
20
6 / 0 / 4
12,222
643
16,266
17,207
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
aodripm
Hercules
14
0 / 5 / 9
9,097
479
5,570
15,780
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 5 / 1
9,993
526
12,931
14,410
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
17
Kills
22
22
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ButterSlabs
Ganesha
0
3
10
1.67
L
4
8
3
0.69
L
Cu Chulainn
LeDuK
Cu Chulainn
0
3
0
0
W
Bastet
Olvatar
Bastet
7
4
5
2.38
W
Baron Samedi
Reighte
Baron Samedi
5
3
3
2.17
L
Danzaburou
Ryfy
Danzaburou
8
3
2
3
W
Cthulhu
Sleeptalk
Cthulhu
6
0
4
8
L
Bellona
Wariations
Bellona
5
5
2
1.2
W
Hercules
aodripm
Hercules
0
5
9
0.9
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
55,518
78,823
Taken
74,491
46,293
Mitigated
49,180
24,732
Healing
28,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ButterSlabs
Ganesha
3,627
289
0
3,179
14,283
11,143
0
3,072
10,968
22,796
0
L
6,064
1,213
0
2,463
13,328
4,587
119
3,927
9,141
39,249
0
L
Cu Chulainn
LeDuK
Cu Chulainn
6,921
1,896
0
6,963
17,731
11,187
0
8,448
8,680
0
61,485
W
Bastet
Olvatar
Bastet
12,496
3,580
0
2,526
15,779
6,174
0
1,747
13,837
0
66,223
W
Baron Samedi
Reighte
Baron Samedi
8,255
1,678
141
3,525
11,315
6,475
1,902
3,180
7,844
79,856
0
L
Danzaburou
Ryfy
Danzaburou
19,231
9,955
0
6,589
15,970
7,034
46
1,901
13,970
0
80,492
W
Cthulhu
Sleeptalk
Cthulhu
16,266
2,211
0
10,756
17,207
18,771
0
681
15,957
99,610
0
L
Bellona
Wariations
Bellona
8,447
1,868
0
5,538
17,511
12,342
0
5,691
11,543
0
71,843
W
Hercules
aodripm
Hercules
5,570
1,529
0
6,252
15,780
12,115
194
2,899
12,841
0
19,166
W
12,931
7,914
0
5,308
14,410
5,645
2,507
774
13,636
0
80,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
53,505
521
Minions Killed
593
0
Camps Cleared
0
1,705,473
Distance Traveled
1,759,094
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,373
493
5
0
0
366,746
3
L
Scylla
9,327
491
72
4
0
307,147
7
L
Cu Chulainn
9,271
488
145
8
0
312,341
1
W
Bastet
10,419
548
87
5
0
374,807
0
W
Baron Samedi
11,774
620
153
8
0
330,014
5
L
Danzaburou
10,312
543
158
8
0
338,268
9
W
Cthulhu
12,222
643
197
10
0
385,198
3
L
Bellona
10,124
533
141
7
0
380,971
1
W
Hercules
9,097
479
19
1
0
357,972
2
W
Anhur
9,993
526
137
7
0
311,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role