Player Matchup

Chaac
Chaac
InvolbedBoat486
Chaac
Level 26
God Stats
20W - 21L
1,332 SR
Queue Stats
20W - 28L
1,256 Elo+
Solo
Bellona
Bellona
LucasDMBs
Bellona
Level 4
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 2L
1,370 Elo+
Solo
Merlin
Merlin
timaious
Merlin
Level 109
God Stats
5W - 10L
1,416 SR
Queue Stats
114W - 176L
1,342 Elo+
Solo
Team Averages
Level 46
1,374 SR
1,323 Elo+

VS

Team Averages
Level 47
1,477 SR
1,437 Elo+
Bellona
Bellona
Adramelech-k
Bellona
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
109W - 126L
1,581 Elo+
Solo
Heimdallr
Heimdallr
YimverMC
Heimdallr
Level 100
God Stats
1W - 3L
1,432 SR
Queue Stats
15W - 16L
1,462 Elo+
Solo
Nox
Nox
boleirofaixa
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
11,169
657
14,216
29,000
13,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LucasDMBs
Bellona
8
0 / 11 / 3
8,961
527
3,032
16,021
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
timaious
Merlin
16
6 / 3 / 4
12,416
730
16,685
11,730
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adramelech-k
Bellona
16
10 / 5 / 2
13,227
778
18,695
20,710
14,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
YimverMC
Heimdallr
16
6 / 2 / 8
11,954
703
21,333
14,252
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 9
11,409
671
4,317
11,541
4,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
18
18
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adramelech-k
Bellona
10
5
2
2.2
L
4
4
6
1.75
L
Bellona
LucasDMBs
Bellona
0
11
3
0.14
W
Heimdallr
YimverMC
Heimdallr
6
2
8
5
W
2
3
9
2.17
L
Merlin
timaious
Merlin
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
44,345
56,751
Taken
46,503
25,845
Mitigated
23,642
18,127
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adramelech-k
Bellona
18,695
10,223
0
7,788
20,710
14,065
1,667
6,241
14,469
0
93,689
L
14,216
4,223
1,221
12,839
29,000
13,686
709
2,695
26,305
0
47,217
L
Bellona
LucasDMBs
Bellona
3,032
550
0
315
16,021
7,133
0
1,301
14,720
0
10,042
W
Heimdallr
YimverMC
Heimdallr
21,333
10,089
0
4,667
14,252
5,277
1,055
6,245
8,007
0
59,991
W
4,317
853
0
1,266
11,541
4,300
288
4,278
7,263
26,664
0
L
Merlin
timaious
Merlin
16,685
690
94
3,658
11,730
5,026
250
705
11,025
54,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
36,590
128
Minions Killed
220
0
Camps Cleared
0
815,200
Distance Traveled
913,136
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,227
778
116
7
0
300,073
2
L
Chaac
11,169
657
50
3
0
370,504
5
L
Bellona
8,961
527
5
0
0
206,424
0
W
Heimdallr
11,954
703
71
4
0
281,238
2
W
Nox
11,409
671
33
2
0
331,825
0
L
Merlin
12,416
730
73
4
0
238,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role