Player Matchup

Thor
Thor
Alladeenn
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,297 Elo+
Solo
Neith
Neith
BrittenyHolmes
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,734 Elo+
Solo
Anubis
Anubis
CodaBug04
Anubis
Level 17
God Stats
4W - 4L
1,646 SR
Queue Stats
13W - 14L
1,540 Elo+
Party 1
Cerberus
Cerberus
Marioundead1111
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Solo
Pele
Pele
silvawilson
Pele
Level 27
God Stats
1W - 2L
1,685 SR
Queue Stats
189W - 154L
1,671 Elo+
Party 1
Team Averages
Level 17
1,566 SR
1,601 Elo+

VS

Team Averages
Level 39
1,625 SR
1,628 Elo+
Chaac
Chaac
InvisibleDuke
Chaac
Level 28
God Stats
1W - 2L
1,860 SR
Queue Stats
32W - 32L
1,635 Elo+
Party 2
Bellona
Bellona
TheSpartanSaid
Bellona
Level 15
God Stats
1W - 0L
1,719 SR
Queue Stats
17W - 5L
1,784 Elo+
Party 2
Ares
Ares
ThiccLawDaddy
Ares
Level 98
God Stats
12W - 6L
1,298 SR
Queue Stats
29W - 17L
1,541 Elo+
Party 2
Hera
Hera
UnknowTunez
Hera
Level 28
God Stats
3W - 1L
1,748 SR
Queue Stats
145W - 161L
1,494 Elo+
Solo
Anhur
Anhur
gayl0rd42069
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 15L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 6 / 1
5,135
467
2,941
7,657
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 1
5,416
492
1,772
5,797
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
CodaBug04
Anubis
8
0 / 6 / 0
4,740
431
1,840
7,404
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
6
1 / 7 / 0
4,622
420
3,250
8,253
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,199
564
3,596
8,596
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,449
495
2,729
6,485
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
15 / 0 / 1
8,391
763
10,059
5,073
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 2 / 5
6,051
550
3,844
5,974
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 5
6,481
589
3,630
3,637
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 5
6,964
633
6,365
5,094
1,471
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
28
28
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
1
0.42
L
2
5
1
0.5
L
Anubis
CodaBug04
Anubis
0
6
0
0
W
1
3
2
0.67
L
Cerberus
1
7
0
0.14
W
15
0
1
15.5
W
4
2
5
3.25
W
2
1
5
4.5
W
6
1
5
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,399
Damage
26,627
37,707
Taken
26,263
12,871
Mitigated
16,297
5,908
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,941
804
0
1,148
7,657
2,001
0
976
6,656
0
16,714
L
1,772
455
0
1,058
5,797
1,314
0
1,559
4,238
0
20,882
L
Anubis
CodaBug04
Anubis
1,840
299
0
1,687
7,404
3,634
0
2,965
4,439
18,982
0
W
2,729
434
0
2,295
6,485
5,080
798
0
6,485
0
19,752
L
Cerberus
3,250
465
0
796
8,253
2,742
0
1,974
6,279
8,868
0
W
10,059
4,421
0
25
5,073
5,016
0
987
4,086
0
48,723
W
3,844
73
0
1,034
5,974
3,810
0
836
5,138
13,662
0
W
3,630
740
0
737
3,637
920
886
1,442
2,195
28,704
0
W
6,365
4,048
0
3,334
5,094
1,471
57
1,825
3,269
0
37,036
L
3,596
1,221
0
1,219
8,596
3,180
455
0
8,371
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
33,336
192
Minions Killed
272
0
Camps Cleared
0
893,432
Distance Traveled
1,004,704
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,135
467
35
3
0
185,208
1
L
Neith
5,416
492
39
4
0
161,121
0
L
Anubis
4,740
431
33
3
0
159,111
0
W
Chaac
5,449
495
35
3
0
174,531
2
L
Cerberus
4,622
420
12
1
0
175,906
2
W
Bellona
8,391
763
94
9
0
259,318
2
W
Ares
6,051
550
18
2
0
192,953
1
W
Hera
6,481
589
48
4
0
198,094
3
W
Anhur
6,964
633
77
7
0
179,808
0
L
Pele
6,199
564
73
7
0
212,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role