Player Matchup

Anubis
Anubis
Gompal88
Anubis
Level 29
God Stats
6W - 1L
1,738 SR
Queue Stats
30W - 30L
1,640 Elo+
Party 2
Ymir
Ymir
IbAkAcItY
Ymir
Level 67
God Stats
5W - 2L
1,497 SR
Queue Stats
71W - 90L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
gserreet
Danzaburou
Level 49
God Stats
2W - 1L
1,512 SR
Queue Stats
25W - 17L
1,583 Elo+
Party 2
Team Averages
Level 48
1,583 SR
1,564 Elo+

VS

Team Averages
Level 37
1,390 SR
1,328 Elo+
Jormungandr
Jormungandr
KessMax
Jormungandr
Level 46
God Stats
8W - 7L
1,320 SR
Queue Stats
59W - 101L
1,292 Elo+
Solo
Artemis
Artemis
SinusLuna
Artemis
Level 6
God Stats
21W - 16L
1,348 SR
Queue Stats
111W - 107L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
Zerkumo
Ah Puch
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 100L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gompal88
Anubis
18
6 / 5 / 6
13,496
710
18,505
12,797
6,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
6 / 3 / 11
15,039
792
7,518
17,162
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
gserreet
Danzaburou
17
7 / 7 / 7
14,475
762
18,455
16,348
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KessMax
Jormungandr
14
6 / 8 / 7
12,097
637
7,543
25,440
21,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SinusLuna
Artemis
14
0 / 5 / 10
10,782
567
8,062
18,248
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Zerkumo
Ah Puch
16
8 / 6 / 5
13,209
695
23,041
15,252
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
19
Kills
14
15
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gompal88
Anubis
6
5
6
1.8
W
Ymir
6
3
11
3.83
L
Jormungandr
KessMax
Jormungandr
6
8
7
1.19
L
Artemis
SinusLuna
Artemis
0
5
10
1
L
Ah Puch
Zerkumo
Ah Puch
8
6
5
1.75
W
Danzaburou
gserreet
Danzaburou
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,478
Damage
38,646
46,307
Taken
58,940
32,242
Mitigated
33,379
12,110
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gompal88
Anubis
18,505
1,071
0
4,230
12,797
6,055
975
8,776
3,583
87,767
0
W
Ymir
7,518
985
0
2,723
17,162
18,938
308
9,041
7,534
33,132
0
L
Jormungandr
KessMax
Jormungandr
7,543
489
639
3,197
25,440
21,417
276
12,689
12,751
40,921
0
L
Artemis
SinusLuna
Artemis
8,062
3,377
0
4,730
18,248
6,835
667
8,508
9,740
0
26,103
L
Ah Puch
Zerkumo
Ah Puch
23,041
970
0
2,224
15,252
5,127
310
4,840
10,412
67,160
0
W
Danzaburou
gserreet
Danzaburou
18,455
8,308
0
5,157
16,348
7,249
1,191
11,500
4,576
0
76,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
36,088
244
Minions Killed
193
0
Camps Cleared
0
950,835
Distance Traveled
885,241
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,496
710
107
6
0
334,906
3
W
Ymir
15,039
792
70
4
0
336,234
3
L
Jormungandr
12,097
637
50
3
0
284,015
1
L
Artemis
10,782
567
31
2
0
299,835
0
L
Ah Puch
13,209
695
112
6
0
301,391
5
W
Danzaburou
14,475
762
67
4
0
279,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role