Player Matchup

Scylla
Scylla
FlockOfGeeth
Scylla
Level 29
God Stats
19W - 23L
1,371 SR
Queue Stats
99W - 113L
1,615 Elo+
Solo
Sylvanus
Sylvanus
KAI_KUCHKI
Sylvanus
Level 27
God Stats
13W - 11L
1,680 SR
Queue Stats
379W - 400L
1,613 Elo+
Solo
Aphrodite
Aphrodite
Kimoira
Aphrodite
Level 29
God Stats
4W - 4L
1,489 SR
Queue Stats
13W - 14L
1,564 Elo+
Solo
Danzaburou
Danzaburou
SWEETOOTH15
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Ratatoskr
Ratatoskr
TFB x GlenDxg
Ratatoskr
Level 12
God Stats
4W - 8L
1,268 SR
Queue Stats
112W - 109L
1,544 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,615 Elo+

VS

Team Averages
Level 23
1,594 SR
1,563 Elo+
Ares
Ares
Nazgul2_1
Ares
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
41W - 48L
1,563 Elo+
Solo
Artio
Artio
NinjaSnake34
Artio
Level 34
God Stats
9W - 3L
1,908 SR
Queue Stats
114W - 125L
1,506 Elo+
Party 1
Anubis
Anubis
Ok1d0k1p0k1
Anubis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,559 Elo+
Party 1
Fenrir
Fenrir
TooShanky
Fenrir
Level 28
God Stats
13W - 17L
1,648 SR
Queue Stats
155W - 179L
1,590 Elo+
Solo
Apollo
Apollo
iSemir
Apollo
Level 23
God Stats
26W - 19L
1,632 SR
Queue Stats
144W - 143L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 2 / 5
10,423
613
9,699
6,639
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
KAI_KUCHKI
Sylvanus
14
3 / 5 / 11
9,209
542
8,398
16,588
13,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Kimoira
Aphrodite
18
3 / 0 / 2
11,045
650
8,174
8,588
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
SWEETOOTH15
Danzaburou
17
7 / 2 / 5
11,373
669
15,845
14,820
6,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
TFB x GlenDxg
Ratatoskr
17
9 / 1 / 4
11,026
649
9,303
9,879
4,802
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 2
6,831
402
3,527
19,975
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 4
6,097
359
2,838
9,642
5,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
10
2 / 8 / 1
7,223
425
2,392
9,762
4,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
TooShanky
Fenrir
13
1 / 4 / 2
8,338
490
2,871
14,110
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
iSemir
Apollo
13
7 / 9 / 1
8,723
513
14,481
16,714
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
30
Kills
10
10
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
2
5
5.25
W
Sylvanus
KAI_KUCHKI
Sylvanus
3
5
11
1.7
W
Aphrodite
Kimoira
Aphrodite
3
0
2
4
L
Ares
0
4
2
0.25
L
0
6
4
0.33
L
Anubis
2
8
1
0.31
W
Danzaburou
SWEETOOTH15
Danzaburou
7
2
5
4.75
W
Ratatoskr
TFB x GlenDxg
Ratatoskr
9
1
4
11
L
Fenrir
TooShanky
Fenrir
1
4
2
0.5
L
Apollo
iSemir
Apollo
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
26,109
56,514
Taken
70,203
29,983
Mitigated
31,921
27,783
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,699
671
0
1,050
6,639
2,279
275
957
5,682
59,226
0
W
Sylvanus
KAI_KUCHKI
Sylvanus
8,398
3,520
2,815
5,117
16,588
13,246
869
2,119
14,469
23,587
5,215
W
Aphrodite
Kimoira
Aphrodite
8,174
1,256
1,150
6,813
8,588
3,575
1,884
761
7,827
76,580
0
L
Ares
3,527
152
0
565
19,975
11,700
0
6,267
13,624
21,756
0
L
2,838
272
480
1,847
9,642
5,004
64
2,982
6,660
11,925
0
L
Anubis
2,392
276
0
1,725
9,762
4,354
216
4,785
4,551
16,270
0
W
Danzaburou
SWEETOOTH15
Danzaburou
15,845
10,772
0
6,866
14,820
6,081
4,916
2,566
12,254
0
71,348
W
Ratatoskr
TFB x GlenDxg
Ratatoskr
9,303
2,662
0
3,972
9,879
4,802
2,305
2,354
7,525
0
70,714
L
Fenrir
TooShanky
Fenrir
2,871
333
0
5,873
14,110
5,039
84
3,702
10,370
0
41,273
L
Apollo
iSemir
Apollo
14,481
10,339
0
3,742
16,714
5,824
872
7,070
9,516
0
54,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
37,212
503
Minions Killed
220
0
Camps Cleared
0
1,543,109
Distance Traveled
1,291,490
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,423
613
86
5
0
318,260
5
W
Sylvanus
9,209
542
42
2
0
296,011
2
W
Aphrodite
11,045
650
142
8
0
291,996
4
L
Ares
6,831
402
35
2
0
262,732
0
L
Artio
6,097
359
19
1
0
269,903
1
L
Anubis
7,223
425
18
1
0
182,525
2
W
Danzaburou
11,373
669
100
6
0
280,357
2
W
Ratatoskr
11,026
649
133
8
0
356,485
0
L
Fenrir
8,338
490
68
4
0
322,521
0
L
Apollo
8,723
513
80
5
0
253,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role