Player Matchup

Merlin
Merlin
JmoneygtzR1
Merlin
Level 89
God Stats
14W - 18L
1,575 SR
Queue Stats
271W - 256L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Plathagolasaurus
Heimdallr
Level 20
God Stats
5W - 4L
1,588 SR
Queue Stats
18W - 12L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xx-BloodGunz-xX
Cu Chulainn
Level 100
God Stats
6W - 9L
1,225 SR
Queue Stats
128W - 100L
1,636 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,589 Elo+

VS

Team Averages
Level 79
1,560 SR
1,582 Elo+
Hercules
Hercules
FrozenDino
Hercules
Level 28
God Stats
6W - 12L
1,511 SR
Queue Stats
91W - 87L
1,598 Elo+
Party 2
Chaac
Chaac
KuroBright
Chaac
Level 125
God Stats
2W - 2L
1,704 SR
Queue Stats
308W - 312L
1,605 Elo+
Party 2
Ra
Ra
RadicalBridge
Ra
Level 85
God Stats
2W - 2L
1,464 SR
Queue Stats
46W - 35L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 1 / 18
16,851
674
22,366
11,860
4,408
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
20
9 / 3 / 15
17,045
682
15,395
17,016
6,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Xx-BloodGunz-xX
Cu Chulainn
20
13 / 2 / 17
17,483
699
40,086
30,167
37,335
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrozenDino
Hercules
16
3 / 10 / 2
14,081
563
13,072
35,004
39,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
16
2 / 12 / 4
13,917
557
19,187
34,786
25,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 9 / 4
13,973
559
13,817
18,617
14,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
31
Kills
6
6
Deaths
31
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
FrozenDino
Hercules
3
10
2
0.4
W
Merlin
9
1
18
18
L
Chaac
2
12
4
0.33
W
Heimdallr
9
3
15
5.5
L
1
9
4
0.33
W
Cu Chulainn
Xx-BloodGunz-xX
Cu Chulainn
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
46,076
59,043
Taken
88,407
48,646
Mitigated
80,272
7,720
Healing
33,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FrozenDino
Hercules
13,072
4,709
1,427
12,199
35,004
39,346
1,036
14,159
19,218
478
33,514
W
Merlin
22,366
603
0
1,260
11,860
4,408
857
4,067
7,793
83,927
0
L
Chaac
19,187
3,651
1,257
10,065
34,786
25,959
214
10,537
22,693
15
64,718
W
Heimdallr
15,395
6,975
0
2,714
17,016
6,903
1,852
4,532
12,484
0
82,740
L
13,817
704
4,124
4,643
18,617
14,967
140
5,523
12,413
101,988
0
W
Cu Chulainn
Xx-BloodGunz-xX
Cu Chulainn
40,086
6,734
0
3,746
30,167
37,335
483
5,745
24,422
26,753
78,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
41,971
265
Minions Killed
242
0
Camps Cleared
0
1,323,102
Distance Traveled
1,342,557
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,081
563
53
2
0
479,174
0
W
Merlin
16,851
674
102
4
0
432,155
5
L
Chaac
13,917
557
55
2
0
452,818
0
W
Heimdallr
17,045
682
95
4
0
449,998
1
L
Ra
13,973
559
134
5
0
410,565
1
W
Cu Chulainn
17,483
699
68
3
0
440,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role