Player Matchup

Neith
Neith
Gold II
Quikeyyy
Neith
Gold II
Level 104
God Stats
0W - 3L
1,698 SR
Queue Stats
40W - 34L
1,626 MMR
Solo
Cthulhu
Cthulhu
Gold V
TwoPM15
Cthulhu
Gold V
Level 127
God Stats
0W - 1L
1,346 SR
Queue Stats
43W - 36L
1,586 MMR
Party 2
Scylla
Scylla
Gold I
Ward_orDie
Scylla
Gold I
Level 160
God Stats
15W - 9L
1,500 SR
Queue Stats
1,074W - 1,078L
1,474 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
Wayne-Stylez
Cu Chulainn
Platinum IV
Level 160
God Stats
21W - 19L
1,637 SR
Queue Stats
864W - 841L
1,791 MMR
Party 1
Nemesis
Nemesis
Gold IV
oGanja LegendZ
Nemesis
Gold IV
Level 105
God Stats
3W - 4L
1,726 SR
Queue Stats
25W - 23L
1,672 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,581 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,669 SR
1,630 MMR
Sun Wukong
Sun Wukong
Gold II
DaniVilla526
Sun Wukong
Gold II
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
127W - 118L
1,625 MMR
Solo
Nu Wa
Nu Wa
Gold V
Remember Odin
Nu Wa
Gold V
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 106L
1,634 MMR
Solo
Ymir
Ymir
Gold V
Seiryu Angel
Ymir
Gold V
Level 160
God Stats
7W - 3L
1,946 SR
Queue Stats
37W - 37L
1,633 MMR
Solo
Awilix
Awilix
Gold II
WoIfeyD
Awilix
Gold II
Level 121
God Stats
54W - 52L
1,548 SR
Queue Stats
297W - 290L
1,676 MMR
Party 3
Heimdallr
Heimdallr
Platinum V
jessejpen
Heimdallr
Platinum V
Level 141
God Stats
17W - 17L
1,851 SR
Queue Stats
697W - 674L
1,580 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Quikeyyy
Neith
20
2 / 5 / 3
13,536
501
12,053
19,270
7,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TwoPM15
Cthulhu
15
3 / 7 / 4
10,820
401
13,058
29,370
25,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Ward_orDie
Scylla
18
5 / 5 / 4
13,079
484
14,370
15,574
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Wayne-Stylez
Cu Chulainn
17
2 / 7 / 0
12,258
454
14,375
29,657
21,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 6 / 4
12,547
465
10,256
24,198
11,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
YemojaDanzaburouApolloSetJanus

VS

Bans
Erlang ShenSkadiCupidRamaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniVilla526
Sun Wukong
19
4 / 2 / 12
13,181
488
14,503
25,716
24,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 5 / 9
13,260
491
16,165
12,855
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 13
12,468
462
7,686
24,676
23,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
WoIfeyD
Awilix
20
13 / 3 / 11
16,731
620
30,969
23,046
12,291
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
jessejpen
Heimdallr
20
7 / 3 / 8
15,407
571
23,422
26,143
13,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
14
Kills
30
30
Deaths
15
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaniVilla526
Sun Wukong
4
2
12
5
L
Neith
Quikeyyy
Neith
2
5
3
0.7
W
5
5
9
1.9
W
1
2
13
3.75
L
Cthulhu
TwoPM15
Cthulhu
3
7
4
0.71
L
Scylla
Ward_orDie
Scylla
5
5
4
1.4
L
Cu Chulainn
Wayne-Stylez
Cu Chulainn
2
7
0
0.29
W
Awilix
WoIfeyD
Awilix
13
3
11
6.17
W
Heimdallr
jessejpen
Heimdallr
7
3
8
3.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,112
Damage
92,745
118,069
Taken
112,436
71,999
Mitigated
79,150
26,407
Healing
46,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaniVilla526
Sun Wukong
14,503
2,865
0
10,337
25,716
24,539
1,820
6,491
19,111
0
65,770
L
Neith
Quikeyyy
Neith
12,053
4,161
0
8,517
19,270
7,812
2,786
5,187
13,928
0
114,286
W
16,165
2,830
0
1,535
12,855
5,183
2,490
4,034
8,655
76,658
0
W
7,686
968
0
6,117
24,676
23,806
819
11,298
13,146
41,434
0
L
Cthulhu
TwoPM15
Cthulhu
13,058
947
467
2,599
29,370
25,366
0
6,353
22,827
50,438
0
L
Scylla
Ward_orDie
Scylla
14,370
842
0
3,514
15,574
5,677
748
3,726
11,823
87,226
0
L
Cu Chulainn
Wayne-Stylez
Cu Chulainn
14,375
2,043
0
5,601
29,657
21,216
468
3,774
25,228
0
71,619
W
Awilix
WoIfeyD
Awilix
30,969
15,340
0
11,667
23,046
12,291
2,374
3,919
18,969
0
150,043
W
Heimdallr
jessejpen
Heimdallr
23,422
15,587
0
17,045
26,143
13,331
3,937
7,362
18,733
0
158,121
L
10,256
3,225
0
5,709
24,198
11,928
0
5,128
19,020
0
111,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,240
Gold Earned
71,047
736
Minions Killed
666
0
Camps Cleared
0
2,539,886
Distance Traveled
2,489,624
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,181
488
99
4
0
527,665
10
L
Neith
13,536
501
208
8
0
511,057
3
W
Nu Wa
13,260
491
103
4
0
437,136
4
W
Ymir
12,468
462
52
2
0
487,229
7
L
Cthulhu
10,820
401
48
2
0
460,792
6
L
Scylla
13,079
484
167
6
0
490,731
11
L
Cu Chulainn
12,258
454
141
5
0
481,620
4
W
Awilix
16,731
620
216
8
0
597,690
1
W
Heimdallr
15,407
571
196
7
0
439,904
3
L
Nemesis
12,547
465
172
6
0
595,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role