Player Matchup

Agni
Agni
FatalFitton
Agni
Level 29
God Stats
13W - 9L
1,555 SR
Queue Stats
52W - 68L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kosaine99
Cu Chulainn
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 38L
1,412 Elo+
Party 3
Fenrir
Fenrir
UrAulWan
Fenrir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,536 Elo+
Party 3
Medusa
Medusa
lewdixon
Medusa
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
riri124
Apollo
Level 24
God Stats
9W - 13L
1,592 SR
Queue Stats
164W - 201L
1,387 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,451 Elo+

VS

Team Averages
Level 26
1,402 SR
1,420 Elo+
Ah Puch
Ah Puch
Kulikoff320
Ah Puch
Level 47
God Stats
3W - 1L
1,544 SR
Queue Stats
55W - 73L
1,424 Elo+
Party 1
Apollo
Apollo
Rintsu
Apollo
Level 8
God Stats
4W - 9L
1,033 SR
Queue Stats
11W - 15L
1,450 Elo+
Party 1
Loki
Loki
SerruChaKoh
Loki
Level 55
God Stats
2W - 1L
1,502 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
matabestias07
Jormungandr
Level 5
God Stats
2W - 2L
1,564 SR
Queue Stats
10W - 7L
1,481 Elo+
Party 2
Bellona
Bellona
themekan
Bellona
Level 17
God Stats
6W - 14L
1,369 SR
Queue Stats
11W - 21L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,465
462
3,458
7,850
2,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Kosaine99
Cu Chulainn
14
7 / 2 / 1
8,549
611
8,465
8,087
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
UrAulWan
Fenrir
10
0 / 5 / 2
6,412
458
2,798
10,646
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
lewdixon
Medusa
9
2 / 8 / 1
6,727
481
2,192
9,359
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
riri124
Apollo
10
1 / 9 / 2
6,739
481
4,587
11,753
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kulikoff320
Ah Puch
14
8 / 2 / 3
9,048
646
12,599
8,674
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rintsu
Apollo
13
15 / 2 / 4
8,882
634
9,496
5,767
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 3
8,020
573
2,667
8,873
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
matabestias07
Jormungandr
12
2 / 0 / 14
7,841
560
5,912
6,067
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
themekan
Bellona
12
0 / 6 / 1
6,804
486
1,916
8,714
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
11
Kills
27
28
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Cu Chulainn
Kosaine99
Cu Chulainn
7
2
1
3.75
W
Ah Puch
Kulikoff320
Ah Puch
8
2
3
4.75
W
Apollo
Rintsu
Apollo
15
2
4
8.5
W
2
1
3
3.5
L
Fenrir
UrAulWan
Fenrir
0
5
2
0.2
L
Medusa
lewdixon
Medusa
2
8
1
0.31
W
Jormungandr
matabestias07
Jormungandr
2
0
14
9
L
Apollo
riri124
Apollo
1
9
2
0.22
W
Bellona
themekan
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
32,590
47,695
Taken
38,095
18,703
Mitigated
17,751
11,313
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
360
0
1,532
7,850
2,934
216
4,412
3,007
24,302
0
L
Cu Chulainn
Kosaine99
Cu Chulainn
8,465
2,037
0
2,902
8,087
5,921
169
2,474
5,345
5,379
47,740
W
Ah Puch
Kulikoff320
Ah Puch
12,599
1,024
0
2,847
8,674
3,398
616
2,405
6,269
52,487
0
W
Apollo
Rintsu
Apollo
9,496
5,614
0
658
5,767
2,016
3,528
255
5,512
0
32,113
W
2,667
1,126
0
4,880
8,873
2,763
0
374
8,499
0
44,541
L
Fenrir
UrAulWan
Fenrir
2,798
1,193
0
4,296
10,646
3,308
0
2,218
8,328
0
34,958
L
Medusa
lewdixon
Medusa
2,192
948
0
939
9,359
2,811
90
4,507
4,770
0
9,730
W
Jormungandr
matabestias07
Jormungandr
5,912
1,038
0
876
6,067
3,851
1,019
217
5,850
22,842
0
L
Apollo
riri124
Apollo
4,587
1,753
0
1,644
11,753
3,729
0
4,163
7,530
0
28,456
W
Bellona
themekan
Bellona
1,916
650
0
281
8,714
5,723
616
867
7,847
0
25,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
40,595
268
Minions Killed
347
0
Camps Cleared
0
1,206,380
Distance Traveled
1,292,821
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,465
462
40
3
0
255,564
2
L
Cu Chulainn
8,549
611
102
7
0
267,945
1
W
Ah Puch
9,048
646
105
8
0
245,619
0
W
Apollo
8,882
634
60
4
0
246,956
3
W
Loki
8,020
573
99
7
0
318,639
0
L
Fenrir
6,412
458
63
5
0
242,667
1
L
Medusa
6,727
481
18
1
0
219,732
0
W
Jormungandr
7,841
560
35
3
0
255,560
5
L
Apollo
6,739
481
45
3
0
220,472
0
W
Bellona
6,804
486
48
3
0
226,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role