Player Matchup

Ymir
Ymir
Focaliceous
Ymir
Level 19
God Stats
8W - 2L
1,954 SR
Queue Stats
88W - 37L
1,853 Elo+
Party 1
Artemis
Artemis
OicangiZepol
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
PeteFesteiro
Scylla
Level 42
God Stats
7W - 6L
1,608 SR
Queue Stats
342W - 243L
1,660 Elo+
Party 1
Olorun
Olorun
PrinceJava
Olorun
Level 49
God Stats
2W - 2L
1,341 SR
Queue Stats
11W - 9L
1,288 Elo+
Party 3
Xbalanque
Xbalanque
diogolabeg
Xbalanque
Level 28
God Stats
5W - 1L
1,734 SR
Queue Stats
287W - 182L
1,705 Elo+
Party 1
Team Averages
Level 29
1,627 SR
1,601 Elo+

VS

Team Averages
Level 21
1,589 SR
1,479 Elo+
Ganesha
Ganesha
Felipe_D_Lopes
Ganesha
Level 27
God Stats
35W - 42L
1,616 SR
Queue Stats
283W - 475L
1,503 Elo+
Party 2
Thoth
Thoth
RodrigoGandra
Thoth
Level 24
God Stats
15W - 12L
1,734 SR
Queue Stats
198W - 310L
1,504 Elo+
Party 2
Bellona
Bellona
SmokeShinobi1908
Bellona
Level 21
God Stats
23W - 21L
1,492 SR
Queue Stats
162W - 285L
1,504 Elo+
Party 2
Loki
Loki
ddanieoll
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,388 Elo+
Solo
Ymir
Ymir
lucasdbs-lucasco
Ymir
Level 26
God Stats
74W - 91L
1,605 SR
Queue Stats
174W - 338L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 29
10,816
1,082
7,913
7,533
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
OicangiZepol
Artemis
19
19 / 0 / 20
12,791
1,279
27,312
7,248
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
15 / 0 / 21
12,150
1,215
22,145
3,379
798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
PrinceJava
Olorun
17
1 / 2 / 27
10,136
1,014
4,452
8,164
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
diogolabeg
Xbalanque
17
6 / 2 / 21
10,557
1,056
15,888
6,880
2,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
9,015
902
6,741
24,403
25,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 10 / 2
9,252
925
7,900
16,813
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 10 / 2
8,752
875
6,113
20,213
14,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
14
0 / 5 / 5
8,256
826
5,088
7,077
2,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 8 / 4
8,135
814
4,337
20,295
15,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
23
42
Kills
5
5
Deaths
42
118
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
1
1
29
15.5
W
Artemis
OicangiZepol
Artemis
19
0
20
29
W
Scylla
15
0
21
25.5
W
Olorun
PrinceJava
Olorun
1
2
27
7.25
L
3
10
2
0.4
L
2
10
2
0.3
L
Loki
0
5
5
0.5
W
Xbalanque
diogolabeg
Xbalanque
6
2
21
8.25
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,710
Damage
30,179
33,204
Taken
88,801
13,084
Mitigated
65,487
10,415
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,741
259
219
1,167
24,403
25,894
0
8,614
13,719
18,184
0
W
7,913
718
0
1,149
7,533
5,111
0
5,053
2,229
14,560
0
W
Artemis
OicangiZepol
Artemis
27,312
19,101
0
2,778
7,248
2,290
0
3,295
3,764
0
52,803
W
Scylla
22,145
1,760
0
0
3,379
798
0
1,382
1,888
39,955
0
W
Olorun
PrinceJava
Olorun
4,452
1,514
1,735
3,074
8,164
2,739
0
5,271
2,680
10,833
0
L
7,900
920
0
1,176
16,813
7,006
0
6,662
9,557
26,231
0
L
6,113
1,801
0
506
20,213
14,744
0
9,615
9,606
0
21,011
L
Loki
5,088
101
0
560
7,077
2,803
0
2,713
4,364
0
9,020
W
Xbalanque
diogolabeg
Xbalanque
15,888
9,935
0
1,679
6,880
2,146
0
3,250
3,364
0
35,870
L
4,337
412
0
0
20,295
15,040
0
6,906
13,044
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
43,410
188
Minions Killed
125
7
Camps Cleared
3
924,672
Distance Traveled
759,018
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,015
902
1
0
0
172,519
0
W
Ymir
10,816
1,082
29
3
0
198,638
1
W
Artemis
12,791
1,279
51
5
3
187,496
0
W
Scylla
12,150
1,215
49
5
2
198,651
0
W
Olorun
10,136
1,014
18
2
1
189,902
0
L
Thoth
9,252
925
63
6
0
160,608
2
L
Bellona
8,752
875
26
3
0
177,575
0
L
Loki
8,256
826
6
1
2
110,276
1
W
Xbalanque
10,557
1,056
41
4
1
149,985
1
L
Ymir
8,135
814
29
3
1
138,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role