Player Matchup

Bellona
Bellona
AZTicklr
Bellona
Level 145
God Stats
5W - 7L
1,927 SR
Queue Stats
315W - 265L
1,665 Elo+
Party 1
Khepri
Khepri
BLACKxTOOTHxGRIN
Khepri
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 27L
1,645 Elo+
Party 1
Anhur
Anhur
BlenderSplendor
Anhur
Level 104
God Stats
10W - 12L
1,182 SR
Queue Stats
534W - 398L
1,679 Elo+
Party 1
Bastet
Bastet
Imapetcat
Bastet
Level 16
God Stats
26W - 22L
1,664 SR
Queue Stats
28W - 24L
1,599 Elo+
Party 1
Scylla
Scylla
nightmanahh
Scylla
Level 68
God Stats
1W - 2L
1,420 SR
Queue Stats
12W - 8L
1,407 Elo+
Party 1
Team Averages
Level 70
1,539 SR
1,599 Elo+

VS

Team Averages
Level 64
1,588 SR
1,640 Elo+
Athena
Athena
Dev1lmon
Athena
Level 6
God Stats
0W - 2L
1,389 SR
Queue Stats
11W - 10L
1,620 Elo+
Party 2
Medusa
Medusa
EtherealEclipZ
Medusa
Level 91
God Stats
1W - 3L
1,428 SR
Queue Stats
32W - 28L
1,525 Elo+
Party 2
Janus
Janus
LFTiPlayMageADC
Janus
Level 158
God Stats
15W - 13L
1,887 SR
Queue Stats
112W - 101L
1,585 Elo+
Party 2
Apollo
Apollo
NuWaFootFétish
Apollo
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
246W - 70L
1,819 Elo+
Party 2
Izanami
Izanami
fruitalahoe
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AZTicklr
Bellona
19
2 / 4 / 11
12,822
534
14,367
26,028
29,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 12
11,358
473
7,151
23,882
31,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 3 / 7
17,368
724
26,961
21,527
10,433
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Imapetcat
Bastet
19
7 / 4 / 8
13,130
547
10,435
18,211
8,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
17
1 / 7 / 9
11,446
477
7,940
11,610
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dev1lmon
Athena
15
2 / 7 / 9
9,944
414
8,243
25,301
19,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 5 / 6
12,974
541
16,724
16,827
7,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 9
11,744
489
11,504
11,921
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 3
14,347
598
19,487
19,994
15,096
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
fruitalahoe
Izanami
19
2 / 5 / 7
12,790
533
12,636
16,952
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
27
Kills
21
21
Deaths
27
47
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
AZTicklr
Bellona
2
4
11
1.88
W
2
3
12
2.67
W
15
3
7
6.17
L
Athena
Dev1lmon
Athena
2
7
9
0.93
L
3
5
6
1.2
W
Bastet
Imapetcat
Bastet
7
4
8
2.75
L
1
5
9
1.1
L
13
5
3
2.9
L
Izanami
fruitalahoe
Izanami
2
5
7
1.1
W
Scylla
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,854
Damage
68,594
101,258
Taken
90,995
84,798
Mitigated
51,620
36,264
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AZTicklr
Bellona
14,367
3,314
0
12,743
26,028
29,313
1,033
4,003
21,920
0
73,601
W
7,151
1,075
0
6,595
23,882
31,976
283
7,291
16,223
29,759
0
W
26,961
19,618
0
13,626
21,527
10,433
4,513
3,304
18,181
0
150,490
L
Athena
Dev1lmon
Athena
8,243
2,706
641
3,087
25,301
19,325
449
7,177
17,916
20,635
0
L
16,724
8,055
0
3,251
16,827
7,759
1,073
2,100
14,689
0
81,578
W
Bastet
Imapetcat
Bastet
10,435
2,699
0
2,038
18,211
8,631
1,863
2,136
16,023
0
89,469
L
11,504
1,049
0
1,688
11,921
3,656
803
2,783
9,056
77,156
0
L
19,487
9,964
0
3,442
19,994
15,096
3,632
2,546
17,339
0
101,859
L
Izanami
fruitalahoe
Izanami
12,636
7,731
0
5,413
16,952
5,784
3,294
2,471
14,439
0
98,073
W
Scylla
7,940
439
0
1,262
11,610
4,445
674
3,020
8,504
71,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,124
Gold Earned
61,799
605
Minions Killed
644
0
Camps Cleared
0
2,311,499
Distance Traveled
2,306,912
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,822
534
140
6
0
475,705
6
W
Khepri
11,358
473
22
1
0
505,290
7
W
Anhur
17,368
724
200
8
0
433,319
5
L
Athena
9,944
414
23
1
0
465,587
10
L
Medusa
12,974
541
145
6
0
384,062
7
W
Bastet
13,130
547
115
5
0
460,857
3
L
Janus
11,744
489
150
6
0
488,080
4
L
Apollo
14,347
598
141
6
0
501,401
6
L
Izanami
12,790
533
185
8
0
467,782
8
W
Scylla
11,446
477
128
5
0
436,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role