Player Matchup

Pele
Pele
BlueCopp3r
Pele
Level 142
God Stats
24W - 26L
1,606 SR
Queue Stats
223W - 205L
1,545 Elo+
Party 2
Hercules
Hercules
OGC Vic Vinegar
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 85L
1,633 Elo+
Party 2
Anubis
Anubis
QuothTheWraith
Anubis
Level 27
God Stats
1W - 0L
1,335 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 99
1,480 SR
1,559 Elo+

VS

Team Averages
Level 34
1,565 SR
1,464 Elo+
Chaac
Chaac
King Greed I
Chaac
Level 69
God Stats
3W - 6L
1,713 SR
Queue Stats
9W - 17L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
Relic ZF
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,546 Elo+
Party 1
Neith
Neith
dividedbyzero08
Neith
Level 13
God Stats
28W - 43L
1,481 SR
Queue Stats
161W - 193L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
8,398
933
7,545
6,850
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
9
1 / 1 / 6
6,549
728
3,940
6,304
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 4
6,476
720
2,192
3,667
1,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
5,469
608
1,234
3,919
1,281
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Relic ZF
Aphrodite
6
0 / 2 / 2
5,353
595
161
2,037
549
10
2 / 5 / 0
6,266
696
4,384
10,191
2,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
0
3
2
0.33
W
Hercules
1
1
6
4
W
1
1
4
3
L
Aphrodite
Relic ZF
Aphrodite
0
2
2
0.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
5,779
16,821
Taken
16,147
10,451
Mitigated
4,248
3,187
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,545
2,480
0
625
6,850
3,306
1,469
33
6,583
0
34,448
L
1,234
553
0
444
3,919
1,281
0
304
3,515
0
5,296
W
Hercules
3,940
736
0
1,967
6,304
5,244
359
174
6,130
0
11,567
W
2,192
317
0
595
3,667
1,901
793
34
3,633
15,896
0
L
Aphrodite
Relic ZF
Aphrodite
161
161
114
91
2,037
549
0
310
1,727
1,028
0
L
4,384
2,193
0
868
10,191
2,418
0
1,595
8,471
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
17,088
91
Minions Killed
30
0
Camps Cleared
0
496,034
Distance Traveled
234,956
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,398
933
53
6
0
202,496
0
L
Chaac
5,469
608
8
1
0
53,876
2
W
Hercules
6,549
728
17
2
0
167,741
2
W
Anubis
6,476
720
21
2
0
125,797
0
L
Aphrodite
5,353
595
2
0
0
46,821
0
L
Neith
6,266
696
20
2
0
134,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role