Player Matchup

Nemesis
Nemesis
Bostonballa05
Nemesis
Level 26
God Stats
13W - 10L
1,500 SR
Queue Stats
92W - 94L
1,771 Elo+
Party 2
Cabrakan
Cabrakan
RR SaturnSurfer
Cabrakan
Level 109
God Stats
5W - 3L
1,356 SR
Queue Stats
44W - 54L
1,468 Elo+
Party 2
Ra
Ra
XtheBazingaX
Ra
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 89L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
hsojjsucks
Cernunnos
Level 83
God Stats
24W - 14L
1,438 SR
Queue Stats
221W - 220L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
lunchbox1227
Xing Tian
Level 106
God Stats
4W - 2L
1,282 SR
Queue Stats
18W - 19L
1,300 Elo+
Party 2
Team Averages
Level 90
1,415 SR
1,517 Elo+

VS

Team Averages
Level 41
1,587 SR
1,453 Elo+
Cernunnos
Cernunnos
HeylmThorn
Cernunnos
Level 49
God Stats
1W - 1L
1,652 SR
Queue Stats
22W - 31L
1,396 Elo+
Party 3
Horus
Horus
Reffey843
Horus
Level 71
God Stats
1W - 1L
1,701 SR
Queue Stats
49W - 50L
1,483 Elo+
Party 1
Ra
Ra
SteelingBat3881
Ra
Level 39
God Stats
0W - 2L
1,617 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 3
Vulcan
Vulcan
translucentsmok
Vulcan
Level 28
God Stats
2W - 6L
1,465 SR
Queue Stats
7W - 16L
1,344 Elo+
Party 1
Nemesis
Nemesis
zyerra
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 1 / 5
9,124
570
6,031
9,711
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
15
6 / 1 / 3
9,562
598
8,360
11,427
9,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 6
10,133
633
10,195
11,121
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
hsojjsucks
Cernunnos
15
7 / 2 / 7
9,167
573
12,196
14,181
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
lunchbox1227
Xing Tian
13
9 / 2 / 6
9,044
565
12,613
14,037
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HeylmThorn
Cernunnos
10
1 / 8 / 3
6,588
412
8,411
13,975
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Reffey843
Horus
9
0 / 8 / 1
6,372
398
5,320
16,619
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 1
7,029
439
7,235
10,530
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 1
7,137
446
4,317
9,854
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
zyerra
Nemesis
13
4 / 5 / 0
8,570
536
8,820
12,256
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
36
Kills
6
8
Deaths
36
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
1
5
8.5
L
Cernunnos
HeylmThorn
Cernunnos
1
8
3
0.31
W
Cabrakan
6
1
3
7.5
L
Horus
Reffey843
Horus
0
8
1
0.06
L
0
7
1
0.07
W
8
2
6
5.5
W
Cernunnos
hsojjsucks
Cernunnos
7
2
7
5.25
W
Xing Tian
lunchbox1227
Xing Tian
9
2
6
6
L
1
8
1
0.19
L
Nemesis
zyerra
Nemesis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,395
Damage
34,103
60,477
Taken
63,234
35,846
Mitigated
28,857
19,602
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,031
3,497
0
485
9,711
4,651
0
795
8,864
0
57,494
L
Cernunnos
HeylmThorn
Cernunnos
8,411
3,550
147
2,623
13,975
4,251
324
5,353
8,598
0
28,565
W
Cabrakan
8,360
1,016
0
3,798
11,427
9,752
0
4,017
7,410
55,744
0
L
Horus
Reffey843
Horus
5,320
1,940
605
2,463
16,619
9,475
84
7,411
9,152
0
23,529
L
7,235
1,086
606
2,716
10,530
4,149
30
7,821
2,645
41,941
0
W
10,195
1,363
545
4,664
11,121
5,052
1,427
2,120
8,779
80,365
0
W
Cernunnos
hsojjsucks
Cernunnos
12,196
7,637
0
7,817
14,181
4,482
613
1,668
12,453
0
53,719
W
Xing Tian
lunchbox1227
Xing Tian
12,613
2,058
516
1,777
14,037
11,909
292
2,460
11,419
31,997
0
L
4,317
684
0
250
9,854
3,343
0
4,472
5,129
33,968
0
L
Nemesis
zyerra
Nemesis
8,820
4,514
0
859
12,256
7,639
0
5,554
6,542
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
35,696
490
Minions Killed
271
0
Camps Cleared
0
1,546,834
Distance Traveled
1,451,873
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,124
570
94
6
0
380,992
5
L
Cernunnos
6,588
412
36
2
0
286,790
0
W
Cabrakan
9,562
598
139
9
0
254,841
2
L
Horus
6,372
398
30
2
0
310,810
3
L
Ra
7,029
439
75
5
0
259,928
3
W
Ra
10,133
633
143
9
0
310,350
9
W
Cernunnos
9,167
573
75
5
0
272,326
0
W
Xing Tian
9,044
565
39
2
0
328,325
2
L
Vulcan
7,137
446
61
4
0
270,278
1
L
Nemesis
8,570
536
69
4
0
324,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role