Player Matchup

Bacchus
Bacchus
Darknomed420
Bacchus
Level 133
God Stats
0W - 3L
1,541 SR
Queue Stats
58W - 61L
1,360 Elo+
Party 1
Chang'e
Chang'e
Moth_4_2_0_
Chang'e
Level 65
God Stats
2W - 2L
1,727 SR
Queue Stats
20W - 15L
1,511 Elo+
Party 1
Nox
Nox
Nickster2416
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Hachiman
Hachiman
SisterChipmunk8
Hachiman
Level 58
God Stats
4W - 2L
1,611 SR
Queue Stats
116W - 115L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
alitu420
Zhong Kui
Level 86
God Stats
1W - 2L
1,537 SR
Queue Stats
9W - 16L
1,396 Elo+
Party 1
Team Averages
Level 72
1,583 SR
1,405 Elo+

VS

Team Averages
Level 93
1,466 SR
1,448 Elo+
Osiris
Osiris
AbbasxD
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 141L
1,402 Elo+
Solo
Terra
Terra
EdgeLord Revan
Terra
Level 88
God Stats
12W - 9L
1,846 SR
Queue Stats
167W - 168L
1,494 Elo+
Solo
Vulcan
Vulcan
OrientPeach88
Vulcan
Level 63
God Stats
4W - 11L
1,092 SR
Queue Stats
107W - 112L
1,414 Elo+
Solo
Cupid
Cupid
Powermace80
Cupid
Level 109
God Stats
29W - 24L
1,511 SR
Queue Stats
98W - 103L
1,448 Elo+
Solo
Arachne
Arachne
SayMrBeefyy
Arachne
Level 62
God Stats
15W - 12L
1,381 SR
Queue Stats
156W - 134L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darknomed420
Bacchus
18
6 / 6 / 10
12,145
1,104
15,461
32,027
29,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Moth_4_2_0_
Chang'e
18
0 / 7 / 13
10,906
991
14,192
21,045
11,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 9
10,027
912
6,913
12,562
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
17
3 / 6 / 9
10,967
997
13,449
16,517
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
alitu420
Zhong Kui
18
11 / 6 / 7
13,907
1,264
30,409
21,233
16,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

103

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AbbasxD
Osiris
18
2 / 6 / 18
11,227
1,021
11,920
18,411
12,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 2 / 20
12,153
1,105
10,894
21,583
16,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 17
12,035
1,094
21,778
9,367
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 4 / 12
13,798
1,254
28,534
17,534
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SayMrBeefyy
Arachne
19
10 / 6 / 11
13,133
1,194
23,718
20,661
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
20
Kills
32
32
Deaths
20
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Osiris
AbbasxD
Osiris
2
6
18
1.83
L
Bacchus
Darknomed420
Bacchus
6
6
10
1.83
W
3
2
20
6.5
L
Chang'e
Moth_4_2_0_
Chang'e
0
7
13
0.93
L
0
7
9
0.64
W
5
2
17
6.75
W
12
4
12
4.5
W
Arachne
SayMrBeefyy
Arachne
10
6
11
2.58
L
Hachiman
3
6
9
1.25
L
Zhong Kui
alitu420
Zhong Kui
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,424
Damage
96,844
103,384
Taken
87,556
69,713
Mitigated
49,576
31,123
Healing
29,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AbbasxD
Osiris
11,920
4,102
1,080
904
18,411
12,246
0
14,786
3,306
0
29,305
L
Bacchus
Darknomed420
Bacchus
15,461
1,386
306
8,187
32,027
29,684
0
7,569
24,458
35,608
0
W
10,894
1,594
7,052
6,355
21,583
16,307
0
16,373
4,844
29,651
0
L
Chang'e
Moth_4_2_0_
Chang'e
14,192
2,284
8,013
6,950
21,045
11,733
0
8,875
12,170
37,266
0
L
6,913
822
0
231
12,562
5,287
0
4,035
8,527
15,020
0
W
21,778
2,068
1,406
2,308
9,367
4,258
0
7,350
1,982
49,118
0
W
28,534
19,079
475
4,874
17,534
7,960
0
12,944
4,410
0
49,135
W
Arachne
SayMrBeefyy
Arachne
23,718
14,224
0
5,299
20,661
8,805
0
14,364
6,039
0
39,873
L
Hachiman
13,449
7,502
0
1,871
16,517
6,279
0
5,547
10,970
0
41,514
L
Zhong Kui
alitu420
Zhong Kui
30,409
2,643
845
4,720
21,233
16,730
0
6,646
14,587
56,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,952
Gold Earned
62,346
230
Minions Killed
213
4
Camps Cleared
8
1,026,989
Distance Traveled
1,141,119
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,227
1,021
42
4
0
224,142
0
L
Bacchus
12,145
1,104
39
4
1
225,983
0
W
Terra
12,153
1,105
37
3
0
245,984
0
L
Chang'e
10,906
991
50
5
1
214,459
1
L
Nox
10,027
912
13
1
0
179,057
0
W
Vulcan
12,035
1,094
65
6
0
262,775
4
W
Cupid
13,798
1,254
29
3
2
210,614
1
W
Arachne
13,133
1,194
40
4
6
197,604
0
L
Hachiman
10,967
997
47
4
1
198,979
3
L
Zhong Kui
13,907
1,264
81
7
1
208,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role