Player Matchup

Danzaburou
Danzaburou
Bronze III
Duki14
Danzaburou
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Plvexino
Kukulkan
Bronze III
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Trazzic
Tyr
Gold V
Level 156
God Stats
4W - 1L
1,769 SR
Queue Stats
88W - 110L
1,492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,590 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,429 SR
1,479 MMR
Janus
Janus
Gold V
JaxySama
Janus
Gold V
Level 135
God Stats
0W - 3L
1,288 SR
Queue Stats
40W - 43L
1,419 MMR
Party 1
Neith
Neith
Gold IV
Kukuling
Neith
Gold IV
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 28L
1,517 MMR
Party 1
Ymir
Ymir
Bronze III
qwazpwn
Ymir
Bronze III
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duki14
Danzaburou
16
6 / 4 / 6
13,410
789
12,763
14,987
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Plvexino
Kukulkan
17
4 / 3 / 7
12,068
710
16,343
9,927
3,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tyr
14
5 / 6 / 8
11,616
683
12,810
15,486
14,609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
KhepriPersephoneOdinSun Wukong

VS

Bans
HorusNoxBaba YagaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaxySama
Janus
14
3 / 4 / 7
10,885
640
12,671
11,348
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Kukuling
Neith
16
8 / 4 / 5
12,090
711
10,277
12,864
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ymir
qwazpwn
Ymir
13
2 / 7 / 7
11,258
662
6,681
24,108
21,440
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
13
13
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Duki14
Danzaburou
6
4
6
2.25
L
Janus
JaxySama
Janus
3
4
7
1.63
L
Neith
Kukuling
Neith
8
4
5
2.63
W
Kukulkan
Plvexino
Kukulkan
4
3
7
2.5
W
Tyr
5
6
8
1.5
L
Ymir
qwazpwn
Ymir
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
29,629
40,400
Taken
48,320
24,445
Mitigated
33,405
13,067
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Duki14
Danzaburou
12,763
6,689
0
6,136
14,987
5,961
1,812
7,277
7,710
0
73,729
L
Janus
JaxySama
Janus
12,671
590
252
871
11,348
4,265
610
2,605
8,743
41,365
0
L
Neith
Kukuling
Neith
10,277
3,627
0
1,841
12,864
7,700
1,537
3,309
9,555
0
42,237
W
Kukulkan
Plvexino
Kukulkan
16,343
786
0
3,428
9,927
3,875
853
5,996
3,931
76,211
0
W
Tyr
12,810
1,720
488
3,015
15,486
14,609
240
6,425
9,061
73
19,516
L
Ymir
qwazpwn
Ymir
6,681
913
0
500
24,108
21,440
215
10,517
13,591
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
34,233
204
Minions Killed
162
0
Camps Cleared
0
928,322
Distance Traveled
900,158
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,410
789
79
5
0
288,480
0
L
Janus
10,885
640
75
4
0
309,457
2
L
Neith
12,090
711
53
3
0
291,242
0
W
Kukulkan
12,068
710
104
6
0
293,927
5
W
Tyr
11,616
683
21
1
0
345,915
2
L
Ymir
11,258
662
34
2
0
299,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role